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Class not visible

Scheduled Pinned Locked Moved C / C++ / MFC
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  • T toxcct

    are you sure you're not having trouble with the class name ?? be careful, C/C++ is case sensitive (unlike VB/VB.NET)...


    TOXCCT >>> GEII power
    [toxcct][VisualCalc]

    A Offline
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    Anonymous
    wrote on last edited by
    #7

    Yes, I'm sure.

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    • B billiam904

      No, no namespaces. Boss doesn;t want to use namespaces. Getting undefined class error when compiling on the line where I am insantiating a new class variable: Class2 cClass2; Bill Dennis Orlando, FL

      D Offline
      D Offline
      David Crow
      wrote on last edited by
      #8

      billiam904 wrote: Boss doesn;t want to use namespaces. Then don't tell him/her that you can't get away from using the global namespace!


      "One must learn from the bite of the fire to leave it alone." - Native American Proverb

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      • B billiam904

        I am a newbie to vc++. I did some C 15 years ago... but, normally, I'm a vb.net guy. However, my current job is VC++ and my boss wants me to place a class inside a .h and .cpp file that already has an existing class. I did this fine but when trying to define an instance of this class from another class, it seems invisible even though I have included the .h file. Here's my code: file1.h class Class1 { // definitions here }; class Class2 { // definitions here }; File1.cpp: #include "file1.h" Class1::SomeFunction() { } Class2::AnotherFunction() { } File 2.h #include "File1.h" class Class3 { Class2 cClass2; // not visible. }; Any ideas? Bill Dennis Orlando, FL

        D Offline
        D Offline
        David Crow
        wrote on last edited by
        #9

        I just put your three files into an existing project and it compiled fine. The problem must lie with code that has not been shown.


        "One must learn from the bite of the fire to leave it alone." - Native American Proverb

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        • D David Crow

          I just put your three files into an existing project and it compiled fine. The problem must lie with code that has not been shown.


          "One must learn from the bite of the fire to leave it alone." - Native American Proverb

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          A Offline
          Anonymous
          wrote on last edited by
          #10

          I am attempting to paste some code here but due to contract restrictions, I can't paste it all. sharewaredlg.h: #if !defined(AFX_SHAREWAREDLG_H__609C8E03_67C4_11D3_A859_00000E00ECA4__INCLUDED_) #define AFX_SHAREWAREDLG_H__609C8E03_67C4_11D3_A859_00000E00ECA4__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include "RegisterDlg.h" #include "WavRead.h" class CSharewareDlg : public CDialog { }; class CDemoAudio { private: CWavRead m_cWavRead; public: BYTE *ReadDemoIntoBuffer(); void PlayBuffer(BYTE *pDemoBuffer, WAVEHDR *hdrDemo, DWORD dwDataBufferSize); BYTE *GetDemoBuffer(); DWORD GetDemoSize(); protected: // variables DWORD dwOutDataSize; BYTE* m_pbyDemoBuffer; }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SHAREWAREDLG_H__609C8E03_67C4_11D3_A859_00000E00ECA4__INCLUDED_) SingleDlg.h: #if !defined(AFX_SINGLEDLG_H__B2588407_6984_11D1_A856_444553540000__INCLUDED_) #define AFX_SINGLEDLG_H__B2588407_6984_11D1_A856_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // Shareware stuff #include "SharewareDlg.h" struct THREADPARMS_RECORD { CWnd *pWnd; CSingleAlg *pckSingleAlg; CWavWrite *pWavWrite; CWavRecord *pWavRecord; // BD 10/05 ADDED PARM FOR CWAVREAD CWavRead *pWavRead; // BD 10/05 ADDED DEMO PARMS. CDemoAudio *pDemoAudio; // error here undefined class. BYTE *pbyDemoBuffer; int *pnRegLevel; // ========================= BYTE *pbyBuffer; int *pnBufferSize; CString *pstrCurFile; CString *pstrCurFilePath; CEvent *pEvent; CCriticalSection *pCriticalSection; int *pnStop; }; class CSingleDlg : public CDialog { protected: // Program variables CSingleAlg m_ckSingleAlg; CWavWrite m_cWavWrite; CWavRecord m_cWavRecord; CWavRead m_cWavRead; // =========DEMO==================== // Demo variables BD 10/05 CDemoAudio m_cDemoAudio; // Error here. m_cDemoAudio utilizing Undefined class. // ================================= //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SINGLEDLG_H__B2588407_6984_11D1_A856_444553540000__INCLUDED_)

