stupid question ?
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
It's almost like asking how many boards a decent carpenter can nail together in a normal day. It tells you nothing of the quality of what's being constructed. Also, you have to account for the structure of the company. Some programmers are involved through the entire lifecycle of a product, others only test a concept and pass the grunt work on to someone else. Still others are involved in support/training/admin roles and so have less time actually devoted to coding per day. BW The Biggest Loser
"Farm Donkey makes us laugh.
Farm Donkey hauls some ass."
-The Stoves -
It's almost like asking how many boards a decent carpenter can nail together in a normal day. It tells you nothing of the quality of what's being constructed. Also, you have to account for the structure of the company. Some programmers are involved through the entire lifecycle of a product, others only test a concept and pass the grunt work on to someone else. Still others are involved in support/training/admin roles and so have less time actually devoted to coding per day. BW The Biggest Loser
"Farm Donkey makes us laugh.
Farm Donkey hauls some ass."
-The StovesMaybe I should narrow/restate my question a little ... I am well aware that a developer has many different responsibilities ... and that there are different developer positions ... and levels (junior, senior ...etc). By Developer I meaning someone who is dedicated to implementing/coding a specific module or even application. This means he/she already has been given the requirements and some initial conceptual design has been done. What remains to be done is the coding and possibly some mid to lower level design. I am also assuming that the developer is good. By good I mean that he/she follows good coding principles. I.E. readable/efficient/well structured/non-redundant/reuable/etc code. Based on the above I believe that a project of a large enough size will turn out to be similar size if counted in number of lines of code whether it's done by good programmer(s) A or good programmer(s) B. As a result I think that average line count per day can be valid stat... as it is certainly possible that programmer A could finish this project in half the time that B would. Anyways, as I can see from the responses that I have received, this is not a stat that is tracked ... probably because of the difficulties mentioned in the responses ...
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
As per a study 10 years ago: Your average programmer writes 5 lines of debugged and functional code a day. Your best programmers write 100 lines of debugged and functional code a day. Now before everyone goes off and says "I must be GREAT, I write 400 lines of code a day." You really don't. You might write 300 lines one days but you spend the next 4 days working out all the bugs. Then in two months you spend another 4 hours trying to track down a bug in the code. On average, we produce a lot LESS code per day than we think. Tim Smith I'm going to patent thought. I have yet to see any prior art.
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
The real question is: How many problems should a developer solve in a day? Lines of code mean nothing.
My programming blahblahblah blog. If you ever find anything useful here, please let me know to remove it.
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Maybe I should narrow/restate my question a little ... I am well aware that a developer has many different responsibilities ... and that there are different developer positions ... and levels (junior, senior ...etc). By Developer I meaning someone who is dedicated to implementing/coding a specific module or even application. This means he/she already has been given the requirements and some initial conceptual design has been done. What remains to be done is the coding and possibly some mid to lower level design. I am also assuming that the developer is good. By good I mean that he/she follows good coding principles. I.E. readable/efficient/well structured/non-redundant/reuable/etc code. Based on the above I believe that a project of a large enough size will turn out to be similar size if counted in number of lines of code whether it's done by good programmer(s) A or good programmer(s) B. As a result I think that average line count per day can be valid stat... as it is certainly possible that programmer A could finish this project in half the time that B would. Anyways, as I can see from the responses that I have received, this is not a stat that is tracked ... probably because of the difficulties mentioned in the responses ...
