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  4. typeid operator

typeid operator

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  • T toxcct

    do you know MSDN ? i cite :

    typeid Operator
    C++ Specific —>

    typeid( type-id ) typeid( expression )

    The typeid operator allows the type of an object to be determined at run-time.

    The result of a typeid expression is a const type_info&. The value is a reference to a type_info object that represents either the type-id or
    the type of the expression, depending on which form of typeid is used.
    See type_info Class for more information.

    END C++ Specific

    here you are


    TOXCCT >>> GEII power

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    kfaday
    wrote on last edited by
    #3

    sorry, i'm new to c++ and i don't have msdn cds. would you mind giving me an example of typeid usage, if it's not too much trouble?

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    • K kfaday

      sorry, i'm new to c++ and i don't have msdn cds. would you mind giving me an example of typeid usage, if it's not too much trouble?

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      jmkhael
      wrote on last edited by
      #4

      string clss; if (typeid(obj)==typeid(int)) clss = "I"; else if (typeid(obj)==typeid(unsigned int)) clss = "i"; else if (typeid(obj)==typeid(float)) clss = "F"; else if (typeid(obj)==typeid(double)) clss = "D"; else if (typeid(obj)==typeid(short)) clss = "B"; else if (typeid(obj)==typeid(unsigned short)) clss = "b"; else if (typeid(obj)==typeid(long)) clss = "I"; else if (typeid(obj)==typeid(unsigned long)) clss = "i"; got the idea? :) Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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      • J jmkhael

        string clss; if (typeid(obj)==typeid(int)) clss = "I"; else if (typeid(obj)==typeid(unsigned int)) clss = "i"; else if (typeid(obj)==typeid(float)) clss = "F"; else if (typeid(obj)==typeid(double)) clss = "D"; else if (typeid(obj)==typeid(short)) clss = "B"; else if (typeid(obj)==typeid(unsigned short)) clss = "b"; else if (typeid(obj)==typeid(long)) clss = "I"; else if (typeid(obj)==typeid(unsigned long)) clss = "i"; got the idea? :) Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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        kfaday
        wrote on last edited by
        #5

        i tried this but it doesn't work cvehicle *vtemp=(list->Getvehicle()); if (typeid(vtemp)==typeid(ccar))) return vtemp;

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        • K kfaday

          i tried this but it doesn't work cvehicle *vtemp=(list->Getvehicle()); if (typeid(vtemp)==typeid(ccar))) return vtemp;

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          jmkhael
          wrote on last edited by
          #6

          just tried this and it works CString temp; CString temp1; const type_info& t = typeid(temp); AfxMessageBox (t.name ()); // It gave class CString if(typeid(temp1) == typeid(CString)) AfxMessageBox ("Matched"); // It said matched Check this too: class Base { ... }; class Derived : public Base { ... }; void f() { Derived* pd = new Derived; Base* pb = pd; ... const type_info& t = typeid(pb); // t holds pointer type_info const type_info& t1 = typeid(*pb); // t1 holds Derived info ... } (This is your prob, you should dereference the pointer) What does yours do? Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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          • J jmkhael

            just tried this and it works CString temp; CString temp1; const type_info& t = typeid(temp); AfxMessageBox (t.name ()); // It gave class CString if(typeid(temp1) == typeid(CString)) AfxMessageBox ("Matched"); // It said matched Check this too: class Base { ... }; class Derived : public Base { ... }; void f() { Derived* pd = new Derived; Base* pb = pd; ... const type_info& t = typeid(pb); // t holds pointer type_info const type_info& t1 = typeid(*pb); // t1 holds Derived info ... } (This is your prob, you should dereference the pointer) What does yours do? Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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            kfaday
            wrote on last edited by
            #7

            t and t1 are always diferent! from the debugger: t: + _m_d_name 0x00433890 ".PAVcvehicle@@" t1: + _m_d_name 0x00433850 ".?AVccar@@"

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            • K kfaday

              t and t1 are always diferent! from the debugger: t: + _m_d_name 0x00433890 ".PAVcvehicle@@" t1: + _m_d_name 0x00433850 ".?AVccar@@"

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              jmkhael
              wrote on last edited by
              #8

              yes so check it against t1 dereference first the pointer you receive and then compare it to typeid(ccar) Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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              • J jmkhael

                yes so check it against t1 dereference first the pointer you receive and then compare it to typeid(ccar) Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                kfaday
                wrote on last edited by
                #9

                Papa wrote: dereference first the pointer you receive and then compare it to typeid(ccar) what do you mean by this? sorry, english isn't my first language

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                • K kfaday

                  Papa wrote: dereference first the pointer you receive and then compare it to typeid(ccar) what do you mean by this? sorry, english isn't my first language

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                  jmkhael
                  wrote on last edited by
                  #10

                  cvehicle *vtemp=(list->Getvehicle()); if (typeid(*vtemp)==typeid(ccar))) return vtemp; Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                  • J jmkhael

                    cvehicle *vtemp=(list->Getvehicle()); if (typeid(*vtemp)==typeid(ccar))) return vtemp; Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                    kfaday
                    wrote on last edited by
                    #11

                    it gives me an error: (runtime error, it builds alright) unhandled exception

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                    • K kfaday

                      it gives me an error: (runtime error, it builds alright) unhandled exception

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                      jmkhael
                      wrote on last edited by
                      #12

                      "If the expression is dereferencing a pointer, and that pointer’s value is zero, typeid throws a bad_typeid exception. If the pointer does not point to a valid object, a __non_rtti_object exception is thrown." Do you have a NULL pointer? Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                      • J jmkhael

                        "If the expression is dereferencing a pointer, and that pointer’s value is zero, typeid throws a bad_typeid exception. If the pointer does not point to a valid object, a __non_rtti_object exception is thrown." Do you have a NULL pointer? Papa while (TRUE) Papa.WillLove ( Bebe ) ;

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                        kfaday
                        wrote on last edited by
                        #13

                        no, *vtemp isn't null it gives me this warning warning C4541: 'typeid' used on polymorphic type 'class ccar' with /GR-; unpredictable behavior may result

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                        • K kfaday

                          Papa wrote: dereference first the pointer you receive and then compare it to typeid(ccar) what do you mean by this? sorry, english isn't my first language

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                          toxcct
                          wrote on last edited by
                          #14

                          you deference a pointer when you don't get the address it contains but when you get what is at the pointed address.

                          char* pc = (char*)malloc(sizeof(char)); // my pointer (something like 0x0A78DQ43)
                          *pc = 'a'; // dereferenced pointer (acsii code for 'a' caracter)

                          pc : simple pointer (cointaining an address)
                          *pc : dereferenced pointer (value at the pointed address)


                          TOXCCT >>> GEII power

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                          • K kfaday

                            no, *vtemp isn't null it gives me this warning warning C4541: 'typeid' used on polymorphic type 'class ccar' with /GR-; unpredictable behavior may result

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                            antlers
                            wrote on last edited by
                            #15

                            typeid depends on RTTI being turned on. RTTI is part of the language standard but C++ turns it off by default. Change your project settings to enable RTTI and you will get rid of the compile-time warning and the run-time exception.

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                            • A antlers

                              typeid depends on RTTI being turned on. RTTI is part of the language standard but C++ turns it off by default. Change your project settings to enable RTTI and you will get rid of the compile-time warning and the run-time exception.

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                              kfaday
                              wrote on last edited by
                              #16

                              that did it!!!!!!!!!!!!!1 thanks!!

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