What does this code snippet mean?
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I am trying to port a C++ code project to C#. I am stuck on this code snippet. Can you please tell me what the DWORD RESERVED[2] means in the following struct? I have never seen anything like it before. It looks like a mixture of number and array. struct TRAYDATA { HWND hwnd; UINT uID; UINT uCallbackMessage; DWORD Reserved[2]; HICON hIcon; };
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I am trying to port a C++ code project to C#. I am stuck on this code snippet. Can you please tell me what the DWORD RESERVED[2] means in the following struct? I have never seen anything like it before. It looks like a mixture of number and array. struct TRAYDATA { HWND hwnd; UINT uID; UINT uCallbackMessage; DWORD Reserved[2]; HICON hIcon; };
Two
DWORD
s, nothing more than that or a 8-byte buffer just taking up space. Peace! -=- James
If you think it costs a lot to do it right, just wait until you find out how much it costs to do it wrong!
Avoid driving a vehicle taller than you and remember that Professional Driver on Closed Course does not mean your Dumb Ass on a Public Road!
DeleteFXPFiles & CheckFavorites (Please rate this post!) -
Two
DWORD
s, nothing more than that or a 8-byte buffer just taking up space. Peace! -=- James
If you think it costs a lot to do it right, just wait until you find out how much it costs to do it wrong!
Avoid driving a vehicle taller than you and remember that Professional Driver on Closed Course does not mean your Dumb Ass on a Public Road!
DeleteFXPFiles & CheckFavorites (Please rate this post!)