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  3. Guess what I found in MFC's source code?

Guess what I found in MFC's source code?

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  • L Luis Alonso Ramos

    Maxwell Chen wrote: goto has its specific position to serve. I believe goto has one valid use: when there is a common clean up at the end of a routine (closing handles) and several possible errors cause early exit and the handles must still be closed.

    myroutine()
    {
    HFILE hFile = NULL;

    if((hFile = CreateFile(...)) == NULL)
        goto sub\_exit;
    
    ReadFile(...);
    
    if(dwRead == 0)
        goto sub\_exit;
    
    WriteFile(...);
    
    if(dwWritten == 0)
        goto sub\_exit;
    
    ...
    
    sub\_exit:
        CloseHandle(hFile);
    

    }

    Ok, now there are try/finally blocks, but I think this is a valid use for gotos. Forget about undeclared variables and compilation errors! :) -- LuisR ___________   Luis Alonso Ramos   Chihuahua, Mexico   www.luisalonsoramos.com

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    Paul Charles
    wrote on last edited by
    #36

    This is the approached supported by the book Code Complete, Funny enough writen by Microsoft!

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    • R Robert Buldoc

      I was just debugging an MFC program and surprise, surprise there is a Goto statement insinde wincore.cpp at line 2438: goto LReturnTrue; Hmmm...makes you wonder...;P Rob

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      Tim Smith
      wrote on last edited by
      #37

      Even Dykstra said that gotos have valid uses. Once again, another valid message getting painted into a "black/white" issue where there is no middle ground. Tim Smith I'm going to patent thought. I have yet to see any prior art.

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      • T toxcct

        John Simmons / outlaw programmer wrote: I think that's the nature of C++, and in most real-world apps that perform a useful set of actions, you simply won't be able to avoid it in your own code. what do you mean ??? i was thinking of code that microsoft library programmers that is awful, and that could be other way. look at this :

        <vector> line 234:
        //...
        {for (; _F != _L; ++_P, ++_F)
        allocator.construct(_P, *_F);
        return (_P); }
        //...

        if i had to write such code myself, i would give explicit names to the variables, unpack the commands, and of course, i would have written such code in a cpp (not a header)....


        TOXCCT >>> GEII power

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        Nenad Caklovic
        wrote on last edited by
        #38

        1st, the code you refer to is not part of MFC, this is the implementation of standard C++ library that comes with VC. 2nd, these are templates. Declaration and definition of template classes should completely be in header files to be visible to compiler in producing concrete types (instantiation). 3rd, this is not even wrote by Microsoft - it was written by P.J. Plauger (and sold to Microsoft). I agree it could easily won some prizes on "obfuscated C++" contest :-D

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        • R Robert Buldoc

          I was just debugging an MFC program and surprise, surprise there is a Goto statement insinde wincore.cpp at line 2438: goto LReturnTrue; Hmmm...makes you wonder...;P Rob

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          Heath Stewart
          wrote on last edited by
          #39

          goto has been the subject of a lot of debute, but the only reasonable point is that some say using goto is just the signs of a bad implementation. The jump a goto statement uses is really no different that the jumps used for conditionals and switches. I really don't see any valid argument about not using them.

          Microsoft MVP, Visual C# My Articles

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          • H Heath Stewart

            goto has been the subject of a lot of debute, but the only reasonable point is that some say using goto is just the signs of a bad implementation. The jump a goto statement uses is really no different that the jumps used for conditionals and switches. I really don't see any valid argument about not using them.

            Microsoft MVP, Visual C# My Articles

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            KaRl
            wrote on last edited by
            #40

            Heath Stewart wrote: I really don't see any valid argument about not using them Too much VB-like :-D


            Mais donnez-moi aussi Le courage et la force et la foi Car vous êtes le seul à donner Ce que l'on ne peut obtenir que de soi.

