Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. Blender

Blender

Scheduled Pinned Locked Moved The Lounge
question
20 Posts 7 Posters 2 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • C CodeWraith

    Sorry, the hamsters first let me type a long reply and then sent it to hyperspace. Here is the short version. Look at some Youtube tutorials for the details. There are tons of them. Did you build paper models as a kid? You cut out a shape from a piece of cardboard, folded it along the marked lines and then glued it together to make some model. Here you are trying to do the reverse. You cut it open by marking the proper edges of the 3D object and then lay it flat onto a 2D surface, which actually represents the texture. You have a 3D object and blender can't automatically figure out how to project the object onto a 2D surface. First you must mark seams along which your cube will be cut open. You do that in the Edit View of the 3D window. Select the edges you want to cut. These cuts are only for the projection, the 3D object will not be damaged. For your purposes, it will be best to mark all 12 edges of the cube as seams. Now that you have 'cut up' your cube into six flat sides, you can let Blender create a UV map. This UV map determines which parts of the materials will be seen on the polygons. When you cut up the cube among all sides, you should get a UV map with six separate squares, each representing a side of the cube. This is the weird part: Edit the UV map and resize all squares to be as big as possible and allign them in the upper left corner. It does not matter that they will overlap , because you will not use the same material on all sides. If you used the same material on all sides, all sides would now simply show the same part of the texture. The only thing that's really important, is to keep the shapes square. rectangles would mean that one of the sides will be scaled and the textures will then be distorted. After that, the only thing left to do is to define six different materials and assign them to the sides of the cube. All this may sound confusing, but it's actually very good. You can do a lot with this, especially when your objects become more complicated than a simple cube.

    I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

    realJSOPR Offline
    realJSOPR Offline
    realJSOP
    wrote on last edited by
    #6

    Yeah I have an unwrapped cube, I’m having problems with the materials/textures part. I’ve been watching YouTube all day, and still haven’t found one that I can follow along with to get the desired results. The people assume you’re familiar with the app and go so fast that it’s hard to follow along. Btw, this is my first experience with blender.

    ".45 ACP - because shooting twice is just silly" - JSOP, 2010
    -----
    You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
    -----
    When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

    C 2 Replies Last reply
    0
    • realJSOPR realJSOP

      Yeah I have an unwrapped cube, I’m having problems with the materials/textures part. I’ve been watching YouTube all day, and still haven’t found one that I can follow along with to get the desired results. The people assume you’re familiar with the app and go so fast that it’s hard to follow along. Btw, this is my first experience with blender.

      ".45 ACP - because shooting twice is just silly" - JSOP, 2010
      -----
      You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
      -----
      When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

      C Offline
      C Offline
      CodeWraith
      wrote on last edited by
      #7

      #realJSOP wrote:

      Btw, this is my first experience with blender.

      Thought so. Blender is a real beast when you use it for the first time. Remembering everything is even worse if you don't do that every day.

      #realJSOP wrote:

      Yeah I have an unwrapped cube,

      You already have the UV map? Good. Now you only need one or more materials and 'paint' them onto the sides of your cube. Wait, I take a screenshot to get you started.

      I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

      realJSOPR 1 Reply Last reply
      0
      • realJSOPR realJSOP

        Yeah I have an unwrapped cube, I’m having problems with the materials/textures part. I’ve been watching YouTube all day, and still haven’t found one that I can follow along with to get the desired results. The people assume you’re familiar with the app and go so fast that it’s hard to follow along. Btw, this is my first experience with blender.

        ".45 ACP - because shooting twice is just silly" - JSOP, 2010
        -----
        You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
        -----
        When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

        C Offline
        C Offline
        CodeWraith
        wrote on last edited by
        #8

        I quickly unwrapped a cube myself. In this screenshot I marked the texture menu on the right side: Screenshot[^] There you can define your textures.

        I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

        realJSOPR 1 Reply Last reply
        0
        • C CodeWraith

          #realJSOP wrote:

          Btw, this is my first experience with blender.

          Thought so. Blender is a real beast when you use it for the first time. Remembering everything is even worse if you don't do that every day.

