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  4. Distributing C# .NET programs... major headache.

Distributing C# .NET programs... major headache.

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  • E Offline
    E Offline
    EvilDingo
    wrote on last edited by
    #1

    I have a problem. I can't get my programs (or the examples on this website) to run on other computers without a major headache. I've been writing a program using C# and DirectX. I thought that the target computer would need: .NET Runtimes and the latest vesion of DirectX (9). But, my programs don't (nor the examples on this site) work in that configuration. I had to download the DirectX 9 SDK runtime to get my program to work. That is a HUGE file! I got my friend to download the same thing so I could show him my progress and it fubar'ed his computer. This is not good. What do you need to do to make your programs distributable? Is there something I'm doing wrong? EvilDingo

    L 1 Reply Last reply
    0
    • E EvilDingo

      I have a problem. I can't get my programs (or the examples on this website) to run on other computers without a major headache. I've been writing a program using C# and DirectX. I thought that the target computer would need: .NET Runtimes and the latest vesion of DirectX (9). But, my programs don't (nor the examples on this site) work in that configuration. I had to download the DirectX 9 SDK runtime to get my program to work. That is a HUGE file! I got my friend to download the same thing so I could show him my progress and it fubar'ed his computer. This is not good. What do you need to do to make your programs distributable? Is there something I'm doing wrong? EvilDingo

      L Offline
      L Offline
      leppie
      wrote on last edited by
      #2

      AFAIK the DX9 runtime install the managed libraries to the incorrect place. The easy way out would just be to copy all the managed dx assemblies u need to the local directory, not too big! HTH

      leppie::AllocCPArticle(Generic DFA State Machine for .NET);

      E 1 Reply Last reply
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      • L leppie

        AFAIK the DX9 runtime install the managed libraries to the incorrect place. The easy way out would just be to copy all the managed dx assemblies u need to the local directory, not too big! HTH

        leppie::AllocCPArticle(Generic DFA State Machine for .NET);

        E Offline
        E Offline
        EvilDingo
        wrote on last edited by
        #3

        It looks like that did the trick! Is this something they're going to fix in the near future? Adding a few extra small files is definitely something I can live with, but even so, we shouldn't have to. :) Thanks for your reply! EvilDingo

        L S 2 Replies Last reply
        0
        • E EvilDingo

          It looks like that did the trick! Is this something they're going to fix in the near future? Adding a few extra small files is definitely something I can live with, but even so, we shouldn't have to. :) Thanks for your reply! EvilDingo

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          leppie
          wrote on last edited by
          #4

          Pleasure :)

          leppie::AllocCPArticle(Generic DFA State Machine for .NET);

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          • E EvilDingo

            It looks like that did the trick! Is this something they're going to fix in the near future? Adding a few extra small files is definitely something I can live with, but even so, we shouldn't have to. :) Thanks for your reply! EvilDingo

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            Steven Behnke
            wrote on last edited by
            #5

            Isn't this something that was fixed in DirectX 9.0a? I was having problems with the IDE even finding the proper files until I installed this new version and then they went away.

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