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    Todd C Wilson
    wrote on last edited by
    #1

    I think this just made Todd's Top Ten List of Cockups: Source code to HalfLife-2 Leaked Basically, all the cpp and etc files for the program are in the wild - no media files, so it's no possible to build the full game (you're wearing a black shirt in a black room with the lights out...). Anyone know of any other Big Mistakes like this one - where the source code for some major project got leaked?


    Todd C. Wilson (meme@nopcode.com) NOPcode.com Visual Face Lift: Skinning for apps Listen! Audio Server: Be the music "Flow with whatever may happen and let your mind be free:  Stay centered by accepting whatever you are doing.  This is the Way." - Chuang-Tzu "Zen in the Martial Arts"

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    • T Todd C Wilson

      I think this just made Todd's Top Ten List of Cockups: Source code to HalfLife-2 Leaked Basically, all the cpp and etc files for the program are in the wild - no media files, so it's no possible to build the full game (you're wearing a black shirt in a black room with the lights out...). Anyone know of any other Big Mistakes like this one - where the source code for some major project got leaked?


      Todd C. Wilson (meme@nopcode.com) NOPcode.com Visual Face Lift: Skinning for apps Listen! Audio Server: Be the music "Flow with whatever may happen and let your mind be free:  Stay centered by accepting whatever you are doing.  This is the Way." - Chuang-Tzu "Zen in the Martial Arts"

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      Shog9 0
      wrote on last edited by
      #2

      If i recall correctly, either quake or quake 2 source was stolen from a server at one point. Moot now, the source is released anyway, but at the time it was a big thing. What worries people the most now isn't that someone's going to use it to pirate the game, but that they'll use it to develop cracks and cheats. Probably also danger of the competition stealing good ideas. ;)

      Shog9 --

      Exchanging a walk-on part in the War

      for the lead role in a Cage

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      • T Todd C Wilson

        I think this just made Todd's Top Ten List of Cockups: Source code to HalfLife-2 Leaked Basically, all the cpp and etc files for the program are in the wild - no media files, so it's no possible to build the full game (you're wearing a black shirt in a black room with the lights out...). Anyone know of any other Big Mistakes like this one - where the source code for some major project got leaked?


        Todd C. Wilson (meme@nopcode.com) NOPcode.com Visual Face Lift: Skinning for apps Listen! Audio Server: Be the music "Flow with whatever may happen and let your mind be free:  Stay centered by accepting whatever you are doing.  This is the Way." - Chuang-Tzu "Zen in the Martial Arts"

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        Navin
        wrote on last edited by
        #3

        Seems to me like this isn't that big of a mistake. The media is what makes a game. The code is probably just some engine that runs the media stuff at the right time. Unless all the data for the game except for images, etc., is hard-coded?? Surely not... :~ Although I suppose if there are any cheats, hacks, etc., you could get those from the source. If your nose runs and your feet smell, then you're built upside down.

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        • T Todd C Wilson

          I think this just made Todd's Top Ten List of Cockups: Source code to HalfLife-2 Leaked Basically, all the cpp and etc files for the program are in the wild - no media files, so it's no possible to build the full game (you're wearing a black shirt in a black room with the lights out...). Anyone know of any other Big Mistakes like this one - where the source code for some major project got leaked?


          Todd C. Wilson (meme@nopcode.com) NOPcode.com Visual Face Lift: Skinning for apps Listen! Audio Server: Be the music "Flow with whatever may happen and let your mind be free:  Stay centered by accepting whatever you are doing.  This is the Way." - Chuang-Tzu "Zen in the Martial Arts"

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          Atlantys
          wrote on last edited by
          #4

          Todd C. Wilson wrote: Source code to HalfLife-2 Leaked Time for that PocketPC-port! :-D The kindest thing you can do for a stupid person, and for the gene pool, is to let him expire of his own dumb choices. [Roger Wright on stupid people] We're like private member functions [John Theal on R&D]

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          • N Navin

            Seems to me like this isn't that big of a mistake. The media is what makes a game. The code is probably just some engine that runs the media stuff at the right time. Unless all the data for the game except for images, etc., is hard-coded?? Surely not... :~ Although I suppose if there are any cheats, hacks, etc., you could get those from the source. If your nose runs and your feet smell, then you're built upside down.

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            Tim Smith
            wrote on last edited by
            #5

            It is a HUGE fuck up. There is a lot more to a game than just data. Rendering path information, pixel shaders, data storage etc all go into improving the resale of an IP. Tim Smith I'm going to patent thought. I have yet to see any prior art.

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            • A Atlantys

              Todd C. Wilson wrote: Source code to HalfLife-2 Leaked Time for that PocketPC-port! :-D The kindest thing you can do for a stupid person, and for the gene pool, is to let him expire of his own dumb choices. [Roger Wright on stupid people] We're like private member functions [John Theal on R&D]

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              leppie
              wrote on last edited by
              #6

              Obviously with our VS.NET Pocket PC version :) leppie::AllocCPArticle("Zee blog");
              Seen on my Campus BBS: Linux is free...coz no-one wants to pay for it.

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              • N Navin

                Seems to me like this isn't that big of a mistake. The media is what makes a game. The code is probably just some engine that runs the media stuff at the right time. Unless all the data for the game except for images, etc., is hard-coded?? Surely not... :~ Although I suppose if there are any cheats, hacks, etc., you could get those from the source. If your nose runs and your feet smell, then you're built upside down.

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                Paul Watson
                wrote on last edited by
                #7

                Dude, the Half Life engine is worth big bucks. Other game companies license it big time from Valve for their games and then obviously putting in their own media, scripted events and levels. A game is no longer just 20 hours of shoot-em-up. Licensing the tech is huge. Big truck up. regards, Paul Watson Bluegrass South Africa Miszou wrote: I have read the entire internet. on how boring his day was. Crikey! ain't life grand?

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