            1 Reply Last reply
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            • N Nenad Caklovic

              1st, the code you refer to is not part of MFC, this is the implementation of standard C++ library that comes with VC. 2nd, these are templates. Declaration and definition of template classes should completely be in header files to be visible to compiler in producing concrete types (instantiation). 3rd, this is not even wrote by Microsoft - it was written by P.J. Plauger (and sold to Microsoft). I agree it could easily won some prizes on "obfuscated C++" contest :-D

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              toxcct
              wrote on last edited by
              #41

              i found this in "The C++ Language" from Bjarne Stroustrup, Chapter 13.7 : Organisation of the source code. (please appology mu english and my poor abilities in the translation (i've got the book, but in french). [...] In fact, the definition of out(), and all the declarations it depends on, are included into several compilation units. The compiler must generate the code (uniquely) when necessary, and optimize the reading multiple definitions process. In this strategy, the template functions are treatd exactly as inline functions. In this case, an obvious problem appears. Every element depending on the definition of out() is added into each file that use this function. Quantity of information that has to be treatd by the compiler is so considerably grown up. Another problem reside in the fact that users can become dependant on some declarations included uniquely for the out definition. This danger can be minimized while using namespaces, avoiding coding macros and reducing quantity of informations so included. The strategy of separate the compilation is the logical solution to this reasoning : if the template definition don't appear in the user code, none of its dependances can affect this code. This is why we split here the original out.c file into the following two :

              // out.h
              template<class T> void out (const T&);

              // out.c
              #include <iostream>
              #include "out.h"
              export template<class T> void out (const T& t) { std::cerr << t; }

              the out.c file now contain all the requiered information to define out(), and out.h only contain useful information to call it. A user will only have to include the declaration (interface) : #include "out.h" [...]. i let you notice that the definition and the implementation are well splited !!!


              TOXCCT >>> GEII power

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              • R realJSOP

                Yes, and besides that, my version has only one exit point AND it closes the handle (if the handle was created). So you see, the short way, and more importantly the *exotic* way, are almost always less desireable than the *right* way. And before anyone becomes pedant, I am aware there are several "right" ways, but my point is that some ways are more right than others, and I will always stress maintainability over short/exotic. I hope I have been sufficiently pellucid, even for those who's most prominent physical feature is their single eyebrow which is more-or-less centered on their sloping foreheads. Thanks for playing our game. You may now grunt amongst yourselves. ------- sig starts "I've heard some drivers saying, 'We're going too fast here...'. If you're not here to race, go the hell home - don't come here and grumble about going too fast. Why don't you tie a kerosene rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001

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                Rick York
                wrote on last edited by
                #42

                There's the John we all know and love. :) __________________________________________ a two cent stamp short of going postal.

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                • R Robert Buldoc

                  I was just debugging an MFC program and surprise, surprise there is a Goto statement insinde wincore.cpp at line 2438: goto LReturnTrue; Hmmm...makes you wonder...;P Rob

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                  Rocky Moore
                  wrote on last edited by
                  #43

                  I personally seldom use a Goto, but for those times when it makes sense, I am glad it is there. This one one of the reasons I did not like Java when it first became popular, since they were telling me I "could not" use a goto if I wish. Of course, I also did not like that they made no provisions for enums. It surely could not have been that hard to implement, but they figured they knew best :confused: It was funny how people would attack the poor little Goto, saying it made code hard to follow and led to spaghetti code while at the same time, these great thinkers would abuse classes is such a way that you would welcome pasta ;) As you can tell, you have touched a religous issue :) Rocky <>< www.HintsAndTips.com www.GotTheAnswerToSpam.com

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                  • H Heath Stewart

                    goto has been the subject of a lot of debute, but the only reasonable point is that some say using goto is just the signs of a bad implementation. The jump a goto statement uses is really no different that the jumps used for conditionals and switches. I really don't see any valid argument about not using them.

