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  4. Need the source code of CAR DRIVING SIMULATOR using OpenGL

Need the source code of CAR DRIVING SIMULATOR using OpenGL

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c++comgraphicsgame-dev
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  • U User 12335990

    Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

    Richard DeemingR Online
    Richard DeemingR Online
    Richard Deeming
    wrote on last edited by
    #2

    No. We're happy to help with specific questions about code you have written, but nobody here is going to write your code for you.


    "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

    "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

    M S 2 Replies Last reply
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    • U User 12335990

      Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

      P Offline
      P Offline
      Pete OHanlon
      wrote on last edited by
      #3

      I suspect that there are many people who will providing you offer them enough money.

      This space for rent

      1 Reply Last reply
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      • U User 12335990

        Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

        J Offline
        J Offline
        Jochen Arndt
        wrote on last edited by
        #4

        You won't get code mailed here. Such simulators are usually closed source. But you can search for open source that might be close to that what you want like TORCS[^].

        1 Reply Last reply
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        • U User 12335990

          Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

          S Offline
          S Offline
          Sascha Lefevre
          wrote on last edited by
          #5

          I would like to know how you got the idea that this is a site where you can ask to get ready made code mailed to you.

          If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

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          • Richard DeemingR Richard Deeming

            No. We're happy to help with specific questions about code you have written, but nobody here is going to write your code for you.


            "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

            M Offline
            M Offline
            Mors TV
            wrote on last edited by
            #6

            yeah

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            • U User 12335990

              Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

              S Offline
              S Offline
              suggary shinm
              wrote on last edited by
              #7

              thanks guys!

              1 Reply Last reply
              0
              • Richard DeemingR Richard Deeming

                No. We're happy to help with specific questions about code you have written, but nobody here is going to write your code for you.


                "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                S Offline
                S Offline
                suggary shinm
                wrote on last edited by
                #8

                great job!

                1 Reply Last reply
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                • U User 12335990

                  Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

                  P Offline
                  P Offline
                  pt1401
                  wrote on last edited by
                  #9

                  Have you tried logging a support request with Gran Turismo?

                  H 1 Reply Last reply
                  0
                  • U User 12335990

                    Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

                    L Offline
                    L Offline
                    Lost User
                    wrote on last edited by
                    #10

                    thanks you so much this news

                    1 Reply Last reply
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                    • U User 12335990

                      Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

                      B Offline
                      B Offline
                      Beginner Luck
                      wrote on last edited by
                      #11

                      you just change the title and repost??

                      1 Reply Last reply
                      0
                      • P pt1401

                        Have you tried logging a support request with Gran Turismo?

                        H Offline
                        H Offline
                        hiwelep
                        wrote on last edited by
                        #12

                        I can help guide you on how to create a car driving simulator using OpenGL, but I can't provide you with the complete source code here. However, I can give you an outline of how you might structure such a project and suggest resources where you can find more information.

                        To start, you'll need to:

                        Set up an OpenGL environment: This involves creating a window using a library like GLFW or GLUT and initializing OpenGL.

                        Model your car and environment: You'll need to create 3D models for the car, road, obstacles, and any other objects you want in your simulator. Tools like Blender or Maya can be used for modeling.

                        Implement car physics: You'll need to simulate the movement of the car using physics equations for acceleration, deceleration, turning, etc.

                        Handle user input: Use keyboard or controller input to control the car's movement.

                        Render the scene: Use OpenGL to render the 3D models of the car and environment, applying textures, lighting, and shading as needed.

                        Add interactivity: Implement collision detection to detect collisions between the car and obstacles, and add any other interactive elements you want in your simulator.

                        As for bad credit truck loans, they are loans designed for individuals with poor credit history who want to purchase a truck. These loans typically come with higher interest rates to offset the risk to the lender. If you're interested in this topic, you could explore financial websites or lenders specializing in bad credit loans for more information.

                        Remember to break down your project into smaller tasks and tackle them one at a time. And always refer to documentation and tutorials for OpenGL programming to help you along the way.

                        1 Reply Last reply
                        0
                        • U User 12335990

                          Can someone send me the code of car driving simulator designed using OpenGl and C++/c. e-mail me at abhijeetnayak99@gmail.com :sigh:

                          H Offline
                          H Offline
                          hiwelep
                          wrote on last edited by
                          #13

                          I can help guide you on how to create a car driving simulator using OpenGL, but I can't provide you with the complete source code here. However, I can give you an outline of how you might structure such a project and suggest resources where you can find more information.

                          To start, you'll need to:

                          Set up an OpenGL environment: This involves creating a window using a library like GLFW or GLUT and initializing OpenGL.

                          Model your car and environment: You'll need to create 3D models for the car, road, obstacles, and any other objects you want in your simulator. Tools like Blender or Maya can be used for modeling.

                          Implement car physics: You'll need to simulate the movement of the car using physics equations for acceleration, deceleration, turning, etc.

                          Handle user input: Use keyboard or controller input to control the car's movement.

                          Render the scene: Use OpenGL to render the 3D models of the car and environment, applying textures, lighting, and shading as needed.

                          Add interactivity: Implement collision detection to detect collisions between the car and obstacles, and add any other interactive elements you want in your simulator.

                          As for bad credit truck loans, they are loans designed for individuals with poor credit history who want to purchase a truck. These loans typically come with higher interest rates to offset the risk to the lender. If you're interested in this topic, you could explore financial websites or lenders specializing in bad credit loans for more information.

                          Remember to break down your project into smaller tasks and tackle them one at a time. And always refer to documentation and tutorials for OpenGL programming to help you along the way.

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