Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. Database & SysAdmin
  3. System Admin
  4. Windows 2K Compalibility

Windows 2K Compalibility

Scheduled Pinned Locked Moved System Admin
c++sysadminquestion
2 Posts 2 Posters 10 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • L Offline
    L Offline
    Lost User
    wrote on last edited by
    #1

    Hi, We are developing an application in Visual C++ 6.0 with MFC 4.0. The development will be carried out on Win 95 and the deployment on Win 2000. We would like to know if there are any problems that we might face while doing this transition. If anyone has done something of this sort before, could you please get back to me? Also are there any problems in using MFC 4.0 on Windows 2000? Thanks in advance, Chinmay

    E 1 Reply Last reply
    0
    • L Lost User

      Hi, We are developing an application in Visual C++ 6.0 with MFC 4.0. The development will be carried out on Win 95 and the deployment on Win 2000. We would like to know if there are any problems that we might face while doing this transition. If anyone has done something of this sort before, could you please get back to me? Also are there any problems in using MFC 4.0 on Windows 2000? Thanks in advance, Chinmay

      E Offline
      E Offline
      Erik Funkenbusch
      wrote on last edited by
      #2

      MFC 4? VC6 comes with MFC 4.21 (though it's called MFC42.dll) Your primary problems with this approach depend on what kind of work you're doing. In most cases, you'll be ok. If it works on Win95, it will probably work on 2000 as long as it's not a Win95 specific API (the SDK mentions these). Usually you have trouble going the other way. Developing on NT and porting to 95, since 95 has many limitations on things which are not limited under NT/2000.

      1 Reply Last reply
      0
      Reply
      • Reply as topic
      Log in to reply
      • Oldest to Newest
      • Newest to Oldest
      • Most Votes


      • Login

      • Don't have an account? Register

      • Login or register to search.
      • First post
        Last post
      0
      • Categories
      • Recent
      • Tags
      • Popular
      • World
      • Users
      • Groups