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  4. error C2143 error C2059

error C2143 error C2059

Scheduled Pinned Locked Moved C / C++ / MFC
c++helpadobequestion
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  • _ _Flaviu

    I am trying to integrate some old C code in a C++/MFC project and I met a strange error:

    error C2143: syntax error : missing ')' before '{'
    error C2059: syntax error : ')'
    error C2143: syntax error : missing ')' before '{'
    error C2143: syntax error : missing ')' before '{'
    error C2143: syntax error : missing ';' before '{'
    error C2059: syntax error : '{'
    error C2059: syntax error : ')'
    error C2059: syntax error : ')'
    error C2059: syntax error : '=='
    error C2059: syntax error : ')'

    Here is the code:

    static int some_function(const geometry_t* geometry)
    {
    if (struct_cmp(geometry->part_type, GEOM_TYPE_X) == 0) // <-- error
    return 1;

    return 0;                                                // <-- error
    

    } // <-- error

    Here is how is defined GEOM_TYPE_X:

    #define GEOM_TYPE_X \
    ((const air_t){0, 0, 0, 0, 0, {0, 0, 0, 0, 0, 0}})

    and air_t is:

    typedef struct air\_s air\_t;
    struct air\_s
    {
    	unsigned int val1;
    	unsigned short val2;
    	unsigned short val3;
    	unsigned char  val4;
    	unsigned char  val5;
    	unsigned char  node\[6\];
    };
    

    geometry->part_type is the same air_t type ... and struct_cmp is:

    static inline int struct_cmp(const air_t left, const air_t right)
    {
    return memcmp(&left, &right, sizeof(air_t));
    }

    Why I get this errors ? Where I should modify the code to make it run ? I have tried to modify GEOM_TYPE_X in several ways, no one has worked ... Can you give me a little hint to get rid of this errors ? P.S. Do you have enough information to see the problem ? If not, tell me to give you more details ...

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #2

    I am not sure what the problem is, but why are you passing complete structures to your compare function instead of pointers?

    _ 1 Reply Last reply
    0
    • L Lost User

      I am not sure what the problem is, but why are you passing complete structures to your compare function instead of pointers?

      _ Offline
      _ Offline
      _Flaviu
      wrote on last edited by
      #3

      Yes, is thre complete structures, but I guess that is the right way:

      static inline int struct_cmp(const air_t left, const air_t right)
      {
      return memcmp(&left, &right, sizeof(air_t));
      }

      L K 2 Replies Last reply
      0
      • _ _Flaviu

        Yes, is thre complete structures, but I guess that is the right way:

        static inline int struct_cmp(const air_t left, const air_t right)
        {
        return memcmp(&left, &right, sizeof(air_t));
        }

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #4

        No, the right way would be to pass the addresses of the structures to the function. Passing a structure in a function call adds a lot of extra redundant code. So the more correct way would be:

        static inline int struct_cmp(const air_t* left, const air_t* right)
        {
        return memcmp(left, right, sizeof(air_t));
        }

        // and you would then call it by something like:

        static int some_function(const geometry_t* geometry)
        {
        // assuming that part_type is an offset rather than a pointer
        if (struct_cmp(&geometry->part_type, &GEOM_TYPE_X) == 0)
        return 1;

        return 0; 
        

        }

        Perhaps you could show the definition of the geometry opbject?

        _ 1 Reply Last reply
        0
        • L Lost User

          No, the right way would be to pass the addresses of the structures to the function. Passing a structure in a function call adds a lot of extra redundant code. So the more correct way would be:

          static inline int struct_cmp(const air_t* left, const air_t* right)
          {
          return memcmp(left, right, sizeof(air_t));
          }

          // and you would then call it by something like:

          static int some_function(const geometry_t* geometry)
          {
          // assuming that part_type is an offset rather than a pointer
          if (struct_cmp(&geometry->part_type, &GEOM_TYPE_X) == 0)
          return 1;

          return 0; 
          

          }

          Perhaps you could show the definition of the geometry opbject?

