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AVR Assembler article

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  • Mike HankeyM Mike Hankey

    Does this subject appeal to the masses here?, and would anyone be interested in it? I have it on my site and it gets a lot of hits but don't know if it would be an interesting addition here.

    VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

    L Offline
    L Offline
    L e g i 0 n
    wrote on last edited by
    #22

    count me up as interested :)

    Mike HankeyM 1 Reply Last reply
    0
    • L L e g i 0 n

      count me up as interested :)

      Mike HankeyM Offline
      Mike HankeyM Offline
      Mike Hankey
      wrote on last edited by
      #23

      Done! AVR Assembler 101[^]

      VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

      L 1 Reply Last reply
      0
      • Mike HankeyM Mike Hankey

        It's hard to get people to change I've been in a couple of positions where I've pushed C++ even to the point of writing a framework, giving classes and such but they were set in there ways and I finally just did my own thing and left them to there's. I'm using the ATMega1280 and ATMega2560 boards for my C++ projects and the have 128K and 256K flash memory respectively so there's no "limited memory" excuse and since C++ runs just about as fast as C that shouldn't be a problem. The IDE has finally started to support it and I've been writing a lot of libraries in C++.

        VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

        B Offline
        B Offline
        Bitbeisser
        wrote on last edited by
        #24

        Mike Hankey wrote:

        I'm using the ATMega1280 and ATMega2560 boards for my C++ projects and the have 128K and 256K flash memory respectively so there's no "limited memory" excuse and since C++ runs just about as fast as C that shouldn't be a problem. The IDE has finally started to support it and I've been writing a lot of libraries in C++.

        The "memory problem" rather lies in the fact that even on a Mega2560, you still have only 8KB of RAM. So you have to still be fairly conscious about any dynamic memory allocation (avoid virtual methods at all cost) on top of the fact that AVR MCUs are prone to lock up on heavy memory fragmentation... And the Arduino IDE was always using C++, the "sketch" that you write is nothing more than an include file for a main() file wrapper and the "Arduino language" isn't actually more than using methods of the default libraries (which in turn are written in C++). After all, the compiler underneath is nothing more than a AVR targeted GCC (ok, there's now a ARM option to support the Due and Intel has their own version of the IDE to support the x86 in their Galileo board). Ralf ;)

        Mike HankeyM 1 Reply Last reply
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        • B Bitbeisser

          Mike Hankey wrote:

          I'm using the ATMega1280 and ATMega2560 boards for my C++ projects and the have 128K and 256K flash memory respectively so there's no "limited memory" excuse and since C++ runs just about as fast as C that shouldn't be a problem. The IDE has finally started to support it and I've been writing a lot of libraries in C++.

          The "memory problem" rather lies in the fact that even on a Mega2560, you still have only 8KB of RAM. So you have to still be fairly conscious about any dynamic memory allocation (avoid virtual methods at all cost) on top of the fact that AVR MCUs are prone to lock up on heavy memory fragmentation... And the Arduino IDE was always using C++, the "sketch" that you write is nothing more than an include file for a main() file wrapper and the "Arduino language" isn't actually more than using methods of the default libraries (which in turn are written in C++). After all, the compiler underneath is nothing more than a AVR targeted GCC (ok, there's now a ARM option to support the Due and Intel has their own version of the IDE to support the x86 in their Galileo board). Ralf ;)

          Mike HankeyM Offline
          Mike HankeyM Offline
          Mike Hankey
          wrote on last edited by
          #25

          Bitbeisser wrote:

          The "memory problem" rather lies in the fact that even on a Mega2560, you still have only 8KB of RAM

          Agreed but that is always a consideration no matter what language you are using.

          Bitbeisser wrote:

          (avoid virtual methods at all cost)

          Why? It just uses a virtual table right? I tend to stay away from doing to much dynamic allocation because as you say memory does get fragmented easily and the memory management sucks.

          VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

          B 2 Replies Last reply
          0
          • Mike HankeyM Mike Hankey

            Bitbeisser wrote:

            The "memory problem" rather lies in the fact that even on a Mega2560, you still have only 8KB of RAM

            Agreed but that is always a consideration no matter what language you are using.

            Bitbeisser wrote:

            (avoid virtual methods at all cost)

            Why? It just uses a virtual table right? I tend to stay away from doing to much dynamic allocation because as you say memory does get fragmented easily and the memory management sucks.

            VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

            B Offline
            B Offline
            Bitbeisser
            wrote on last edited by
            #26

            Mike Hankey wrote:

            Bitbeisser wrote:

            The "memory problem" rather lies in the fact that even on a Mega2560, you still have only 8KB of RAM

            Agreed but that is always a consideration no matter what language you are using.

            But with C++ and the craze of a lot of people to inherit the heck out of it, it is much more likely becoming a problem as it isn't as obvious how much RAM a certain object/method is using...

            Mike Hankey wrote:

            Bitbeisser wrote:

            (avoid virtual methods at all cost)

            Why? It just uses a virtual table right?

            Correct. And where do you think those VMTs are created? Ralf

            Mike HankeyM 1 Reply Last reply
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            • B Bitbeisser

              Mike Hankey wrote:

              Bitbeisser wrote:

              The "memory problem" rather lies in the fact that even on a Mega2560, you still have only 8KB of RAM

              Agreed but that is always a consideration no matter what language you are using.

              But with C++ and the craze of a lot of people to inherit the heck out of it, it is much more likely becoming a problem as it isn't as obvious how much RAM a certain object/method is using...

              Mike Hankey wrote:

              Bitbeisser wrote:

              (avoid virtual methods at all cost)

              Why? It just uses a virtual table right?

              Correct. And where do you think those VMTs are created? Ralf

              Mike HankeyM Offline
              Mike HankeyM Offline
              Mike Hankey
              wrote on last edited by
              #27

              I guess my point is in my Init method I create say an CSpi object and use it for the lifetime of the run I don't create and destroy every time I use it. I agree when you're working with limited resources of any kind you need to be conscious of what you're doing but I believe the price is worth it for the extra benefit gained from C++. I believe we're saying the same thing!

              VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

              1 Reply Last reply
              0
              • Mike HankeyM Mike Hankey

                Does this subject appeal to the masses here?, and would anyone be interested in it? I have it on my site and it gets a lot of hits but don't know if it would be an interesting addition here.

                VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

                B Offline
                B Offline
                BotReject
                wrote on last edited by
                #28

                As a 'hobbyist' (and one who is not at all insulted by the term) I love assembly language. It is fascinating to see how computers work on a more fundamental level. I would like to see more articles on assembly language - any instruction set.

                Mike HankeyM 1 Reply Last reply
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                • B BotReject

                  As a 'hobbyist' (and one who is not at all insulted by the term) I love assembly language. It is fascinating to see how computers work on a more fundamental level. I would like to see more articles on assembly language - any instruction set.

                  Mike HankeyM Offline
                  Mike HankeyM Offline
                  Mike Hankey
                  wrote on last edited by
                  #29

                  I love assembly language also, it has a kind of elegance to it. I don't use it as much as I use to but at least I know how. Over the years it has allowed me to get very close to the hardware I was on.

                  VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

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                  • Mike HankeyM Mike Hankey

                    Done! AVR Assembler 101[^]

                    VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

                    L Offline
                    L Offline
                    L e g i 0 n
                    wrote on last edited by
                    #30

                    thank you

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                    • Mike HankeyM Mike Hankey

                      Should be similar. Published it about 1-2 hours ago! AVR Assembler 101[^]

                      VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

                      B Offline
                      B Offline
                      BotReject
                      wrote on last edited by
                      #31

                      Great! I am really looking forward to studying that over the weekend.

                      Mike HankeyM 1 Reply Last reply
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                      • B BotReject

                        Great! I am really looking forward to studying that over the weekend.

                        Mike HankeyM Offline
                        Mike HankeyM Offline
                        Mike Hankey
                        wrote on last edited by
                        #32

                        Cool let me know what you think! Enjoy!

                        VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

                        1 Reply Last reply
                        0
                        • Mike HankeyM Mike Hankey

                          Bitbeisser wrote:

                          The "memory problem" rather lies in the fact that even on a Mega2560, you still have only 8KB of RAM

                          Agreed but that is always a consideration no matter what language you are using.

                          Bitbeisser wrote:

                          (avoid virtual methods at all cost)

                          Why? It just uses a virtual table right? I tend to stay away from doing to much dynamic allocation because as you say memory does get fragmented easily and the memory management sucks.

                          VS2010/Atmel Studio 6.1 ToDo Manager Extension Relax...We're all crazy it's not a competition!

                          B Offline
                          B Offline
                          Bitbeisser
                          wrote on last edited by
                          #33

                          Bitbeisser wrote:

                          (avoid virtual methods at all cost)

                          Why? It just uses a virtual table right?
                           That is the point, those VT are using up (a lot!) of the valuable RAM space... Ralf

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