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  3. Multiple Catch blocks that do the same thing...

Multiple Catch blocks that do the same thing...

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  • OriginalGriffO OriginalGriff

    There is a recommended practice where you catch the minimum exception you can: SocketException instead of Exception for example, but that code's silly. It's possible that he planned to come back and do something different for the SocketException later and never got round to it, but if that's the case the author still needs a thump upside the head... :laugh:

    Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

    Z Offline
    Z Offline
    ZurdoDev
    wrote on last edited by
    #15

    OriginalGriff wrote:

    It's possible that he planned to come back and do something different for the SocketException later and never got round to it

    That was my thought exactly. :thumbsup:

    There are only 10 types of people in the world, those who understand binary and those who don't.

    1 Reply Last reply
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    • U User 11360346

      We all know that managed .Net exception are derived from Exception class. If you are asking why the rest of derived Exception such as socketexception, Dbexception are created then that is another question. And it won't be necessary to allow multiple catch statement block from the compiler. Off course if you leave/comment out the above socketexception then the error definitely go to exception block, b/c of the reason that I stated above. Onething sure to know here, you can't determine to refactor the code by looking that code only, even we don't know either a SocketException will occur or not. G. Day

      OriginalGriffO Offline
      OriginalGriffO Offline
      OriginalGriff
      wrote on last edited by
      #16

      It doesn't matter if a SocketException or an AliensLandedOnWhiteHouseLawnException occurs with that code: the code that is executed is identical regardless. That is the point. Not that Socket Exceptions are derived from Exception - we all know that - but that having a separate catch block is silly if the code executed is the same anyway! Look at the code. Assume a SocketException occurs in the method. What lines of code are executed? Now assume that a AliensLandedOnWhiteHouseLawnException occurs instead. What lines of code are executed? :laugh:

      Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

      "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
      "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

      U 1 Reply Last reply
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      • OriginalGriffO OriginalGriff

        It doesn't matter if a SocketException or an AliensLandedOnWhiteHouseLawnException occurs with that code: the code that is executed is identical regardless. That is the point. Not that Socket Exceptions are derived from Exception - we all know that - but that having a separate catch block is silly if the code executed is the same anyway! Look at the code. Assume a SocketException occurs in the method. What lines of code are executed? Now assume that a AliensLandedOnWhiteHouseLawnException occurs instead. What lines of code are executed? :laugh:

        Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

        U Offline
        U Offline
        User 11360346
        wrote on last edited by
        #17

        It does matter, a self ref [^] How do you know the code executed the same ? YOU DON'T KNOW WHAT THE METHOD(Dosomething()) DO. What we know both exception was not utilized as such.

        OriginalGriffO 1 Reply Last reply
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        • U User 11360346

          It does matter, a self ref [^] How do you know the code executed the same ? YOU DON'T KNOW WHAT THE METHOD(Dosomething()) DO. What we know both exception was not utilized as such.

          OriginalGriffO Offline
          OriginalGriffO Offline
          OriginalGriff
          wrote on last edited by
          #18

          Member 11394652 wrote:

          YOU DON'T KNOW WHAT THE METHOD(Dosomething()) DO

          Seriously, it doesn't matter. Look at the code we do have:

          catch (SocketException e)
          {
          Console.WriteLine(e.Message);
          conn.connecting = false;
          }
          catch (Exception e)
          {
          Console.WriteLine(e.Message);
          conn.connecting = false;
          }

          The code in each catch block is identical. :laugh:

          Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

          "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
          "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

          U 1 Reply Last reply
          0
          • J jeeves77

            Hi CP community. We hired a guy that did this a while ago. It annoyed me then, and now I have a project that I'm refactoring that lo and behold has it as well. Maybe I'm missing some recommended practice (I googled it), and I don't mean to start a war or anything. I just don't see an obvious use for things like this. The message is the same when a socket error occurs...

            try
            {
            DoSomething();
            }
            catch (SocketException e)
            {
            Console.WriteLine(e.Message);
            conn.connecting = false;
            }
            catch (Exception e)
            {
            Console.WriteLine(e.Message);
            conn.connecting = false;
            }

            What purpose in life, universe, code, etc... does a practice like this serve?! (Clarification for all of those who've been giving concrete reasons for catching different exception types. I get that. I do that as well. I'm saying that the guy we hired previously would handle several exception types only to do the same thing as the catch-all block. Literally the same thing. Sometimes he would catch a type only to throw it to the main block doing nothing with the specific type. It bugged the hell out of me. Now I'm refactoring another project that is completely unrelated and I see a similar practice which made my mind wander to here...)