          _ Offline
          _ Offline
          _Flaviu
          wrote on last edited by
          #5

          I have tried in this way: if (struct_cmp(&geometry->part_type, &GEOM_TYPE_X) == 0) no changes. Here is the geometry object:

          typedef struct geometry\_struct geometry\_t;
          
          struct geometry\_struct
          {
          	char          name\[128\];
          	char          info\[128\];
          	unsigned long long      org\_offset;
          	unsigned long long      sb\_offset;
          	unsigned int  sb\_size;
          	air\_t    part\_type;
          	unsigned int  geom\_type;
          	status\_type\_t status;
          	unsigned int  order;
          	errcode\_type\_t errcode;
          	const fnct\_t \*air;
          };
          
          L 1 Reply Last reply
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          • _ _Flaviu

            I have tried in this way: if (struct_cmp(&geometry->part_type, &GEOM_TYPE_X) == 0) no changes. Here is the geometry object:

            typedef struct geometry\_struct geometry\_t;
            
            struct geometry\_struct
            {
            	char          name\[128\];
            	char          info\[128\];
            	unsigned long long      org\_offset;
            	unsigned long long      sb\_offset;
            	unsigned int  sb\_size;
            	air\_t    part\_type;
            	unsigned int  geom\_type;
            	status\_type\_t status;
            	unsigned int  order;
            	errcode\_type\_t errcode;
            	const fnct\_t \*air;
            };
            
            L Offline
            L Offline
            Lost User
            wrote on last edited by
            #6

            I get a different error message when I try. However by changing the define of GEOM_TYPE_X to the following, it seems to work:

            const air_t GEOM_TYPE_X = {0, 0, 0, 0, 0, {0, 0, 0, 0, 0, 0}};

            And also that is much better than using a #define.

            _ 1 Reply Last reply
            0
            • _ _Flaviu

              Yes, is thre complete structures, but I guess that is the right way:

              static inline int struct_cmp(const air_t left, const air_t right)
              {
              return memcmp(&left, &right, sizeof(air_t));
              }

              K Offline
              K Offline
              k5054
              wrote on last edited by
              #7

              Be careful when using memcmp() to compare structures. Due to alignment issues, you may have padding bytes between members e.g.

              struct foo {
              short s;
              double d;
              };

              In 64-bit mode, I get 6 bytes of padding between foo.s and foo.d, in 32-bit mode it's 2. This means that memcmp() may not return 0 even when the members are equal.

              _ L 2 Replies Last reply
              0
              • K k5054

                Be careful when using memcmp() to compare structures. Due to alignment issues, you may have padding bytes between members e.g.

                struct foo {
                short s;
                double d;
                };

                In 64-bit mode, I get 6 bytes of padding between foo.s and foo.d, in 32-bit mode it's 2. This means that memcmp() may not return 0 even when the members are equal.

                _ Offline
                _ Offline
                _Flaviu
                wrote on last edited by
                #8

                Thank you for your notice, I will compile this project on 32 bit, that code is inherited from that old C project … do you suggest me another safe method to compare structs ? A little code sample will be great !

                D K 2 Replies Last reply
                0
                • K k5054

                  Be careful when using memcmp() to compare structures. Due to alignment issues, you may have padding bytes between members e.g.

                  struct foo {
                  short s;
                  double d;
                  };

                  In 64-bit mode, I get 6 bytes of padding between foo.s and foo.d, in 32-bit mode it's 2. This means that memcmp() may not return 0 even when the members are equal.

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #9

                  But surely if both structs are in the same build the padding will be the same?

                  P 1 Reply Last reply
                  0
                  • L Lost User

                    I get a different error message when I try. However by changing the define of GEOM_TYPE_X to the following, it seems to work:

                    const air_t GEOM_TYPE_X = {0, 0, 0, 0, 0, {0, 0, 0, 0, 0, 0}};

                    And also that is much better than using a #define.

                    _ Offline
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                    _Flaviu
                    wrote on last edited by
                    #10

                    Thank you so much Richard, seem to go now this issue ... now I have to solve the rest of 1000 errors :)

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                    0
                    • L Lost User

                      But surely if both structs are in the same build the padding will be the same?

                      P Offline
                      P Offline
                      Peter_in_2780
                      wrote on last edited by
                      #11

                      Sure, the size/alignment will be the same, but the devil is in the padding. It's uninitialised, and quite unlikely to have the same value in the two structs being compared, so memcmp() will fail even though all fields of the structs are identical.

                      Software rusts. Simon Stephenson, ca 1994. So does this signature. me, 2012

                      L 1 Reply Last reply
                      0
                      • P Peter_in_2780

                        Sure, the size/alignment will be the same, but the devil is in the padding. It's uninitialised, and quite unlikely to have the same value in the two structs being compared, so memcmp() will fail even though all fields of the structs are identical.