                    Microsoft MVP, Visual C# My Articles

                    T Offline
                    T Offline
                    toxcct
                    wrote on last edited by
                    #44

                    we've powerful loop that perform clean jumps. we are not writing assembly here, so, gotos must be avoided as much as possible. Don't forget a thing : your program must stay "DEBUGGABLE"


                    TOXCCT >>> GEII power

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                    • R realJSOP

                      That's misleading code. When someone sees a "do" they're expecting an honest-to-god loop. I would do it this way:

                      error myroutine()
                      {
                      HFILE hFile = NULL;
                      error = success;
                      if ((hFile = CreateFile(...)))
                      {
                      ReadFile(...);
                      if (dwRead)
                      {
                      WriteFile(...);
                      if (!dwWritten)
                      {
                      error = write;
                      }
                      }
                      else
                      {
                      error = read;
                      }
                      CloseHandle(hFile);
                      }
                      else
                      {
                      error = create;
                      }
                      return error;
                      }

                      No goto's, no fake loops, the calling function can always programatically respond to the "error" reported by the function, and it's more maintainable by new employees. I've never seen a valid reason to ghave goto's in a c++ function, and I've been doing C++ for 14 years. ------- sig starts "I've heard some drivers saying, 'We're going too fast here...'. If you're not here to race, go the hell home - don't come here and grumble about going too fast. Why don't you tie a kerosene rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001

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                      Rick York
                      wrote on last edited by
                      #45

                      Personally, I use the fake loops often BUT I always include a warning that it IS a fake loop. I find it to be helpful for scoping objects and minimizing indentation. I view it as a personal preference and I prefer that to using gotos which I have also managed to avoid for a long, long time. __________________________________________ a two cent stamp short of going postal.

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                      • R Robert Buldoc

                        I was just debugging an MFC program and surprise, surprise there is a Goto statement insinde wincore.cpp at line 2438: goto LReturnTrue; Hmmm...makes you wonder...;P Rob

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                        peterchen
                        wrote on last edited by
                        #46

                        Every if is a goto, every for, while and do. The ?: operator is, function calls are, and returns are gotos to an adress that where picked up at a crowded plaza. try going without goto, and you will arrive nowhere. ;P


                        Flirt harder, I'm a Coder
                        mlog || Agile Programming | doxygen

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                        • R Rocky Moore

                          I personally seldom use a Goto, but for those times when it makes sense, I am glad it is there. This one one of the reasons I did not like Java when it first became popular, since they were telling me I "could not" use a goto if I wish. Of course, I also did not like that they made no provisions for enums. It surely could not have been that hard to implement, but they figured they knew best :confused: It was funny how people would attack the poor little Goto, saying it made code hard to follow and led to spaghetti code while at the same time, these great thinkers would abuse classes is such a way that you would welcome pasta ;) As you can tell, you have touched a religous issue :) Rocky <>< www.HintsAndTips.com www.GotTheAnswerToSpam.com

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                          Alvaro Mendez
                          wrote on last edited by
                          #47

                          Rocky Moore wrote: I personally seldom use a Goto, but for those times when it makes sense, I am glad it is there. This one one of the reasons I did not like Java when it first became popular, since they were telling me I "could not" use a goto if I wish. Of course, I also did not like that they made no provisions for enums. It surely could not have been that hard to implement, but they figured they knew best I think the Java creators were striving to achieve the complete opposite of C++: simplicity. Everything is either a class type or a primitive type (char, int, float, double, byte). They also figured gotos are so seldomly the superior route that not having them would force people to write proper code (without them). In other words, get rid of the gun so that people who don't know how and when to use it properly don't get any funny ideas. :-) One thing I think Java should have had was Properties. They don't add much to the complexity and improve readability a lot: int s = obj.Something; vs. int s = obj.getSomething(); Regards, Alvaro


                          Give a man a fish, he owes you one fish. Teach a man to fish, you give up your monopoly on fisheries.