            P Offline
            P Offline
            PIEBALDconsult
            wrote on last edited by
            #19

            Just useful while debugging; you can have a breakpoint in one block but not the other; but it should be removed afterward.

            1 Reply Last reply
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            • OriginalGriffO OriginalGriff

              Member 11394652 wrote:

              YOU DON'T KNOW WHAT THE METHOD(Dosomething()) DO

              Seriously, it doesn't matter. Look at the code we do have:

              catch (SocketException e)
              {
              Console.WriteLine(e.Message);
              conn.connecting = false;
              }
              catch (Exception e)
              {
              Console.WriteLine(e.Message);
              conn.connecting = false;
              }

              The code in each catch block is identical. :laugh:

              Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

              U Offline
              U Offline
              User 11360346
              wrote on last edited by
              #20

              Are you saying the message will always be the same ? This is a trick, If you do get it. :)

              OriginalGriffO 1 Reply Last reply
              0
              • U User 11360346

                They don't occur exactly with the same reason. Off course both catches exception but how each one will occur determine by the actual method logic. Suppose Dosomething() has DB process, then where you will think possible to be catched if error happens. On catch (Exception ex) block and where do you think the socket error will be catched on (SocketException sex). That is why the method logic determine the exception occurence.

                V Offline
                V Offline
                Vikram A Punathambekar
                wrote on last edited by
                #21

                Member 11394652 wrote:

                SocketException sex

                :)

                Cheers, विक्रम "We have already been through this, I am not going to repeat myself." - fat_boy, in a global warming thread :doh:

                U 1 Reply Last reply
                0
                • U User 11360346

                  Are you saying the message will always be the same ? This is a trick, If you do get it. :)

                  OriginalGriffO Offline
                  OriginalGriffO Offline
                  OriginalGriff
                  wrote on last edited by
                  #22

                  Yes. The message comes from the Exception object, and will the same regardless of which catch block catches it: for a SocketException it will print a socket based message, for an AliensLandedOnWhiteHouseLawnException, it will print a message in Klingon. But it is irrelevant which catch block prints it, because they both use the same code to do that. There is only any point in having separate catches if they do different things:

                  catch (SocketException e)
                  {
                  Console.WriteLine("Problem with socket: {0}", e.Message);
                  conn.connecting = false;
                  }
                  catch (Exception e)
                  {
                  Console.WriteLine("An unknown error occured: {0}", e.Message);
                  conn.connecting = false;
                  }

                  Or even:

                  catch (SocketException e)
                  {
                  Console.WriteLine("It's life Jim: {0}", e.Message);
                  conn.connecting = false;
                  }
                  catch (AliensLandedOnWhiteHouseLawnException e)
                  {
                  Console.WriteLine("Klingons on the starboard bow, starboard bow, starboard bow\nKlingons on the starboard bow, starboard bow Jim!: {0}", e.Message);
                  conn.connecting = false;
                  }
                  catch (Exception e)
                  {
                  Console.WriteLine("But not as we know it: {0}", e.Message);
                  conn.connecting = false;
                  }

                  See what we mean?

                  Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

                  "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
                  "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

                  U 1 Reply Last reply
                  0
                  • OriginalGriffO OriginalGriff

                    Yes. The message comes from the Exception object, and will the same regardless of which catch block catches it: for a SocketException it will print a socket based message, for an AliensLandedOnWhiteHouseLawnException, it will print a message in Klingon. But it is irrelevant which catch block prints it, because they both use the same code to do that. There is only any point in having separate catches if they do different things:

                    catch (SocketException e)
                    {
                    Console.WriteLine("Problem with socket: {0}", e.Message);
                    conn.connecting = false;
                    }
                    catch (Exception e)
                    {
                    Console.WriteLine("An unknown error occured: {0}", e.Message);
                    conn.connecting = false;
                    }

                    Or even:

                    catch (SocketException e)
                    {
                    Console.WriteLine("It's life Jim: {0}", e.Message);
                    conn.connecting = false;
                    }
                    catch (AliensLandedOnWhiteHouseLawnException e)
                    {
                    Console.WriteLine("Klingons on the starboard bow, starboard bow, starboard bow\nKlingons on the starboard bow, starboard bow Jim!: {0}", e.Message);
                    conn.connecting = false;
                    }
                    catch (Exception e)
                    {
                    Console.WriteLine("But not as we know it: {0}", e.Message);
                    conn.connecting = false;
                    }

                    See what we mean?