ZoiD: You ask an interesting and a somewhat controversial question. From what I recall from a couple of books I've read, the average lines of code per day is indeed somewhere around 10 lines. The number is surprisingly low, but probably accurate, especially for large projects. I was surprised too when I first read it. ZoiD wrote: Based on the above I believe that a project of a large enough size will turn out to be similar size if counted in number of lines of code whether it's done by good programmer(s) A or good programmer(s) B. As a result I think that average line count per day can be valid stat... as it is certainly possible that programmer A could finish this project in half the time that B would. This seems like a perfectly reasonable statement, but it is not accurate. As it turns out, given the exact same specs, two groups of programmers can produce programs of vastly different size. In one study, there was a 5 to 1 difference in the number of lines of code written for functionally equivalent programs. Lines of code is a way of measuring program size, and can only be done after the code is written. There is currently no accurate predictor for predicting the size of a program except to compare it with similar projects written by the same group. Lastly, even if you have a fair estimate of the project size in lines of code, and a reasonably accurate estimate of lines of code per day for each developer, and average that out over the project, there's a good chance you still won't end up with a realistic estimate because the time required to write a program is not a simple linear function. In other words, just because one programmer can write a 400 line program in 4 weeks, does not mean 4 programmers can finish the program in 1 week. There is an excellent book about this exact issue called, "The Mythical Man-Month" by Frederick Brooks. Steve McConnell also has several good books with lots of studies, facts, and background on software development planning, project estimates, etc. I highly recommend "Code Complete" and "Rapid Development".
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
Late entry! As few lines as possible! Quality is more important than Quantity! Research, Write, Test, Rewrite, Test, Cuss, Research, Rewrite, etc... BELEIVE IT OR NOT: Once upon a time, some programers where paid by the number of lines of code they wrote. Therefor, some other programer had to write a program to count the number of lines of actual code. I still wonder what idiot came up with that idea! INTP
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
Its depend on speed typing of particular programmer
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42? It really depends on the project, and some counting/coding guidelines. When judging "code size", I simply skip lines that have only a curly brace or curly brace and semicolon. I'd never introduce line count as an "evaluated measure". If you do it just for yourself, you should know quite well why you wrote only 12 yesterday, and 4000 today. But as soon as you know that your boss knows yours, the number becomes meaningless. For myself, I'm happier with removing 10 lines, than writing 100.
we are here to help each other get through this thing, whatever it is Vonnegut jr.
boost your code || Fold With Us! || sighist | doxygenpeterchen wrote: For myself, I'm happier with removing 10 lines, than writing 100. Only if the functionality improves or stays the same, I'd wager :-D Edit: Seems CP board somehow has placed this reply somewhere wrong --------------------------- 127.0.0.1 - Sweet 127.0.0.1
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Late entry! As few lines as possible! Quality is more important than Quantity! Research, Write, Test, Rewrite, Test, Cuss, Research, Rewrite, etc... BELEIVE IT OR NOT: Once upon a time, some programers where paid by the number of lines of code they wrote. Therefor, some other programer had to write a program to count the number of lines of actual code. I still wonder what idiot came up with that idea! INTP
John R. Shaw wrote: As few lines as possible! Quality is more important than Quantity! AGREED, John R. Shaw wrote: Research, Write, Test, Rewrite, Test, Cuss, Research, Rewrite, etc... whatabout, Research, test research, write ... Typing out code is given too much emphasis, Regardz Colin J Davies Attention: It's finally arrived, The worlds first DSP.
