Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. C#
  4. double buffering

double buffering

Scheduled Pinned Locked Moved C#
csharpgraphicshardwarejsonperformance
2 Posts 2 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • B Offline
    B Offline
    bwagz
    wrote on last edited by
    #1

    Is it more efficient to use the Win32 API with BitBlt for double buffering or simply the .NET way with SetStyle? I've seen many web sites that offer different opinions on this. When I'm looking at the drawing performance, it seems that BitBlt is slightly faster (Even though I doubt it's using any hardware acceleration).

    M 1 Reply Last reply
    0
    • B bwagz

      Is it more efficient to use the Win32 API with BitBlt for double buffering or simply the .NET way with SetStyle? I've seen many web sites that offer different opinions on this. When I'm looking at the drawing performance, it seems that BitBlt is slightly faster (Even though I doubt it's using any hardware acceleration).

      M Offline
      M Offline
      mcljava
      wrote on last edited by
      #2

      If graphics performance is the issue then you need to develop a couple test programs in C# to determine if the performanace obtained is suitable. You can always eek out greater performance by dropping down the VC++ but you might want to reserve that as your last option Mike

      1 Reply Last reply
      0
      Reply
      • Reply as topic
      Log in to reply
      • Oldest to Newest
      • Newest to Oldest
      • Most Votes


      • Login

      • Don't have an account? Register

      • Login or register to search.
      • First post
        Last post
      0
      • Categories
      • Recent
      • Tags
      • Popular
      • World
      • Users
      • Groups