                    Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

                    U Offline
                    U Offline
                    User 11360346
                    wrote on last edited by
                    #23

                    The fact that you still ignore the Dosomething() method do, you generalize that both catches block get the same exception. Even I gave you example that the method might throw DBException and you expect the SocketException get exception based on your assumption.

                    S OriginalGriffO 2 Replies Last reply
                    0
                    • V Vikram A Punathambekar

                      Member 11394652 wrote:

                      SocketException sex

                      :)

                      Cheers, विक्रम "We have already been through this, I am not going to repeat myself." - fat_boy, in a global warming thread :doh:

                      U Offline
                      U Offline
                      User 11360346
                      wrote on last edited by
                      #24

                      :)

                      1 Reply Last reply
                      0
                      • U User 11360346

                        The fact that you still ignore the Dosomething() method do, you generalize that both catches block get the same exception. Even I gave you example that the method might throw DBException and you expect the SocketException get exception based on your assumption.

                        S Offline
                        S Offline
                        Sascha Lefevre
                        wrote on last edited by
                        #25

                        I don't need to know what DoSomething() does to reason this: original code: SocketException > catch block 1 > { Console.WriteLine(e.Message); conn.connecting = false; } other Exception > catch block 2 > { Console.WriteLine(e.Message); conn.connecting = false; } after removing catch block 1: SocketException > catch block > { Console.WriteLine(e.Message); conn.connecting = false; } other Exception > catch block > { Console.WriteLine(e.Message); conn.connecting = false; } ergo: catch block 1 is redundant

                        If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                        U 1 Reply Last reply
                        0
                        • U User 11360346

                          The fact that you still ignore the Dosomething() method do, you generalize that both catches block get the same exception. Even I gave you example that the method might throw DBException and you expect the SocketException get exception based on your assumption.

                          OriginalGriffO Offline
                          OriginalGriffO Offline
                          OriginalGriff
                          wrote on last edited by
                          #26

                          No, I don't. But both catch blocks have the same code. So they both do the same thing regardless of which exception gets fired.

                          Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

                          "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
                          "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

                          U 1 Reply Last reply
                          0
                          • J jeeves77

                            Hi CP community. We hired a guy that did this a while ago. It annoyed me then, and now I have a project that I'm refactoring that lo and behold has it as well. Maybe I'm missing some recommended practice (I googled it), and I don't mean to start a war or anything. I just don't see an obvious use for things like this. The message is the same when a socket error occurs...

                            try
                            {
                            DoSomething();
                            }
                            catch (SocketException e)
                            {
                            Console.WriteLine(e.Message);
                            conn.connecting = false;
                            }
                            catch (Exception e)
                            {
                            Console.WriteLine(e.Message);
                            conn.connecting = false;
                            }

                            What purpose in life, universe, code, etc... does a practice like this serve?! (Clarification for all of those who've been giving concrete reasons for catching different exception types. I get that. I do that as well. I'm saying that the guy we hired previously would handle several exception types only to do the same thing as the catch-all block. Literally the same thing. Sometimes he would catch a type only to throw it to the main block doing nothing with the specific type. It bugged the hell out of me. Now I'm refactoring another project that is completely unrelated and I see a similar practice which made my mind wander to here...)

                            M Offline
                            M Offline
                            Marc Clifton
                            wrote on last edited by
                            #27

                            Looks like code I would have written except that I would have put a TODO in the SocketException handler with a note to do something more useful than what the generic exception handler does. Or the other way around. Either way, the intention would be to come back later and fix it. Marc

                            Imperative to Functional Programming Succinctly Contributors Wanted for Higher Order Programming Project!

                            1 Reply Last reply
                            0
                            • J jeeves77

                              Hi CP community. We hired a guy that did this a while ago. It annoyed me then, and now I have a project that I'm refactoring that lo and behold has it as well. Maybe I'm missing some recommended practice (I googled it), and I don't mean to start a war or anything. I just don't see an obvious use for things like this. The message is the same when a socket error occurs...

                              try
                              {
                              DoSomething();
                              }
                              catch (SocketException e)
                              {
                              Console.WriteLine(e.Message);
                              conn.connecting = false;
                              }
                              catch (Exception e)
                              {
                              Console.WriteLine(e.Message);
                              conn.connecting = false;
                              }

                              What purpose in life, universe, code, etc... does a practice like this serve?! (Clarification for all of those who've been giving concrete reasons for catching different exception types. I get that. I do that as well. I'm saying that the guy we hired previously would handle several exception types only to do the same thing as the catch-all block. Literally the same thing. Sometimes he would catch a type only to throw it to the main block doing nothing with the specific type. It bugged the hell out of me. Now I'm refactoring another project that is completely unrelated and I see a similar practice which made my mind wander to here...)

