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typeid operator

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  • K Offline
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    kfaday
    wrote on last edited by
    #1

    Hello I've got a vehicle class (cVehicle), and two 'heirs', car (cCar)and van (cVan). I store cars and vans in a list. The cvehicle class has a vehicle_type atribute (a char that is 'c' when it's a car and 'v' if it's a van). I want to take it out. in the following code, i get a vehicle from a list. I don;t know if it's a car or it's a van. I use the vehicle_type atribute to see if it's a car, and if it is, i must return it. cvehicle *vtemp=(list->Getvehicle()); if (vtemp->get_vehicle_type()=='c')        return vtemp; i've heard of a more elegant way to solve it, that is with the typeid operator. Do you know how to use it? thanks!

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    • K kfaday

      Hello I've got a vehicle class (cVehicle), and two 'heirs', car (cCar)and van (cVan). I store cars and vans in a list. The cvehicle class has a vehicle_type atribute (a char that is 'c' when it's a car and 'v' if it's a van). I want to take it out. in the following code, i get a vehicle from a list. I don;t know if it's a car or it's a van. I use the vehicle_type atribute to see if it's a car, and if it is, i must return it. cvehicle *vtemp=(list->Getvehicle()); if (vtemp->get_vehicle_type()=='c')        return vtemp; i've heard of a more elegant way to solve it, that is with the typeid operator. Do you know how to use it? thanks!

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      toxcct
      wrote on last edited by
      #2

      do you know MSDN ? i cite :

      typeid Operator
      C++ Specific —>

      typeid( type-id ) typeid( expression )

      The typeid operator allows the type of an object to be determined at run-time.

      The result of a typeid expression is a const type_info&. The value is a reference to a type_info object that represents either the type-id or
      the type of the expression, depending on which form of typeid is used.
      See type_info Class for more information.

      END C++ Specific

      here you are


      TOXCCT >>> GEII power

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      • T toxcct

        do you know MSDN ? i cite :

        typeid Operator
        C++ Specific —>

        typeid( type-id ) typeid( expression )

        The typeid operator allows the type of an object to be determined at run-time.

        The result of a typeid expression is a const type_info&. The value is a reference to a type_info object that represents either the type-id or
        the type of the expression, depending on which form of typeid is used.
        See type_info Class for more information.

        END C++ Specific

        here you are


        TOXCCT >>> GEII power

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        kfaday
        wrote on last edited by
        #3

        sorry, i'm new to c++ and i don't have msdn cds. would you mind giving me an example of typeid usage, if it's not too much trouble?

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        • K kfaday

          sorry, i'm new to c++ and i don't have msdn cds. would you mind giving me an example of typeid usage, if it's not too much trouble?

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          jmkhael
          wrote on last edited by
          #4

          string clss; if (typeid(obj)==typeid(int)) clss = "I"; else if (typeid(obj)==typeid(unsigned int)) clss = "i"; else if (typeid(obj)==typeid(float)) clss = "F"; else if (typeid(obj)==typeid(double)) clss = "D"; else if (typeid(obj)==typeid(short)) clss = "B"; else if (typeid(obj)==typeid(unsigned short)) clss = "b"; else if (typeid(obj)==typeid(long)) clss = "I"; else if (typeid(obj)==typeid(unsigned long)) clss = "i"; got the idea? :) Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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          • J jmkhael

            string clss; if (typeid(obj)==typeid(int)) clss = "I"; else if (typeid(obj)==typeid(unsigned int)) clss = "i"; else if (typeid(obj)==typeid(float)) clss = "F"; else if (typeid(obj)==typeid(double)) clss = "D"; else if (typeid(obj)==typeid(short)) clss = "B"; else if (typeid(obj)==typeid(unsigned short)) clss = "b"; else if (typeid(obj)==typeid(long)) clss = "I"; else if (typeid(obj)==typeid(unsigned long)) clss = "i"; got the idea? :) Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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            kfaday
            wrote on last edited by
            #5

            i tried this but it doesn't work cvehicle *vtemp=(list->Getvehicle()); if (typeid(vtemp)==typeid(ccar))) return vtemp;

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            • K kfaday

              i tried this but it doesn't work cvehicle *vtemp=(list->Getvehicle()); if (typeid(vtemp)==typeid(ccar))) return vtemp;

