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  3. C declarations are half backward

C declarations are half backward

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  • U User 13269747

    Quote:

    Does it bother anyone else that you declare a pointer like:

    char* sz; // pointer type, pointer declared *with* type

    It only looks odd if you use it like that. If you use it like the way it was meant to be used:

    char *sz;

    It makes sense. The way you write it is not consistent and lends itself to errors.

    char* szA, szB, szC; // Not what you intended, and even if you did intend that
    // the **reader** isn't sure you intended to do that!

    char *szD, *szE, *szF; // Anyone reading this knows exactly what was intended.

    Putting the "*" next to the typename is logically inconsistent - you still have to put the "*" in the correct place for other pointer types:

    void (*fptr) (void); // See? The "*" 'binds' to the variable, not the type.

    So instead of doing it one way for some variables and the correct way for others, just do it the correct way for all.

    H Offline
    H Offline
    honey the codewitch
    wrote on last edited by
    #45

    I suppose then that I do not like that type modifiers are not declared with the type.

    Real programmers use butterflies

    U 1 Reply Last reply
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    • H honey the codewitch

      Oh, I get you. I guess using operator precedence on type modifiers kind of threw me, but i can see why you look at it that way. :)

      Real programmers use butterflies

      B Offline
      B Offline
      BernardIE5317
      wrote on last edited by
      #46

      Greetings and Kind Regards Just in passing I wish to mention in case you do not already know about it is that the C text by Harbison & Steele is what the K&R text wished it was. H&S is a beautiful text and is where I learned that declarations and operations follow the same rules. Why K&R didn't explain this is as simply is difficult to understand. Best Wishes Cheerios

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      • H honey the codewitch

        I suppose then that I do not like that type modifiers are not declared with the type.

        Real programmers use butterflies

        U Offline
        U Offline
        User 13269747
        wrote on last edited by
        #47

        Quote:

        I suppose then that I do not like that type modifiers are not declared with the type.

        Pointers aren't type modifiers. You can tell by the way that actual type modifiers can be placed in any order ("short int" and "int short") while the pointer notation can only go before the variable name.

        short int si1; // Compiles
        int short si2; // Compiles
        short int *psi3; // Compiles
        *short int psi4; // Error, won't compile.

        If you do not associate the '*' with the variable name, then everything looks very confusing and arbitrary and some things that should work won't. If you associate the '*' with the variable name then everything is logical and can be worked out - any "*symbol" means that symbol is a pointer to something, so things like this can be worked out:

        const char *varname[100];

        You cannot logically infer what that means if you think that the "*" is part of the typename. If the "*" is part of the type, that would mean that the pointer can not be changed. In reality, it is the individual chars that cannot be changed, while each of the pointers in the array can be changed. There's a lot of misunderstanding that will happen when "typename* varname" is used in place of "typename *varname". A compiler won't catch all of it.

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        • H honey the codewitch

          Does it bother anyone else that you declare a pointer like:

          char* sz; // pointer type, pointer declared *with* type

          But an array is declared like this:

          char sz[1024];// array type, array declared *after* var name

          I think it's inconsistent, and I think the array specifier should have been declared with the type since it's essentially a type modifier like * and & Maybe it's just me?

          Real programmers use butterflies

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #48

          It bothers me to no end. Actually what bothers me even more is that every time I mention it, I mostly get replies defending the stupid [Spiral of Death](http://c-faq.com/decl/spiral.anderson.html). It's bad enough that it's bad, but worse that people feel this kind of Stockholm Syndrome towards a type syntax that just doesn't make sense. (in some sense it's not even a type syntax, because it's not just a type, there's a declaration stuck in the middle of it) Anyway I'll show you something even worse, the syntax for returning a function pointer. Let's say you want to return a pointer to a function that takes two ints and returns an int, a function like `int add(int a, int b)` maybe. It would look like this:

          int (*getFunc())(int, int) { … }

          Unless you use a `typedef` of course (in C# that is essentially mandatory: you must declare a `delegate` with the signature first and then you can use that).

