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MIDI and USB Keyboard!

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  • S Sascha Lefevre

    On the page you linked in another post (Visual Basic MIDI Piano[^]) there are these two subs which I assume are still somewhere in your code:

    Private Sub Down(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Button1.MouseDown, Button2.MouseDown, Button3.MouseDown, Button4.MouseDown, Button5.MouseDown, Button6.MouseDown, Button7.MouseDown, Button8.MouseDown, Button9.MouseDown, Button10.MouseDown, Button11.MouseDown, Button12.MouseDown, Button13.MouseDown, Button14.MouseDown, Button15.MouseDown, Button16.MouseDown, Button17.MouseDown, Button18.MouseDown, Button19.MouseDown, Button20.MouseDown, Button21.MouseDown, Button22.MouseDown, Button23.MouseDown, Button24.MouseDown
        Jazz.MidiOut(&H90 + chan, Note(sender), 100)
    End Sub
    
    Private Sub Up(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Button1.MouseUp, Button2.MouseUp, Button3.MouseUp, Button4.MouseUp, Button5.MouseUp, Button6.MouseUp, Button7.MouseUp, Button8.MouseUp, Button9.MouseUp, Button10.MouseUp, Button11.MouseUp, Button12.MouseUp, Button13.MouseUp, Button14.MouseUp, Button15.MouseUp, Button16.MouseUp, Button17.MouseUp, Button18.MouseUp, Button19.MouseUp, Button20.MouseUp, Button21.MouseUp, Button22.MouseUp, Button23.MouseUp, Button24.MouseUp
        Jazz.MidiOut(&H80 + chan, Note(sender), 0)
    End Sub
    

    Looks like it's supposed to start playing a note on KeyDown and stop playing it on KeyUp, without a predetermined duration, which you seem to have added. So I'm guessing all you need to do is to either remove the "Up"-sub and the event-wiring for it or comment out the single line it it. If it doesn't work then I have no idea.

    If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #27

    Well...do you have any tip? Thanks you!

    S 1 Reply Last reply
    0
    • L Lost User

      Well...do you have any tip? Thanks you!

      S Offline
      S Offline
      Sascha Lefevre
      wrote on last edited by
      #28

      In the code you linked a note gets played by a mouse left click. You say you play notes by pressing keys but I don't see any of that in your code. Can you show the code that handles key presses?

      If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

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      • S Sascha Lefevre

        In the code you linked a note gets played by a mouse left click. You say you play notes by pressing keys but I don't see any of that in your code. Can you show the code that handles key presses?

        If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #29

        The keys i say are the keys from my piano MIDI keyboard (hardware piano keyboard)!... Not from PC´s keyboard!!! This is all the code i have now....plus the clsMIDI module:

        Imports System.Runtime.InteropServices

        Public Class Form1
        Dim m As New clsMIDI
        Dim hMidiIn As Integer

        Private Sub Form1\_Load(sender As Object, e As EventArgs) Handles MyBase.Load
            FillInstrumentCombo()
        
            If midiInGetNumDevs() = 0 Then
                MsgBox("No MIDI devices connected!")
            End If
        
            Dim InCaps As New MIDIINCAPS
            Dim DevCnt As Integer
        
            For DevCnt = 0 To (midiInGetNumDevs - 1)
                midiInGetDevCaps(DevCnt, InCaps, Len(InCaps))
                ComboBox1.Items.Add(InCaps.szPname)
            Next DevCnt
        
        
        End Sub
        
        Declare Function midiInOpen Lib "winmm.dll" (ByRef lphMidiIn As Integer,
            ByVal uDeviceID As Integer,  ByVal dwCallback As MidiDelegate,
            ByVal dwInstance As Integer, ByVal dwFlags As Integer) As Integer
        Public Delegate Sub MidiDelegate(ByVal MidiInHandle As Int32, ByVal wMsg As Int32, ByVal Instance As Int32, ByVal wParam As Int32, ByVal lParam As Int32)
        Public ptrCallback As New MidiDelegate(AddressOf MidiInProc)
        
        Public Delegate Sub DisplayDataDelegate(wParam)
        
        Private Sub ComboBox1\_SelectedIndexChanged(sender As Object, e As EventArgs) Handles ComboBox1.SelectedIndexChanged
            midiInStop(hMidiIn)
            midiInReset(hMidiIn)
            midiInClose(hMidiIn)
            Dim DeviceID As Integer = ComboBox1.SelectedIndex
            midiInOpen(hMidiIn, DeviceID, ptrCallback, 0, CALLBACK\_FUNCTION Or MIDI\_IO\_STATUS)
            midiInStart(hMidiIn)
            Dim duration = CInt(cboduration.Text)
            m.NoteDuration = duration
        End Sub
        
