pass Graphics object to function by using pointers?
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You can pass by reference, which is the same thing to all intents and purposes ( that is, you get the same result ). Christian Graus - Microsoft MVP - C++
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You can pass by reference, which is the same thing to all intents and purposes ( that is, you get the same result ). Christian Graus - Microsoft MVP - C++
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Mutty wrote: C# has some quirks I'm not used to in C++ Yeah, there's a lot that looks more similar than it is. If you try to use const and find it next to useless, try readonly. Not a whole lot better, but closer.... Christian Graus - Microsoft MVP - C++
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Mutty wrote: C# has some quirks I'm not used to in C++ Yeah, there's a lot that looks more similar than it is. If you try to use const and find it next to useless, try readonly. Not a whole lot better, but closer.... Christian Graus - Microsoft MVP - C++