          H B 2 Replies Last reply
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          • L Lost User

            It bothers me to no end. Actually what bothers me even more is that every time I mention it, I mostly get replies defending the stupid [Spiral of Death](http://c-faq.com/decl/spiral.anderson.html). It's bad enough that it's bad, but worse that people feel this kind of Stockholm Syndrome towards a type syntax that just doesn't make sense. (in some sense it's not even a type syntax, because it's not just a type, there's a declaration stuck in the middle of it) Anyway I'll show you something even worse, the syntax for returning a function pointer. Let's say you want to return a pointer to a function that takes two ints and returns an int, a function like `int add(int a, int b)` maybe. It would look like this:

            int (*getFunc())(int, int) { … }

            Unless you use a `typedef` of course (in C# that is essentially mandatory: you must declare a `delegate` with the signature first and then you can use that).

            H Offline
            H Offline
            honey the codewitch
            wrote on last edited by
            #49

            harold aptroot wrote:

            but worse that people feel this kind of Stockholm Syndrome towards a type syntax that just doesn't make sense

            I think you're the first person on this thread to agree with me. :laugh:

            Real programmers use butterflies

            1 Reply Last reply
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            • S swampwiz

              What has bothered me more is the fact that: int* pa; int *pa; are the same. Had I been Bjorn, I wouldn't have allowed the latter.

              J Offline
              J Offline
              James Lonero
              wrote on last edited by
              #50

              The latter may be the better notation since I can declare; int *pa, a; where pa is a pointer to an int and a is an int. If I declare int* pa, a; this is also legal, where pa is still a point to an int and a is an int.

              J 1 Reply Last reply
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              • H honey the codewitch

                Does it bother anyone else that you declare a pointer like:

                char* sz; // pointer type, pointer declared *with* type

                But an array is declared like this:

                char sz[1024];// array type, array declared *after* var name

                I think it's inconsistent, and I think the array specifier should have been declared with the type since it's essentially a type modifier like * and & Maybe it's just me?

                Real programmers use butterflies

                J Offline
                J Offline
                Julie777
                wrote on last edited by
                #51

                It's hard to believe that of all the replies no one has ever read K&R C. A variable declaration consists of a type and name and possibly a type reference spec such as * or []. Multiple variable declarations may be combined in a single statement (line) if they are the same type. this is why reference specs go with the name

                char *sz, sz2[], sz3[1024];

                Types and reference specs can also have modifiers which are can get very confusing with multiple declarations combined on a line.

                static const char sz4, *sz5, const *sz6;

                Add initializers and you will see why it's pretty standard now days to put one declaration per line.

                B 1 Reply Last reply
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                • L Lost User

                  It bothers me to no end. Actually what bothers me even more is that every time I mention it, I mostly get replies defending the stupid [Spiral of Death](http://c-faq.com/decl/spiral.anderson.html). It's bad enough that it's bad, but worse that people feel this kind of Stockholm Syndrome towards a type syntax that just doesn't make sense. (in some sense it's not even a type syntax, because it's not just a type, there's a declaration stuck in the middle of it) Anyway I'll show you something even worse, the syntax for returning a function pointer. Let's say you want to return a pointer to a function that takes two ints and returns an int, a function like `int add(int a, int b)` maybe. It would look like this:

                  int (*getFunc())(int, int) { … }

                  Unless you use a `typedef` of course (in C# that is essentially mandatory: you must declare a `delegate` with the signature first and then you can use that).

                  B Offline
                  B Offline
                  BernardIE5317
                  wrote on last edited by
                  #52

                  Greetings but I must differ int foobar(int, int) { return 0; } // I merely followed the operator rules of precedence and associativity for: // "f is a pointer to a function which takes two arguments of type int and int and returns an int" // and voila though the return type doesn't seem to be an operator unless perhaps a cast operator int (*f)(int, int) = foobar; // compiles ok int (*getFunc())(int, int) = foobar; // compiles with syntax error // Cheerios

                  L 1 Reply Last reply
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                  • J Julie777

                    It's hard to believe that of all the replies no one has ever read K&R C. A variable declaration consists of a type and name and possibly a type reference spec such as * or []. Multiple variable declarations may be combined in a single statement (line) if they are the same type. this is why reference specs go with the name

                    char *sz, sz2[], sz3[1024];

                    Types and reference specs can also have modifiers which are can get very confusing with multiple declarations combined on a line.

                    static const char sz4, *sz5, const *sz6;

                    Add initializers and you will see why it's pretty standard now days to put one declaration per line.