          #realJSOP wrote:

          Yeah I have an unwrapped cube,

          You already have the UV map? Good. Now you only need one or more materials and 'paint' them onto the sides of your cube. Wait, I take a screenshot to get you started.

          I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

          realJSOPR Offline
          realJSOPR Offline
          realJSOP
          wrote on last edited by
          #9

          I tried adding/assigning a material and texture, and it appears on the sphere thing, but not on the iv map or the cube.

          ".45 ACP - because shooting twice is just silly" - JSOP, 2010
          -----
          You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
          -----
          When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

          C 3 Replies Last reply
          0
          • realJSOPR realJSOP

            I tried adding/assigning a material and texture, and it appears on the sphere thing, but not on the iv map or the cube.

            ".45 ACP - because shooting twice is just silly" - JSOP, 2010
            -----
            You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
            -----
            When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

            C Offline
            C Offline
            CodeWraith
            wrote on last edited by
            #10

            The texture menu I marked in the screenshot is the one you need. Make a new texture, then scroll down to 'Image' and open the texture file or video. Then you can simply drag it over to your cube. Set the 3D window to 'render' and the object will appear in the texture. My problem now is to apply the texture only to one side. Up to now all sides get the texture. There probably is a more selective way to do this, but I don't know it right now.

            I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

            1 Reply Last reply
            0
            • realJSOPR realJSOP

              I tried adding/assigning a material and texture, and it appears on the sphere thing, but not on the iv map or the cube.

              ".45 ACP - because shooting twice is just silly" - JSOP, 2010
              -----
              You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
              -----
              When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

              C Offline
              C Offline
              CodeWraith
              wrote on last edited by
              #11

              This comes down to what I did: Blender: How to Add a Texture – Simply Explained | All3DP[^] However, this still ends up with one texture being applied to all sides of the cube and does not show how to use a different texture on each side.

              I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

              1 Reply Last reply
              0
              • realJSOPR realJSOP

                I tried adding/assigning a material and texture, and it appears on the sphere thing, but not on the iv map or the cube.

                ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                -----
                You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                -----
                When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                C Offline
                C Offline
                CodeWraith
                wrote on last edited by
                #12

                It's easy, once you know what to do. Go to the 'Material' menu (its one tab to the left of the texture menu). Make six new materials, select each of them one at a time, go over to the the texture menu and assign one new texture (image or video) to it. The texture must be checked in the list and should appear in the preview below. Go back to the material menu. When you select one in the list, it should also be previewed with the selected texture. Now go to the 3D window, set it to edit mode and select the faces of one of the sides of the cube. Then select a material in the and click the 'Assign' button right below the list. Do this for all sides of your cube and you are done*. * Set the 3D editor window to 'Render' instead of 'Solid' or simply press F12 to see the textures on the cube. And now it's time for bed! The boss will shoot me if I tell him that I had to texture a cube before catching some sleep.

                I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

                1 Reply Last reply
                0
                • realJSOPR realJSOP

                  Does anyone here have Blender experience? To be clear, I'm talking about the software, as opposed to the kitchen appliance.

                  ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                  -----
                  You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                  -----
                  When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                  S Offline
                  S Offline
                  Super Lloyd
                  wrote on last edited by
                  #13

                  Are you interested to try Blender with Apple. To be clear I am talking about OS here, not fruit! ;P

                  A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                  C realJSOPR 2 Replies Last reply
                  0
                  • realJSOPR realJSOP

                    I'm having a helluva time trying to get a video and images on all sides of a cube... It's got to be the worst, most confusing user interface I've ever seen...

                    ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                    -----
                    You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                    -----
                    When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                    G Offline
                    G Offline
                    GenJerDan
                    wrote on last edited by
                    #14

                    #realJSOP wrote:

                    It's got to be the worst, most confusing user interface I've ever seen...

                    It's much better than it used to be. In the original versions, the creators went out of their way to make it non-Windows-ish. Almost nothing worked the way almost everything else in the software world did.