        
        
        Function MidiInProc(ByVal MidiInHandle As Int32, ByVal wMsg As Int32, ByVal Instance As Int32, ByVal wParam As Int32, ByVal lParam As Int32) As Integer
            TextBox1.Invoke(New DisplayDataDelegate(AddressOf DisplayData), New Object() {wParam})
            Dim DataByte3 = (wParam And &HFF00) >> 8
            m.PlayMIDINote(DataByte3, 127)
        End Function
        
        Private Sub DisplayData(wParam)
            Dim StatusByte As Byte
            Dim DataByte1 As Byte
            Dim DataByte2 As Byte
            StatusByte = (wParam And &HFF)
            DataByte1 = (wParam And &HFF00) >> 8
            DataByte2 = (wParam And &HFF0000) >> 16
            TextBox1.AppendText(String.Format("{0:X2} {1:X2} {2:X2}{3}", StatusByte, DataByte1, D
        
        S 2 Replies Last reply
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        • L Lost User

          The keys i say are the keys from my piano MIDI keyboard (hardware piano keyboard)!... Not from PC´s keyboard!!! This is all the code i have now....plus the clsMIDI module:

          Imports System.Runtime.InteropServices

          Public Class Form1
          Dim m As New clsMIDI
          Dim hMidiIn As Integer

          Private Sub Form1\_Load(sender As Object, e As EventArgs) Handles MyBase.Load
              FillInstrumentCombo()
          
              If midiInGetNumDevs() = 0 Then
                  MsgBox("No MIDI devices connected!")
              End If
          
              Dim InCaps As New MIDIINCAPS
              Dim DevCnt As Integer
          
              For DevCnt = 0 To (midiInGetNumDevs - 1)
                  midiInGetDevCaps(DevCnt, InCaps, Len(InCaps))
                  ComboBox1.Items.Add(InCaps.szPname)
              Next DevCnt
          
          
          End Sub
          
          Declare Function midiInOpen Lib "winmm.dll" (ByRef lphMidiIn As Integer,
              ByVal uDeviceID As Integer,  ByVal dwCallback As MidiDelegate,
              ByVal dwInstance As Integer, ByVal dwFlags As Integer) As Integer
          Public Delegate Sub MidiDelegate(ByVal MidiInHandle As Int32, ByVal wMsg As Int32, ByVal Instance As Int32, ByVal wParam As Int32, ByVal lParam As Int32)
          Public ptrCallback As New MidiDelegate(AddressOf MidiInProc)
          
          Public Delegate Sub DisplayDataDelegate(wParam)
          
          Private Sub ComboBox1\_SelectedIndexChanged(sender As Object, e As EventArgs) Handles ComboBox1.SelectedIndexChanged
              midiInStop(hMidiIn)
              midiInReset(hMidiIn)
              midiInClose(hMidiIn)
              Dim DeviceID As Integer = ComboBox1.SelectedIndex
              midiInOpen(hMidiIn, DeviceID, ptrCallback, 0, CALLBACK\_FUNCTION Or MIDI\_IO\_STATUS)
              midiInStart(hMidiIn)
              Dim duration = CInt(cboduration.Text)
              m.NoteDuration = duration
          End Sub
          
          
          
          Function MidiInProc(ByVal MidiInHandle As Int32, ByVal wMsg As Int32, ByVal Instance As Int32, ByVal wParam As Int32, ByVal lParam As Int32) As Integer
              TextBox1.Invoke(New DisplayDataDelegate(AddressOf DisplayData), New Object() {wParam})
              Dim DataByte3 = (wParam And &HFF00) >> 8
              m.PlayMIDINote(DataByte3, 127)
          End Function
          
          Private Sub DisplayData(wParam)
              Dim StatusByte As Byte
              Dim DataByte1 As Byte
              Dim DataByte2 As Byte
              StatusByte = (wParam And &HFF)
              DataByte1 = (wParam And &HFF00) >> 8
              DataByte2 = (wParam And &HFF0000) >> 16
              TextBox1.AppendText(String.Format("{0:X2} {1:X2} {2:X2}{3}", StatusByte, DataByte1, D
          
          S Offline
          S Offline
          Sascha Lefevre
          wrote on last edited by
          #30

          Alienoiz wrote:

          The keys i say are the keys from my piano MIDI keyboard (hardware piano keyboard)!... Not from PC´s keyboard!!!

