Shell???
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Everybody knows the standard windows audio mixer (sndvol32.exe). I want to develop such a mixer and replace the old one. (I think) I known enough to create such an application once I've started and chose a direction. The thing is, how do I do this? Should I use the shell api for this, or can I do it with dx9? Or do I have to retrieve some com-dispatch and event-sync? Once I've determined the api to use, the hard part is over... Does anyone have some suggestions?
using: [VISUAL STUDIO 6.0 sp5] [WIN98/2]
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Everybody knows the standard windows audio mixer (sndvol32.exe). I want to develop such a mixer and replace the old one. (I think) I known enough to create such an application once I've started and chose a direction. The thing is, how do I do this? Should I use the shell api for this, or can I do it with dx9? Or do I have to retrieve some com-dispatch and event-sync? Once I've determined the api to use, the hard part is over... Does anyone have some suggestions?
using: [VISUAL STUDIO 6.0 sp5] [WIN98/2]
I've searched around on my machine and found out that sndvol32.exe uses the winmm.dll to control the audio. I guess I have to bet on that horse... Or not?
using: [VISUAL STUDIO 6.0 sp5] [WIN98/2]
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I've searched around on my machine and found out that sndvol32.exe uses the winmm.dll to control the audio. I guess I have to bet on that horse... Or not?
using: [VISUAL STUDIO 6.0 sp5] [WIN98/2]