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          • A Anonymous

            I am attempting to paste some code here but due to contract restrictions, I can't paste it all. sharewaredlg.h: #if !defined(AFX_SHAREWAREDLG_H__609C8E03_67C4_11D3_A859_00000E00ECA4__INCLUDED_) #define AFX_SHAREWAREDLG_H__609C8E03_67C4_11D3_A859_00000E00ECA4__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include "RegisterDlg.h" #include "WavRead.h" class CSharewareDlg : public CDialog { }; class CDemoAudio { private: CWavRead m_cWavRead; public: BYTE *ReadDemoIntoBuffer(); void PlayBuffer(BYTE *pDemoBuffer, WAVEHDR *hdrDemo, DWORD dwDataBufferSize); BYTE *GetDemoBuffer(); DWORD GetDemoSize(); protected: // variables DWORD dwOutDataSize; BYTE* m_pbyDemoBuffer; }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SHAREWAREDLG_H__609C8E03_67C4_11D3_A859_00000E00ECA4__INCLUDED_) SingleDlg.h: #if !defined(AFX_SINGLEDLG_H__B2588407_6984_11D1_A856_444553540000__INCLUDED_) #define AFX_SINGLEDLG_H__B2588407_6984_11D1_A856_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // Shareware stuff #include "SharewareDlg.h" struct THREADPARMS_RECORD { CWnd *pWnd; CSingleAlg *pckSingleAlg; CWavWrite *pWavWrite; CWavRecord *pWavRecord; // BD 10/05 ADDED PARM FOR CWAVREAD CWavRead *pWavRead; // BD 10/05 ADDED DEMO PARMS. CDemoAudio *pDemoAudio; // error here undefined class. BYTE *pbyDemoBuffer; int *pnRegLevel; // ========================= BYTE *pbyBuffer; int *pnBufferSize; CString *pstrCurFile; CString *pstrCurFilePath; CEvent *pEvent; CCriticalSection *pCriticalSection; int *pnStop; }; class CSingleDlg : public CDialog { protected: // Program variables CSingleAlg m_ckSingleAlg; CWavWrite m_cWavWrite; CWavRecord m_cWavRecord; CWavRead m_cWavRead; // =========DEMO==================== // Demo variables BD 10/05 CDemoAudio m_cDemoAudio; // Error here. m_cDemoAudio utilizing Undefined class. // ================================= //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SINGLEDLG_H__B2588407_6984_11D1_A856_444553540000__INCLUDED_)

            A Offline
            A Offline
            Anonymous
            wrote on last edited by
            #11

            It's *got* to be something in my SharewareDlg.h file because I moved my class to a separate file and it worked fine. Thanks. Bill Dennis

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            • D David Crow

              billiam904 wrote: Boss doesn;t want to use namespaces. Then don't tell him/her that you can't get away from using the global namespace!


              "One must learn from the bite of the fire to leave it alone." - Native American Proverb

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #12

              Wish I could. He wants me to do it the way he tells me to do it. Would I have to include the .NET framework if I use namespaces?

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              • A Anonymous

                It's *got* to be something in my SharewareDlg.h file because I moved my class to a separate file and it worked fine. Thanks. Bill Dennis

                J Offline
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                Jose Lamas Rios
                wrote on last edited by
                #13

                Check to see if you have a copy of SharewareDlg.h in some other directory in the include path. You might be adding your class in a different file than the one the compiler is picking. -- jlr http://jlamas.blogspot.com/[^]

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                • J Jose Lamas Rios

                  Check to see if you have a copy of SharewareDlg.h in some other directory in the include path. You might be adding your class in a different file than the one the compiler is picking. -- jlr http://jlamas.blogspot.com/[^]

                  A Offline
                  A Offline
                  Anonymous
                  wrote on last edited by
                  #14

                  I fixed the problem by moving my class to the very beginning of SharewareDlg.h before the if !defined statement. Thanks, guys.

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                  • L Lost User

                    Wish I could. He wants me to do it the way he tells me to do it. Would I have to include the .NET framework if I use namespaces?

                    D Offline
                    D Offline
                    David Crow
                    wrote on last edited by
                    #15

                    Bill Dennis wrote: Would I have to include the .NET framework if I use namespaces? No. Namespaces have nothing to do with the .NET framework. It's just the name of a declarative region in your code. All programs use (or have use of) the global namespace. If you use STL, you will see references to the std namespace.


                    "One must learn from the bite of the fire to leave it alone." - Native American Proverb

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                    • A Anonymous

                      I fixed the problem by moving my class to the very beginning of SharewareDlg.h before the if !defined statement. Thanks, guys.

                      J Offline
                      J Offline
                      Jose Lamas Rios
                      wrote on last edited by
                      #16

                      Anonymous wrote: I fixed the problem by moving my class to the very beginning of SharewareDlg.h before the if !defined statement. I think you fixed the symptom, not the problem... :) Anonymous wrote: Thanks, guys. You're welcome. -- jlr http://jlamas.blogspot.com/[^]

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