          Alright :laugh: Please post the contents of your TextBox1 after pressing and releasing a single key.

          If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

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          • L Lost User

            The keys i say are the keys from my piano MIDI keyboard (hardware piano keyboard)!... Not from PC´s keyboard!!! This is all the code i have now....plus the clsMIDI module:

            Imports System.Runtime.InteropServices

            Public Class Form1
            Dim m As New clsMIDI
            Dim hMidiIn As Integer

            Private Sub Form1\_Load(sender As Object, e As EventArgs) Handles MyBase.Load
                FillInstrumentCombo()
            
                If midiInGetNumDevs() = 0 Then
                    MsgBox("No MIDI devices connected!")
                End If
            
                Dim InCaps As New MIDIINCAPS
                Dim DevCnt As Integer
            
                For DevCnt = 0 To (midiInGetNumDevs - 1)
                    midiInGetDevCaps(DevCnt, InCaps, Len(InCaps))
                    ComboBox1.Items.Add(InCaps.szPname)
                Next DevCnt
            
            
            End Sub
            
            Declare Function midiInOpen Lib "winmm.dll" (ByRef lphMidiIn As Integer,
                ByVal uDeviceID As Integer,  ByVal dwCallback As MidiDelegate,
                ByVal dwInstance As Integer, ByVal dwFlags As Integer) As Integer
            Public Delegate Sub MidiDelegate(ByVal MidiInHandle As Int32, ByVal wMsg As Int32, ByVal Instance As Int32, ByVal wParam As Int32, ByVal lParam As Int32)
            Public ptrCallback As New MidiDelegate(AddressOf MidiInProc)
            
            Public Delegate Sub DisplayDataDelegate(wParam)
            
            Private Sub ComboBox1\_SelectedIndexChanged(sender As Object, e As EventArgs) Handles ComboBox1.SelectedIndexChanged
                midiInStop(hMidiIn)
                midiInReset(hMidiIn)
                midiInClose(hMidiIn)
                Dim DeviceID As Integer = ComboBox1.SelectedIndex
                midiInOpen(hMidiIn, DeviceID, ptrCallback, 0, CALLBACK\_FUNCTION Or MIDI\_IO\_STATUS)
                midiInStart(hMidiIn)
                Dim duration = CInt(cboduration.Text)
                m.NoteDuration = duration
            End Sub
            
            
            
            Function MidiInProc(ByVal MidiInHandle As Int32, ByVal wMsg As Int32, ByVal Instance As Int32, ByVal wParam As Int32, ByVal lParam As Int32) As Integer
                TextBox1.Invoke(New DisplayDataDelegate(AddressOf DisplayData), New Object() {wParam})
                Dim DataByte3 = (wParam And &HFF00) >> 8
                m.PlayMIDINote(DataByte3, 127)
            End Function
            
            Private Sub DisplayData(wParam)
                Dim StatusByte As Byte
                Dim DataByte1 As Byte
                Dim DataByte2 As Byte
                StatusByte = (wParam And &HFF)
                DataByte1 = (wParam And &HFF00) >> 8
                DataByte2 = (wParam And &HFF0000) >> 16
                TextBox1.AppendText(String.Format("{0:X2} {1:X2} {2:X2}{3}", StatusByte, DataByte1, D
            
            S Offline
            S Offline
            Sascha Lefevre
            wrote on last edited by
            #31

            No - not for a single key but for two different keys please, in sequence.

            If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

            L 1 Reply Last reply
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            • S Sascha Lefevre

              No - not for a single key but for two different keys please, in sequence.

              If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #32

              i am not understanding : (((( can you set an example?... i guess the textbox1 is not affecting the MIDI playing!!! What is making the play its the "m.playMIDINote" function!!! The textbox1 is just for showing the data that is being sent from the MIDI Keyboard into the PC!

              S 1 Reply Last reply
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              • L Lost User

                i am not understanding : (((( can you set an example?... i guess the textbox1 is not affecting the MIDI playing!!! What is making the play its the "m.playMIDINote" function!!! The textbox1 is just for showing the data that is being sent from the MIDI Keyboard into the PC!

                S Offline
                S Offline
                Sascha Lefevre
                wrote on last edited by
                #33

                Alienoiz wrote:

                The textbox1 is just for showing the data that is being sent from the MIDI Keyboard into the PC!

                Yes and I want to see that

                If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                L 1 Reply Last reply
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                • S Sascha Lefevre

                  Alienoiz wrote:

                  The textbox1 is just for showing the data that is being sent from the MIDI Keyboard into the PC!