                    We won't sit down. We won't shut up. We won't go quietly away. YouTube, VidMe and My Mu[sic], Films and Windows Programs, etc. and FB

                    1 Reply Last reply
                    0
                    • realJSOPR realJSOP

                      I'm having a helluva time trying to get a video and images on all sides of a cube... It's got to be the worst, most confusing user interface I've ever seen...

                      ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                      -----
                      You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                      -----
                      When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                      N Offline
                      N Offline
                      Nicholas Marty
                      wrote on last edited by
                      #15

                      #realJSOP wrote:

                      It's got to be the worst, most confusing user interface I've ever seen...

                      Oh. You mean you can't handle that every key on the keyboard does at least 4 different things depending on which mode you're in? :laugh:

                      realJSOPR 1 Reply Last reply
                      0
                      • S Super Lloyd

                        Are you interested to try Blender with Apple. To be clear I am talking about OS here, not fruit! ;P

                        A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                        C Offline
                        C Offline
                        CodeWraith
                        wrote on last edited by
                        #16

                        It sounded delicious. Baked apples, I assume?

                        I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

                        1 Reply Last reply
                        0
                        • N Nicholas Marty

                          #realJSOP wrote:

                          It's got to be the worst, most confusing user interface I've ever seen...

                          Oh. You mean you can't handle that every key on the keyboard does at least 4 different things depending on which mode you're in? :laugh:

                          realJSOPR Offline
                          realJSOPR Offline
                          realJSOP
                          wrote on last edited by
                          #17

                          How about three different menu bars, multiple buttons that have the same freakin icon, right-click to select items (you can invert that in the interface options) space bar to call up the context menu (that isn't really a context menu) that doesn't have corollary items in the main menu bar... I could go on, but at some point my brain shuts down and refuses to accept any of it.

                          ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                          -----
                          You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                          -----
                          When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                          D 1 Reply Last reply
                          0
                          • S Super Lloyd

                            Are you interested to try Blender with Apple. To be clear I am talking about OS here, not fruit! ;P

                            A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                            realJSOPR Offline
                            realJSOPR Offline
                            realJSOP
                            wrote on last edited by
                            #18

                            I don't have an Apple, so no, not interested in that.

                            ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                            -----
                            You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                            -----
                            When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                            1 Reply Last reply
                            0
                            • C CodeWraith

                              I quickly unwrapped a cube myself. In this screenshot I marked the texture menu on the right side: Screenshot[^] There you can define your textures.

                              I have lived with several Zen masters - all of them were cats. His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.

                              realJSOPR Offline
                              realJSOPR Offline
                              realJSOP
                              wrote on last edited by
                              #19

                              I think I'm gonna back off of Blender and try using Natron. It's just a compositor, but I think that's going to be good enough for not. Ultimately, I'd like to build (or find a blender guy to build) a 3d version of the turkeymonkey avatar I use here, maybe with flapping wings, so I can composite that into my intro...

                              ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                              -----
                              You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                              -----
                              When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                              1 Reply Last reply
                              0
                              • realJSOPR realJSOP

                                How about three different menu bars, multiple buttons that have the same freakin icon, right-click to select items (you can invert that in the interface options) space bar to call up the context menu (that isn't really a context menu) that doesn't have corollary items in the main menu bar... I could go on, but at some point my brain shuts down and refuses to accept any of it.

                                ".45 ACP - because shooting twice is just silly" - JSOP, 2010
                                -----
                                You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010
                                -----
                                When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013

                                D Offline
                                D Offline
                                David ONeil
                                wrote on last edited by
                                #20

                                Use their 2.8 Beta - they have addressed the worst of the right/left mouse button issues and much of the interface. Says beta, but has been stable as heck - Blender foundation used it exclusively to create their new short.

                                The forgotten roots of science | C++ Programming | DWinLib

                                1 Reply Last reply
                                0
                                Reply
                                • Reply as topic
                                Log in to reply
                                • Oldest to Newest
                                • Newest to Oldest
                                • Most Votes


                                • Login

                                • Don't have an account? Register

                                • Login or register to search.
                                • First post
                                  Last post
                                0
                                • Categories
                                • Recent
                                • Tags
                                • Popular
                                • World
                                • Users
                                • Groups