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              jmkhael
              wrote on last edited by
              #6

              just tried this and it works CString temp; CString temp1; const type_info& t = typeid(temp); AfxMessageBox (t.name ()); // It gave class CString if(typeid(temp1) == typeid(CString)) AfxMessageBox ("Matched"); // It said matched Check this too: class Base { ... }; class Derived : public Base { ... }; void f() { Derived* pd = new Derived; Base* pb = pd; ... const type_info& t = typeid(pb); // t holds pointer type_info const type_info& t1 = typeid(*pb); // t1 holds Derived info ... } (This is your prob, you should dereference the pointer) What does yours do? Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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              • J jmkhael

                just tried this and it works CString temp; CString temp1; const type_info& t = typeid(temp); AfxMessageBox (t.name ()); // It gave class CString if(typeid(temp1) == typeid(CString)) AfxMessageBox ("Matched"); // It said matched Check this too: class Base { ... }; class Derived : public Base { ... }; void f() { Derived* pd = new Derived; Base* pb = pd; ... const type_info& t = typeid(pb); // t holds pointer type_info const type_info& t1 = typeid(*pb); // t1 holds Derived info ... } (This is your prob, you should dereference the pointer) What does yours do? Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                kfaday
                wrote on last edited by
                #7

                t and t1 are always diferent! from the debugger: t: + _m_d_name 0x00433890 ".PAVcvehicle@@" t1: + _m_d_name 0x00433850 ".?AVccar@@"

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                • K kfaday

                  t and t1 are always diferent! from the debugger: t: + _m_d_name 0x00433890 ".PAVcvehicle@@" t1: + _m_d_name 0x00433850 ".?AVccar@@"

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                  jmkhael
                  wrote on last edited by
                  #8

                  yes so check it against t1 dereference first the pointer you receive and then compare it to typeid(ccar) Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                  • J jmkhael

                    yes so check it against t1 dereference first the pointer you receive and then compare it to typeid(ccar) Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                    kfaday
                    wrote on last edited by
                    #9

                    Papa wrote: dereference first the pointer you receive and then compare it to typeid(ccar) what do you mean by this? sorry, english isn't my first language

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                    • K kfaday

                      Papa wrote: dereference first the pointer you receive and then compare it to typeid(ccar) what do you mean by this? sorry, english isn't my first language

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                      jmkhael
                      wrote on last edited by
                      #10

                      cvehicle *vtemp=(list->Getvehicle()); if (typeid(*vtemp)==typeid(ccar))) return vtemp; Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                      • J jmkhael

                        cvehicle *vtemp=(list->Getvehicle()); if (typeid(*vtemp)==typeid(ccar))) return vtemp; Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                        kfaday
                        wrote on last edited by
                        #11

                        it gives me an error: (runtime error, it builds alright) unhandled exception

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                        • K kfaday

                          it gives me an error: (runtime error, it builds alright) unhandled exception

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                          jmkhael
                          wrote on last edited by
                          #12

                          "If the expression is dereferencing a pointer, and that pointer’s value is zero, typeid throws a bad_typeid exception. If the pointer does not point to a valid object, a __non_rtti_object exception is thrown." Do you have a NULL pointer? Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                          • J jmkhael

                            "If the expression is dereferencing a pointer, and that pointer’s value is zero, typeid throws a bad_typeid exception. If the pointer does not point to a valid object, a __non_rtti_object exception is thrown." Do you have a NULL pointer? Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                            kfaday
                            wrote on last edited by
                            #13

                            no, *vtemp isn't null it gives me this warning warning C4541: 'typeid' used on polymorphic type 'class ccar' with /GR-; unpredictable behavior may result

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                            • K kfaday

                              Papa wrote: dereference first the pointer you receive and then compare it to typeid(ccar) what do you mean by this? sorry, english isn't my first language

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                              toxcct
                              wrote on last edited by
                              #14

                              you deference a pointer when you don't get the address it contains but when you get what is at the pointed address.

                              char* pc = (char*)malloc(sizeof(char)); // my pointer (something like 0x0A78DQ43)
                              *pc = 'a'; // dereferenced pointer (acsii code for 'a' caracter)

                              pc : simple pointer (cointaining an address)
                              *pc : dereferenced pointer (value at the pointed address)


                              TOXCCT >>> GEII power

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                              • K kfaday

                                no, *vtemp isn't null it gives me this warning warning C4541: 'typeid' used on polymorphic type 'class ccar' with /GR-; unpredictable behavior may result

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                                antlers
                                wrote on last edited by
                                #15

                                typeid depends on RTTI being turned on. RTTI is part of the language standard but C++ turns it off by default. Change your project settings to enable RTTI and you will get rid of the compile-time warning and the run-time exception.

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                                • A antlers

                                  typeid depends on RTTI being turned on. RTTI is part of the language standard but C++ turns it off by default. Change your project settings to enable RTTI and you will get rid of the compile-time warning and the run-time exception.

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                                  kfaday
                                  wrote on last edited by
                                  #16

                                  that did it!!!!!!!!!!!!!1 thanks!!

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