                  Yes and I want to see that

                  If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #34

                  ouch..i am sorry..i understood something else.. here...00 00 00 appears when i select the MIDI keyboard from combobox1..next is the data from 3 followed keys: 00 00 00 90 30 36 80 30 00 90 31 38 80 31 00 90 32 22 80 32 00

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                  • L Lost User

                    ouch..i am sorry..i understood something else.. here...00 00 00 appears when i select the MIDI keyboard from combobox1..next is the data from 3 followed keys: 00 00 00 90 30 36 80 30 00 90 31 38 80 31 00 90 32 22 80 32 00

                    S Offline
                    S Offline
                    Sascha Lefevre
                    wrote on last edited by
                    #35

                    OK - try this:

                    Function MidiInProc(ByVal MidiInHandle As Int32, ByVal wMsg As Int32, ByVal Instance As Int32, ByVal wParam As Int32, ByVal lParam As Int32) As Integer
                        Dim Status As Byte
                        Dim Note As Byte
                        Dim Velocity As Byte
                        TextBox1.Invoke(New DisplayDataDelegate(AddressOf DisplayData), New Object() {wParam})
                        Status = (wParam And &HFF)
                        If Status = 90 Then
                            Note = (wParam And &HFF00) >> 8
                            Velocity = (wParam And &HFF0000) >> 16
                            m.PlayMIDINote(Note, Velocity)
                        End If
                    End Function
                    

                    If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                    L 1 Reply Last reply
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                    • S Sascha Lefevre

                      OK - try this:

                      Function MidiInProc(ByVal MidiInHandle As Int32, ByVal wMsg As Int32, ByVal Instance As Int32, ByVal wParam As Int32, ByVal lParam As Int32) As Integer
                          Dim Status As Byte
                          Dim Note As Byte
                          Dim Velocity As Byte
                          TextBox1.Invoke(New DisplayDataDelegate(AddressOf DisplayData), New Object() {wParam})
                          Status = (wParam And &HFF)
                          If Status = 90 Then
                              Note = (wParam And &HFF00) >> 8
                              Velocity = (wParam And &HFF0000) >> 16
                              m.PlayMIDINote(Note, Velocity)
                          End If
                      End Function
                      

                      If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #36

                      i understand the code..yes..but it is not working! : (

                      S 1 Reply Last reply
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                      • L Lost User

                        i understand the code..yes..but it is not working! : (

                        S Offline
                        S Offline
                        Sascha Lefevre
                        wrote on last edited by
                        #37

                        You need to go into more detail with problem descriptions. "Not working" is not helping me understand. Does it not do anything any more or still the same problem as before or what?

                        If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                        L 2 Replies Last reply
                        0
                        • S Sascha Lefevre

                          You need to go into more detail with problem descriptions. "Not working" is not helping me understand. Does it not do anything any more or still the same problem as before or what?

                          If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                          L Offline
                          L Offline
                          Lost User
                          wrote on last edited by
                          #38

                          sorry..everything works except the sound ... no sound!!

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                          • S Sascha Lefevre

                            You need to go into more detail with problem descriptions. "Not working" is not helping me understand. Does it not do anything any more or still the same problem as before or what?

                            If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                            L Offline
                            L Offline
                            Lost User
                            wrote on last edited by
                            #39

                            if i set it like this:

                            If Status <> 90 Then

                            it seems to work...the 90/80 might not be the "correct" value!

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                            • L Lost User

                              if i set it like this:

                              If Status <> 90 Then

                              it seems to work...the 90/80 might not be the "correct" value!

                              S Offline
                              S Offline
                              Sascha Lefevre
                              wrote on last edited by
                              #40

                              I missed that you formatted the output as hexadecimal. Change that line to:

                              If Status = 144 Then

                              If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                              L 3 Replies Last reply
                              0
                              • S Sascha Lefevre

                                I missed that you formatted the output as hexadecimal. Change that line to:

                                If Status = 144 Then

                                If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                L Offline
                                L Offline
                                Lost User
                                wrote on last edited by
                                #41

                                OOOOOOOOKKKKKKK..seems good..A LOT OF THANKS!

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                                • S Sascha Lefevre

                                  I missed that you formatted the output as hexadecimal. Change that line to:

                                  If Status = 144 Then

                                  If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                  L Offline
                                  L Offline
                                  Lost User
                                  wrote on last edited by
                                  #42

                                  i am encountering this issue..i do not know where to put the

                                      Dim duration = CInt(cboduration.Text)
                                      m.NoteDuration = duration
                                  

                                  code.... i tried several ways, but when i load the app, it doesnt updades..only after a manual update it plays ok! Basically when i load the app..the duration is infinite!!