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                          • A Alvaro Mendez

                            Rocky Moore wrote: I personally seldom use a Goto, but for those times when it makes sense, I am glad it is there. This one one of the reasons I did not like Java when it first became popular, since they were telling me I "could not" use a goto if I wish. Of course, I also did not like that they made no provisions for enums. It surely could not have been that hard to implement, but they figured they knew best I think the Java creators were striving to achieve the complete opposite of C++: simplicity. Everything is either a class type or a primitive type (char, int, float, double, byte). They also figured gotos are so seldomly the superior route that not having them would force people to write proper code (without them). In other words, get rid of the gun so that people who don't know how and when to use it properly don't get any funny ideas. :-) One thing I think Java should have had was Properties. They don't add much to the complexity and improve readability a lot: int s = obj.Something; vs. int s = obj.getSomething(); Regards, Alvaro


                            Give a man a fish, he owes you one fish. Teach a man to fish, you give up your monopoly on fisheries.

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                            R Offline
                            Rocky Moore
                            wrote on last edited by
                            #48

                            Alvaro Mendez wrote: simplicity. Code with gotos is no less simplistic. In some code it can even add to the readabilty. Alvaro Mendez wrote: force people to write proper code (without them). In other words, get rid of the gun so that people who don't know how and when to use it properly don't get any funny ideas. That is just the point, who is it that told them they possessed all knowledge and only they new what "proper code" is? Just like with guns, we should still be allowed to possess and use them regardless that some people abuse them. Alvaro Mendez wrote: One thing I think Java should have had was Properties. They don't add much to the complexity and improve readability a lot: Yep, properties can be handy. So can enums and gotos :) Rocky <>< www.HintsAndTips.com www.GotTheAnswerToSpam.com

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                            • R realJSOP

                              You could also write fo in such a way that it returns to a calling function for the more code part instead of having "more code" itself. Voila - no goto needed. ------- sig starts "I've heard some drivers saying, 'We're going too fast here...'. If you're not here to race, go the hell home - don't come here and grumble about going too fast. Why don't you tie a kerosene rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001

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                              jan larsen
                              wrote on last edited by
                              #49

                              Heh, you're right :-O "After all it's just text at the end of the day. - Colin Davies "For example, when a VB programmer comes to my house, they may say 'does your pool need cleaning, sir ?' " - Christian Graus

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                              • N Nenad Caklovic

                                You are not really trying to convince me thaterror myroutine(){ HFILE hFile = NULL; error = success; if ((hFile = CreateFile(...))) { ReadFile(...); if (dwRead) { WriteFile(...); if (!dwWritten) { error = write; } } else { error = read; } CloseHandle(hFile); } else { error = create; } return error; }
                                is more readable and maintainable than:error myroutine(){ File f; if(!f.Create(...)) return create; if(!f.Read(...)) return read; if(!f.Write(...)) return write; return success; }

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                                Maxwell Chen
                                wrote on last edited by
                                #50

                                Nenad Caklovic wrote:

                                error myroutine()
                                {
                                File f;
                                if(!f.Create(...))
                                return create;
                                if(!f.Read(...))
                                return read;
                                if(!f.Write(...))
                                return write;
                                return success;
                                }

                                This kind is more elegant and neat to another style (a deep-nested conditioning), at least what I think. I always use this style in my code. Maxwell Chen

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                                • T toxcct

                                  have you ever heard or break keyword ? :(:suss:


                                  TOXCCT >>> GEII power

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                                  Maxwell Chen
                                  wrote on last edited by
                                  #51

                                  toxcct wrote: have you ever heard or break keyword ? A break only breaks the loop belonged to that break. As:

                                  int main()
                                  {
                                  int i, j, k;
                                  printf("Begin:\n");
                                  for(i = 0; i < 3; i++) {
                                  for(j = 0; j < 3; j++) {
                                  for(k = 0; k < 3; k++) {
                                  if(k == 1)
                                  break;
                                  printf(" ~ k = %d.\n", k);
                                  }
                                  printf(" ~ j = %d,\n", j);
                                  }
                                  printf(" ~ i = %d,\n", i);
                                  }
                                  printf("End.\n");
                                  return 0;
                                  }

                                  Result:

                                  Begin:
                                  ~ k = 0.
                                  ~ j = 0,
                                  ~ k = 0.
                                  ~ j = 1,
                                  ~ k = 0.
                                  ~ j = 2,
                                  ~ i = 0,
                                  ~ k = 0.
                                  ~ j = 0,
                                  ~ k = 0.
                                  ~ j = 1,
                                  ~ k = 0.
                                  ~ j = 2,
                                  ~ i = 1,
                                  ~ k = 0.
                                  ~ j = 0,
                                  ~ k = 0.
                                  ~ j = 1,
                                  ~ k = 0.
                                  ~ j = 2,
                                  ~ i = 2,
                                  End.