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
Yesterday, I was debugging a database problem - a timeout occurring when executing a
DELETE
statement in a batch data update. I needed a representative amount of data so I wrote a data generator. In my coding style, that's 68 lines of non-generated C# code, although some of those lines are blank. I made one mistake which caused it to generate 500,000 records rather than the 50,000 records I needed (which caused the import program to report an overflow!) so I had to change the loop construct, affecting three lines. My immediate solution was to drop two indexes not used by any of the queries which were simply overhead for inserts, updates and deletes. I generated a script using Query Analyzer that worked out at 6 lines. This is a get-you-going fix - the ultimate solution will be to set the CommandTimeout property to something larger than the default of 30 seconds. I spent a long time trying to work out why the same application was reading barcodes of an incorrect length - an application that covers several modules, some of which run on the server and some on a hand-held terminal. I determined that the application module (the server and hand-held software are a product) was setting an incorrect parameter value which allowed any length, rather than just 8 digits. This will be a one-line fix in the application, but the application is scheduled to be rewritten in the near future. A barcode of the wrong length is rejected by the application but it's causing an unnecessary round-trip to the server. When I got home I bowed to the pressure of three users wanting theToUniversalTime
method on theTimeZoneInformation
class in my WorldClock[^] application. I wrote an additional 100 non-blank lines in that class (although a number of them are comment lines) and extended the application to allow the user to specify the local time zone (a further 37 lines written by me and 37 generated by the VS.NET designer). Since the underlying function is only available on Windows XP and 2003, I installed Windows 2000 in a VM to test that I'd got the exception handling right, which I hadn't - I'd tried to catchMissingMethodException
where I needed to catchEntryPointNotFoundException
. I needed to modify 10 lines to get that right and then to report the error cleanly and disable the unsupported options. (Note -
Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
ZoiD wrote: How many lines of code should a developer (c/c++) write on average each day ? Our CTO once told us that Motorola has done some internal study and it seems the lines per day of a programmer is about 130 (regardless of the language and logic/algorithm). This is an average calculation for a month's work or so! A similar benchmark is used by some companies for getting to some productivity metrics of their programming team. These lines are supposed to be complete (as per the requirement specs), optimized (no redundant code) & bug-free (as per the requirement specs) lines of code. - Nirav - * Artificial intelligence is no match for natural stupidity! *
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
What is a line of code ? I have in the past produced more in 1 hour than I have in one month. I wrote more working code in the month , but the few well thought out lines I generated in an hour had a much bigger business impact. But perhaps my environment is different to yours . If you have zombies coding to a well defined spec then you are comparing their typing speed , not their thinking speed .
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
ZoiD wrote: How many lines of code should a developer (c/c++) write on average each day ? How about code correction, copying and deleting? If I write 10 lines and I delete 2 of them, is it 8 lines or 12??? :-D ZoiD wrote: So is there a good number ? I think it's 534,68 correct? "If I don't see you in this world, I'll see you in the next one... and don't be late." ~ Jimi Hendrix
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ZoiD wrote: How many lines of code should a developer (c/c++) write on average each day ? Our CTO once told us that Motorola has done some internal study and it seems the lines per day of a programmer is about 130 (regardless of the language and logic/algorithm). This is an average calculation for a month's work or so! A similar benchmark is used by some companies for getting to some productivity metrics of their programming team. These lines are supposed to be complete (as per the requirement specs), optimized (no redundant code) & bug-free (as per the requirement specs) lines of code. - Nirav - * Artificial intelligence is no match for natural stupidity! *
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
Ok, I see this 'stupid question' seems like it isn't really answerable... The reason I asked is as follows: In an earlier post I mentioned that my company's average was about 10 lines a day... Based on the current project that I am working I calculated that I am writing an **AVERAGE** of 70 lines a day... Based on the discrepency between my output and what I was told the company average was, I was wondering if we need more resources for this project. I know that other developers working on this project are creating a similar average count. I know that as a team we are still slightly behind schedule and definitely behind in documentation, both internal and external... (I am not counting internal docs as lines of code). I wanted to see if the line count could be used as a baseline indicator to show (explain) to management scope of the project and the effort being put in. Thanks for all of your inputs. ps. And yes there are days when I remove 100 lines, but overall the project from start to finish will increase in size so the average line count will always be positive... (unless your position on the team is to inspect other's work)
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Just wandering what every thinks about this and what the industry expects... How many lines of code should a developer (c/c++) write on average each day ? I know that this is a very general and vague statistic ... Someone designing an algorithm won't write many lines of code ... but will spend a lot of time thinking about how to write them ... Still, I am assuming that the average developer will perform all sorts of programming tasks, algorithm design being one of them. So is there a good number ? :confused: Tom.
4 lines in last 16 hrs of work :confused:
There is no spoon. suhredayan