                    B Offline
                    B Offline
                    BernardIE5317
                    wrote on last edited by
                    #53

                    Greetings and Kind Regards May I please direct you to my previous post. Cheerios The Lounge[^]

                    1 Reply Last reply
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                    • B BernardIE5317

                      Greetings but I must differ int foobar(int, int) { return 0; } // I merely followed the operator rules of precedence and associativity for: // "f is a pointer to a function which takes two arguments of type int and int and returns an int" // and voila though the return type doesn't seem to be an operator unless perhaps a cast operator int (*f)(int, int) = foobar; // compiles ok int (*getFunc())(int, int) = foobar; // compiles with syntax error // Cheerios

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #54

                      But that's not what I wrote. I wanted to *return* a function pointer from a function named `getFunc`.

                      B 1 Reply Last reply
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                      • L Lost User

                        But that's not what I wrote. I wanted to *return* a function pointer from a function named `getFunc`.

                        B Offline
                        B Offline
                        BernardIE5317
                        wrote on last edited by
                        #55

                        Greetings and Kind Regards Please permit me to demonstrate the following: By merely following the rules of operator precedence and associativity I deduce the same declaration for getFunc as yourself. I thank Harbison & Steele for teaching me this in their fine C text. Why K&R don't do this is difficult to understand. // "getFunc is a function which returns a pointer to a function which takes two int args and returns an int" // getFunc is a function ... getFunc() // ... which returns a pointer ... *getFunc() // ... to a function which takes two int args ... *getFunc()(int, int) (*getFunc())(int, int) // added ()'s because function call (int, int) has higher precedence than indirection * // ... and returns an int int (*getFunc())(int, int) // Voila No Spiral of Death is needed. Best Wishes Cheerios

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                        • H honey the codewitch

                          Does it bother anyone else that you declare a pointer like:

                          char* sz; // pointer type, pointer declared *with* type

                          But an array is declared like this:

                          char sz[1024];// array type, array declared *after* var name

                          I think it's inconsistent, and I think the array specifier should have been declared with the type since it's essentially a type modifier like * and & Maybe it's just me?

                          Real programmers use butterflies

                          M Offline
                          M Offline
                          mike codeproject
                          wrote on last edited by
                          #56

                          C declarations are fine. The problem is in C pointer expressions, where two unfortunate changes were made. First, Ritchie (I presume) chose to make * the pointer dereference operator and either chose or had forced upon him by the * choice the need to make it a *left* unary operator. Had he followed Wirth's prior example in Pascal (using p^ to dereference p), then your backwards issue is automatically solved. Why? Because C declarators are based on how the variable is used in an expression. So int *p; has the * first because you use *p in an expression to make use of the pointer. The array dimension come after the variable name: int a[5]; because you use a[index] in an expression to access a member of an array. If the pointer dereference was on the right, then you wouldn't need the quirky -> operator that only exists to cut down on parentheses, where p->member exists only to avoid typing (*p).member. By the way, the declaration should be "char *p;" instead of the awful "char* p;" that revisionists like to type. The * says that p is a pointer, not that "char" is a pointer. To see the difference, try using: int* p1, p2; /* this will NOT declare two integer pointers! */ The correct syntax is: int *p1, *p1; ...since the * says that what's on the right is a pointer. Again, this misunderstanding wouldn't even come up with a right-unary dereference operator. Most of the C language is admirable, particularly as a product of the early '70s, but this (along with allowing the and parts of libraries to become de facto standards) get my votes for Dennis Ritchie's biggest mistakes.

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                          • J James Lonero

                            The latter may be the better notation since I can declare; int *pa, a; where pa is a pointer to an int and a is an int. If I declare int* pa, a; this is also legal, where pa is still a point to an int and a is an int.

                            J Offline
                            J Offline
                            Jeff Clausius SG
                            wrote on last edited by
                            #57

                            I was just to reply with the same. I always put the * modifier RIGHT in front of the variable. And it makes sense since, "char *" is not really the type. A lot of beginners are confused when something like the following: char* psz, pszHi, pszBye; and they discover pszHi / pszBye are just character variables. Code like the following helps those initiates: char *psz, *pszHi, *pszBye, chA, chB, *pszString3; Just my $0.02.

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