                        Software rusts. Simon Stephenson, ca 1994. So does this signature. me, 2012

                        L Offline
                        L Offline
                        Lost User
                        wrote on last edited by
                        #12

                        :thumbsup:

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                        0
                        • _ _Flaviu

                          Thank you for your notice, I will compile this project on 32 bit, that code is inherited from that old C project … do you suggest me another safe method to compare structs ? A little code sample will be great !

                          D Offline
                          D Offline
                          David Crow
                          wrote on last edited by
                          #13

                          _Flaviu wrote:

                          do you suggest me another safe method to compare structs ? A little code sample will be great !

                          How about something akin to:

                          struct foo
                          {
                          short s;
                          double d;

                          bool equals( struct foo f )
                          {
                              // this is not the preferred method for comparing floating-point values (but that's not the point)
                              return (this->s == f.s) && (this->d == f.d);
                          }
                          

                          };

                          "One man's wage rise is another man's price increase." - Harold Wilson

                          "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                          "You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles

                          K 1 Reply Last reply
                          0
                          • _ _Flaviu

                            Thank you for your notice, I will compile this project on 32 bit, that code is inherited from that old C project … do you suggest me another safe method to compare structs ? A little code sample will be great !

                            K Offline
                            K Offline
                            k5054
                            wrote on last edited by
                            #14

                            The only way I know is to compare member by member:

                            struct foo {
                            short s;
                            double d;
                            char str[24];
                            };

                            int compare_foo(const struct foo *f1, const struct foo *f2)
                            {
                            int retval;

                            if( (retval =  f1->s - f2->s) != 0)
                                return retval;
                            
                            if( (retval = f1->d - f2->d) != 0)
                                 return retval;
                             
                            return strcmp(f1->str, f2->str);
                            

                            }

                            Note that this demonstrates another reason that you should avoid memcmp() on structs: if the struct in question contains strings, the portions of the string after the terminating null byte may not be equal, so strcmp(str1,str2) might not return the same value as memcmp(str1, str2, sizeof str1). You could, use memcmp(str1, str2, strlen(s1)+1): the extra byte accounting for the terminating null byte, so that you do not get a false equal on e.g. "help" and "helper". But that's a silly way to compare strings: you effectively run through str1 twice, once to get its length, then again to do the comparison, assuming str1 is equal to, or an initial substring of, str2. Use strcmp() to compare strings, or strcasecmp() or strcoll() when appropriate.

                            1 Reply Last reply
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                            • D David Crow

                              _Flaviu wrote:

                              do you suggest me another safe method to compare structs ? A little code sample will be great !

                              How about something akin to:

                              struct foo
                              {
                              short s;
                              double d;

                              bool equals( struct foo f )
                              {
                                  // this is not the preferred method for comparing floating-point values (but that's not the point)
                                  return (this->s == f.s) && (this->d == f.d);
                              }
                              

                              };

                              "One man's wage rise is another man's price increase." - Harold Wilson

                              "Fireproof doesn't mean the fire will never come. It means when the fire comes that you will be able to withstand it." - Michael Simmons

                              "You can easily judge the character of a man by how he treats those who can do nothing for him." - James D. Miles

                              K Offline
                              K Offline
                              k5054
                              wrote on last edited by
                              #15

                              David Crow wrote:

                              bool equals( struct foo f ) { // this is not the preferred method for comparing floating-point values return (this->s == f.s) && (this->d == f.d); }

                              I use fabs(v1 - v2) < delta. Its OK to compare a floating point value against zero, but other comparisons may produce unexpected results. e.g.

                              $ cat ex.c
                              \#include int main()
                              {
                              double d = 0.0;
                              const double one = 1.0;

                              for(size\_t i = 0; i < 100; ++i)
                                  d += 0.01;
                              
                              // we would expect d now to be 1.0, but ...
                              
                              printf("d = %8.6f\\n", d);    // output looks like 1.000000
                              printf("d == 1.0 => %d\\n", d == one);  // but comparison fails
                              printf("1.0 - d = %g\\n", one -d);  // there's a very small diff btwn d and 1.0
                              
                              return 0;
                              

                              }
                              $ ./ex
                              d = 1.000000
                              d == 1.0 => 0
                              1.0 - d = -6.66134e-16
                              $

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