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Win c Programming

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  • N Offline
    N Offline
    Nawabpasha
    wrote on last edited by
    #1

    In Embedded programming working with Win c, can we develop Win c applications in visual studio, for that any special licence required.

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    • N Nawabpasha

      In Embedded programming working with Win c, can we develop Win c applications in visual studio, for that any special licence required.

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      E Offline
      econy
      wrote on last edited by
      #2

      I develop Win CE program using VS2005,but need SDK from hardware vendor. then my program can run on it's hardware platform.

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      • E econy

        I develop Win CE program using VS2005,but need SDK from hardware vendor. then my program can run on it's hardware platform.

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        N Offline
        Nawabpasha
        wrote on last edited by
        #3

        ok thank you for your reply, can u tell me if i am using visual studio 2008 or 2010 is there any necessity of SDK in these versions also, please help me.

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        • N Nawabpasha

          ok thank you for your reply, can u tell me if i am using visual studio 2008 or 2010 is there any necessity of SDK in these versions also, please help me.

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          econy
          wrote on last edited by
          #4

          I think you need to ask the hardware vendor. for example, if you use ARM CPU, and I assume you develop WinCE based program, then, either hardware vendor create a SDK for you, or you can create a SDK for yourself with PlatForm Builder. PlatForm Builder is a software from Microsoft.

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          • N Nawabpasha

            In Embedded programming working with Win c, can we develop Win c applications in visual studio, for that any special licence required.

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            leon de boer
            wrote on last edited by
            #5

            Visual studio 12 will allow you to compile direct to Windows RT on an ARM processor which can be useful. Personally however I cheat I usually write a UI interface that emulates the the embedded target on the PC or I have an old version of WINE which I have doctored and call Darkside which provides all the basic API interface of windows but runs a very simple concept of a device context and no multitasking. It sort of weird I often have a linux thread kernel pushing into a faked version of Windows UI .... seems all wrong if you think about it. The trick with all these techniques it to have a clear idea of interfaces on your embedded project so you can do the emulations. You can't just start random coding and hot and hope planning is everything.

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