Stunning Development re: AI
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It seems chess algorithms are to deep learning - what a typewriter is to a computer with a modern word processor.
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interesting, but it's only doing something using defined rules (legal moves) within a limited dataset 8x8 locations - that's not really AI, more a best path algorithm. OK, it "taught itself the rules" well not really, they had to tell it how the pieces can and can't move. Learning say to not 'throw away your pieces - even pawns too soon,' just a matter of marking out fast failing decision paths. It looks at fewer moves than stockfish - does that really mean it's smarter or merely more aggressive at pruning seemingly bad paths at shallower levels (whereas stockfish would still follow initially bad looking paths to see if a high probability win still possible)? - the adage of the simplest is usually the best comes in to play for a few different reasons.
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You know, there should be laws about not using AI's to take the fun out of games like chess and Go. Come to think of it, there should be laws about not using AI's to take the fun out of programming. Just the crappy boring inane stuff, like (erm, redacted, Jeremy might be watching.)
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