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  4. Problems with Release build after upgrade of VS2019

Problems with Release build after upgrade of VS2019

Scheduled Pinned Locked Moved Visual Studio
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  • L Lost User

    I have no idea if this will affect anything but try the following change:

    // change this line:
    pchar = &szarr[1];

    // to
    pchar = szarr;

    and see what happens.

    J Offline
    J Offline
    jung kreidler
    wrote on last edited by
    #6

    Same, but one element earlier. When looking to the assembly code the loop is not visible. Instead AX and XMM0 are loaded, but both from the wrong index. As the target address is szin[KEYSIZE/2], which is szin[17] the pointer to element 0 gets added by 17. This is also done for the source pointer pchar, which is wrong. 002D10F2 66 8B 45 8E mov ax,word ptr [ebp-72h] 002D10F6 0F 10 85 7E FF FF FF movups xmm0,xmmword ptr [ebp-82h] 72 and 82 are 17 bytes to less. They should be: mov ax,word ptr [ebp-83h] movups xmm0,xmmword ptr [ebp-93h]

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    • L Lost User

      Time to report it to Microsoft.

      J Offline
      J Offline
      jung kreidler
      wrote on last edited by
      #7

      Yep, done so.

      L V 3 Replies Last reply
      0
      • J jung kreidler

        Yep, done so.

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #8

        Will be interested to know what their reply is, and why more people have not hit this.

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        • J jung kreidler

          Yep, done so.

          L Offline
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          Lost User
          wrote on last edited by
          #9

          You may be pleased to know that I have installed VS 2019 and reproduced the problem exactly as you describe it.

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          • L Lost User

            You may be pleased to know that I have installed VS 2019 and reproduced the problem exactly as you describe it.

            V Offline
            V Offline
            Victor Nijegorodov
            wrote on last edited by
            #10

            So it seems to be a bug in a VS2019 compiler?

            L 1 Reply Last reply
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            • V Victor Nijegorodov

              So it seems to be a bug in a VS2019 compiler?

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #11

              It certainly appears to be. Let's see what Microsoft have to say.

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              • J jung kreidler

                Yep, done so.

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                Victor Nijegorodov
                wrote on last edited by
                #12

                Where have you reported this bug?

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                • V Victor Nijegorodov

                  Where have you reported this bug?

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                  J Offline
                  jung kreidler
                  wrote on last edited by
                  #13

                  Problem after Update 16.5.2 - Developer Community[^] Status is: Under investigation, but it's one problem of > 1k... @Richard MacCutchan: Thanks for testing. So, I'm not alone :-D

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                  • J jung kreidler

                    Hi all, This code in the first loop worked up to now:

                    unsigned char szin\[200\] = { 0 };
                    unsigned char szarr\[50\] = { "blah1blah2blah3blah4" };
                    unsigned char\* pchar;
                    
                    pchar = &szarr\[0\];
                    for (int i = KEYSIZE / 2; i < KEYSIZE; i++)// Transfer random bytes to second half of in
                      szin\[i\] = \*(pchar++);  // This worked up to now. After update nothing is copied
                    
                    pchar = &szarr\[2\];
                    int jj = 0;
                    for (int i = KEYSIZE / 2; i < KEYSIZE; i++)// Transfer random bytes to second half of in
                    {
                      szin\[i\] = pchar\[jj\]; // This is my current workaround
                      jj++;
                    }
                    

                    Obviously MS changed something in the compiler, which breaks the release build. Debug still works. Any glue? Regards, Franz

                    J Offline
                    J Offline
                    jung kreidler
                    wrote on last edited by
                    #14

                    Seems to be fixed with 16.5.4

                    L 1 Reply Last reply
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                    • J jung kreidler

                      Seems to be fixed with 16.5.4

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #15

                      Wow, that was fast. Nice to know that Microsoft took your report seriously.

                      J 1 Reply Last reply
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                      • L Lost User

                        Wow, that was fast. Nice to know that Microsoft took your report seriously.

                        J Offline
                        J Offline
                        jung kreidler
                        wrote on last edited by
                        #16

                        IMHO they found it without my post, as the forum still shows 'under investigation'. However, glad that it's fixed now. ...but some suspiciousness remains.

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