                                  S 1 Reply Last reply
                                  0
                                  • S Sascha Lefevre

                                    I missed that you formatted the output as hexadecimal. Change that line to:

                                    If Status = 144 Then

                                    If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                    L Offline
                                    L Offline
                                    Lost User
                                    wrote on last edited by
                                    #43

                                    It looks like something gets stuck..i overpassed the problem by adding this:

                                    m.PlayMIDINote(0, 0)
                                    m.STOPMIDINote(0)

                                    to the form´s load event!!

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                                    0
                                    • L Lost User

                                      i am encountering this issue..i do not know where to put the

                                          Dim duration = CInt(cboduration.Text)
                                          m.NoteDuration = duration
                                      

                                      code.... i tried several ways, but when i load the app, it doesnt updades..only after a manual update it plays ok! Basically when i load the app..the duration is infinite!!

                                      S Offline
                                      S Offline
                                      Sascha Lefevre
                                      wrote on last edited by
                                      #44

                                      I have an idea how to fix that but I'm leaving for a vacation trip until Monday. I'll get back to you then.

                                      If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                      L 1 Reply Last reply
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                                      • S Sascha Lefevre

                                        I have an idea how to fix that but I'm leaving for a vacation trip until Monday. I'll get back to you then.

                                        If the brain were so simple we could understand it, we would be so simple we couldn't. — Lyall Watson

                                        L Offline
                                        L Offline
                                        Lost User
                                        wrote on last edited by
                                        #45

                                        OK..thanks..later then!

                                        1 Reply Last reply
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                                        • L Lost User

                                          Hi..where can i learn to play MIDI sounds through an USB MIDI controller?! I have a MIDI instruments example where i can play sounds with the PC´s keyboard...but i would like to play them from my MIDI controller..although i am totally blind on that part! I googled but i did not found something realy clear about it..specialy for VB! Thanks for any Support! Duarte

                                          J Offline
                                          J Offline
                                          Jaroslav Mitrovic
                                          wrote on last edited by
                                          #46

                                          Hi. (Uppsssie just missed the there where more Replies, is just saw only that about the First Error Message :rolleyes: ) I did alot of VB.NET and VB6 MIDI Stuff. That´s why I started to learn Programing. To be honest, I used like You a Library, Mostly MidiOx. (Oldie, but goldie...) It is always the same things that are nessesary for Midi Handling. First check if the Midi Device(s) are Present. Then Open them and Store it in a Instance (Variable). Then use the Subparts (Properties) like Channel number (MIDI-Channel) etc. Then handle (Midi is mostly about Timings) the Midi Events. But if You have a USB Midi Controller, You have to make Sure it has a Tone Generator. Like the Korg NanoPads, they can only be used as Input Devices. Maybe thats the cause for the Error-Messages. If that´s the Case, use Your Computer and find a Software Synthesizer (Or some Tone Generator, Sampler etc.) and connect them inside the Computer. Of course Virtual Plugs (And there is no WLAN-Cable :laugh: ) to connect the MIDI Input (Controller) with the Generator (You can make your own Sampler in VB A Soundboard for example). Or use a DAW ( 'Digital Audio Workstation' Application like: Cubase, Reason, Logik Fruity-Loops to name some of them, and all are Commercial I can´t remeber some Freeware atm.) Please consider to use a MIDI analyzer Software like MIDIOX to see how MIDI DATA is transported and Connected Interchanged etc.) For the VB Programming, it is very easy to Programm basic Midi Handling. Lik I sad: First get the Inputs and Outputs of the Midi-Devices in a List. Like Jazz.GetDevices() Then find the Proper Device, maybe with a Index or by a Name, whats the most convinitent way to do it. Then Get the Input of Your USB-Controller. Test it with MidiOX it has all Information allready awailable to see what is named what etc. Then Connect the Midi-Messages of the Inputs and send them to the Tone generator Input. So You have to Reroute the Midi Flow from the Controller to the Tonegenerator. Wow very Complicated explained. Let me break it Down. Your VB-App will have to have Inputs and Outputs. The USB-Controller will be a Input in Your App. You have to use then the Output of your App to create some Noise (A Symphony for Example). But if the Output should be a Soundboard that will be Playing MP3/or Wav Files on a Keyboardpress (Pianokeyboard) You can ommit the Output and just play the Files with the Windows Soundsystem, when the NoteOn Message is recieved. When Jazz Library

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