Reorganize directories project
-
Hello, I asked this question in visual studio forum too. Is it possible to move the obj directory ? (like VC++ project) I would like to have three different directories (on the same root) : - binaries - source code - temporary (obj) I see where are these options in VC++ project settings, but not in VC# project. Thank you Freg.
-
Hello, I asked this question in visual studio forum too. Is it possible to move the obj directory ? (like VC++ project) I would like to have three different directories (on the same root) : - binaries - source code - temporary (obj) I see where are these options in VC++ project settings, but not in VC# project. Thank you Freg.
Hi All what i can tell you ( in case if i understand you ) in the "Solution Explorer" Right click the project you are working on and highlight "Add" --> "New Folder" and Give your folder a name say "Sourc Code" and drag and drop your files into this new folder. Now you have a folder contain all of your source code then right click your project once again click "Properties" and from the "Configuration" comboBox select first "Debug" and in the treeview select "Configuration Properties" -->"Build" under "Ouputs" in the listview Change the ouput path to say "binaries\Debug" repeat it with the "Release" change it to "binaries\Release" Now you do have 1) Source Code Folder 2) binaries Folder as for the obj folder leave it as it is Ahmad Shaban
-
Hi All what i can tell you ( in case if i understand you ) in the "Solution Explorer" Right click the project you are working on and highlight "Add" --> "New Folder" and Give your folder a name say "Sourc Code" and drag and drop your files into this new folder. Now you have a folder contain all of your source code then right click your project once again click "Properties" and from the "Configuration" comboBox select first "Debug" and in the treeview select "Configuration Properties" -->"Build" under "Ouputs" in the listview Change the ouput path to say "binaries\Debug" repeat it with the "Release" change it to "binaries\Release" Now you do have 1) Source Code Folder 2) binaries Folder as for the obj folder leave it as it is Ahmad Shaban
-
Ok, Thank you, so these is no solution to move 'obj' directory :( I'll be careful when I save my source code files to not add obj directory in SVN.
Hi Actually i'm not sure !! Ahmad Shaban
-
Ok, Thank you, so these is no solution to move 'obj' directory :( I'll be careful when I save my source code files to not add obj directory in SVN.
fregolo52 wrote:
I'll be careful when I save my source code files to not add obj directory in SVN.
If your concern is including temp files in subversion, when first importing the source code. What I do normally is clean up the tree first import then go back on my way coding. If you’re commiting code into the repository it should only mark the files for updating that already exist in the repository. If you want to add new files just parse through the list manually and make the check mark next to the file. When pushing code back to the repository you can also right click on files, and chose to exclude them based on file extension. Hope that helps.
-- modified at 5:51 Wednesday 22nd March, 2006
-
fregolo52 wrote:
I'll be careful when I save my source code files to not add obj directory in SVN.
If your concern is including temp files in subversion, when first importing the source code. What I do normally is clean up the tree first import then go back on my way coding. If you’re commiting code into the repository it should only mark the files for updating that already exist in the repository. If you want to add new files just parse through the list manually and make the check mark next to the file. When pushing code back to the repository you can also right click on files, and chose to exclude them based on file extension. Hope that helps.
-- modified at 5:51 Wednesday 22nd March, 2006