                              L Offline
                              L Offline
                              Lost User
                              wrote on last edited by
                              #28

                              I'd lay odds that the original programmer thought he may 'legitimately' get a socketException error, so catches it and handles it appropriately. (though in this case, just logs it) But then wants to catch and log any other exception, just in case. So the fault is in the fact that in the 1st catch he should probably have been putting some relevant code (I dunno - pop up a message to the user or something) as it is an 'expected' exception. As I think Marc said - looks like a TODO is missing!

                              PooperPig - Coming Soon

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                              • S Sascha Lefevre

                                I don't need to know what DoSomething() does to reason this: original code: SocketException > catch block 1 > { Console.WriteLine(e.Message); conn.connecting = false; } other Exception > catch block 2 > { Console.WriteLine(e.Message); conn.connecting = false; } after removing catch block 1: SocketException > catch block > { Console.WriteLine(e.Message); conn.connecting = false; } other Exception > catch block > { Console.WriteLine(e.Message); conn.connecting = false; } ergo: catch block 1 is redundant

                                If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                U Offline
                                U Offline
                                User 11360346
                                wrote on last edited by
                                #29

                                Yes you do need to have the catch block. In fact you may need to add more based on what Dosomething()does. What op need to do is to implement the appropriate logic in the catch block which I already said it in my first response.

                                S 1 Reply Last reply
                                0
                                • OriginalGriffO OriginalGriff

                                  No, I don't. But both catch blocks have the same code. So they both do the same thing regardless of which exception gets fired.

                                  Bad command or file name. Bad, bad command! Sit! Stay! Staaaay...

                                  U Offline
                                  U Offline
                                  User 11360346
                                  wrote on last edited by
                                  #30

                                  See my reply here. [^]

                                  1 Reply Last reply
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                                  • U User 11360346

                                    Yes you do need to have the catch block. In fact you may need to add more based on what Dosomething()does. What op need to do is to implement the appropriate logic in the catch block which I already said it in my first response.

                                    S Offline
                                    S Offline
                                    Sascha Lefevre
                                    wrote on last edited by
                                    #31

                                    Take the code from the original post and put it into Main() of a new console project. Replace conn.connecting with a bool connecting or throw it out. Instead of DoSomething() throw a SocketException or create a method DoSomething() and throw the SocketException there. Run it and take note of the console output. Remove the first catch block and run again. You'll notice that it's the same output. Ergo the first catch block is redundant in this particular code sample.

                                    If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                    U 1 Reply Last reply
                                    0
                                    • S Sascha Lefevre

                                      Take the code from the original post and put it into Main() of a new console project. Replace conn.connecting with a bool connecting or throw it out. Instead of DoSomething() throw a SocketException or create a method DoSomething() and throw the SocketException there. Run it and take note of the console output. Remove the first catch block and run again. You'll notice that it's the same output. Ergo the first catch block is redundant in this particular code sample.

                                      If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                      U Offline
                                      U Offline
                                      User 11360346
                                      wrote on last edited by
                                      #32

                                      No that is not the intension. Op misses to implement the appropriate logic behind once the error occurred in SocketException which he copied similar catch block in the Exception block.

                                      S 1 Reply Last reply
                                      0
                                      • U User 11360346

                                        No that is not the intension. Op misses to implement the appropriate logic behind once the error occurred in SocketException which he copied similar catch block in the Exception block.

                                        S Offline
                                        S Offline
                                        Sascha Lefevre
                                        wrote on last edited by
                                        #33

                                        True. But you missed that we were explicitly not talking about how it should be done right but about whether the two catch blocks make sense the way they are.

                                        If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                        U 1 Reply Last reply
                                        0
                                        • S Sascha Lefevre

                                          True. But you missed that we were explicitly not talking about how it should be done right but about whether the two catch blocks make sense the way they are.

                                          If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                          U Offline
                                          U Offline
                                          User 11360346
                                          wrote on last edited by
                                          #34

                                          They make sense since the Op knows that there is socket related exception which Op wrote to it's own catch block. To me the the code was only getting SocketException for a while and then he got other excepion which it couldn't caught by SocketException and then he added the same catch code block with Exception without taking the account of future coders since he got relief at that moment.

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