                                  Maxwell Chen

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                                  • T toxcct

                                    gotos are inherited from assembly code and that is the main reason it exist in C/C++. in all ways, i find MFC and other microsoft library codes awful to read. for example, they implement some of their functions into the header files instead of writing it into CPP files. moreover, they abuse of the imbricated operations...


                                    TOXCCT >>> GEII power

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                                    Maxwell Chen
                                    wrote on last edited by
                                    #52

                                    toxcct wrote: MFC and other microsoft library codes awful to read. for example, they implement some of their functions into the header files instead of writing it into CPP files. The whole STL implementation is all written in header files. For ex, <vector> ... Maxwell Chen

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                                    • M Maxwell Chen

                                      toxcct wrote: MFC and other microsoft library codes awful to read. for example, they implement some of their functions into the header files instead of writing it into CPP files. The whole STL implementation is all written in header files. For ex, <vector> ... Maxwell Chen

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                                      toxcct
                                      wrote on last edited by
                                      #53

                                      Maxwell Chen wrote: The whole STL implementation is all written in header files. yes, and it is what i reproach them. read the post i wrote just before yours here...


                                      TOXCCT >>> GEII power

                                      M 1 Reply Last reply
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                                      • T toxcct

                                        we've powerful loop that perform clean jumps. we are not writing assembly here, so, gotos must be avoided as much as possible. Don't forget a thing : your program must stay "DEBUGGABLE"


                                        TOXCCT >>> GEII power

                                        M Offline
                                        M Offline
                                        Maxwell Chen
                                        wrote on last edited by
                                        #54

                                        toxcct wrote: your program must stay "DEBUGGABLE" When talking about what non-debuggableness, it goes to exception-handling instead of goto jumps. In the old days when I was coding ADO stuff, for example:

                                        bool Some_ADO_Type::FooBar(...)
                                        {
                                        // ...
                                        // Everything is OK in the block.
                                        return true;
                                        } // Crashed here right after the (debug) yellow arrow passed this closing bracket.

                                        I traced deep into the hell bases... no idea why it threw such an exception, and no way to catch with VC++ 6. Finally, VC++ 7.x supports ISO C++, and there is such way:

                                        bool FooBie()
                                        try
                                        {
                                        return true;
                                        }
                                        catch(...)
                                        {
                                        return false;
                                        }

                                        to catch such kind of god-d__n evil exceptions! Maxwell Chen

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                                        • M Maxwell Chen

                                          toxcct wrote: your program must stay "DEBUGGABLE" When talking about what non-debuggableness, it goes to exception-handling instead of goto jumps. In the old days when I was coding ADO stuff, for example:

                                          bool Some_ADO_Type::FooBar(...)
                                          {
                                          // ...
                                          // Everything is OK in the block.
                                          return true;
                                          } // Crashed here right after the (debug) yellow arrow passed this closing bracket.

                                          I traced deep into the hell bases... no idea why it threw such an exception, and no way to catch with VC++ 6. Finally, VC++ 7.x supports ISO C++, and there is such way:

                                          bool FooBie()
                                          try
                                          {
                                          return true;
                                          }
                                          catch(...)
                                          {
                                          return false;
                                          }

                                          to catch such kind of god-d__n evil exceptions! Maxwell Chen

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                                          toxcct
                                          wrote on last edited by
                                          #55

                                          NOOOOOO i'm not talking about that :( i say that if one day, you have to rewrite your code, or just maintain it, it would be much better if you could understand what you wrote back ?! isn't it ??? :confused:


                                          TOXCCT >>> GEII power

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