What tools do you use for designing software?
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When you already have your project figured out and you are at the stage where you need to start planning exactly how you are going to develop the software what tools do you find the most useful?
pencil and paper.
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When you already have your project figured out and you are at the stage where you need to start planning exactly how you are going to develop the software what tools do you find the most useful?
fingers and keyboard
image processing toolkits | batch image processing | blogging
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When you already have your project figured out and you are at the stage where you need to start planning exactly how you are going to develop the software what tools do you find the most useful?
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When you already have your project figured out and you are at the stage where you need to start planning exactly how you are going to develop the software what tools do you find the most useful?
A Samsung Q1 Ultra Mobile PC and my right index finger - I wish :sigh:
Regards, Nish
Nish’s thoughts on MFC, C++/CLI and .NET (my blog)
Currently working on C++/CLI in Action for Manning Publications. (*Sample chapter available online*) -
When you already have your project figured out and you are at the stage where you need to start planning exactly how you are going to develop the software what tools do you find the most useful?
Our last major project we used Enterprise Architect, our next one I'm going to use pencil and paper. We started with EA and after development started we found it was just too time consuming to keep the model up to date and in the end irrelevant. In the project there are about 300 objects but there is only really about 15 completely different *types* so it was a lot of work for little gain since all I really needed to know to code it was to take a prototype of each type of object then copy, paste and modify as appropriate. I also learned over the course of the project the value of being super consistent with naming and types of properties for each object. In the end it's best to identify rough groupings of objects by type and the properties they will have in common then go from there. Paper (well word processor or simple database) is just easier all around.
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pencil and paper.
digital man wrote:
pencil
Bah! Real men use pens. :-D
-- They don't really want you to play "Freebird". They're just heckling you!
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When you already have your project figured out and you are at the stage where you need to start planning exactly how you are going to develop the software what tools do you find the most useful?
What is this design that you speak of?
-- They don't really want you to play "Freebird". They're just heckling you!
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What is this design that you speak of?
-- They don't really want you to play "Freebird". They're just heckling you!
Joergen Sigvardsson wrote:
What is this design that you speak of?
The Grand Design.
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Joergen Sigvardsson wrote:
What is this design that you speak of?
The Grand Design.
Ah, that design. I was sure I had it a couple of times, but nay... :(
-- They don't really want you to play "Freebird". They're just heckling you!
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Our last major project we used Enterprise Architect, our next one I'm going to use pencil and paper. We started with EA and after development started we found it was just too time consuming to keep the model up to date and in the end irrelevant. In the project there are about 300 objects but there is only really about 15 completely different *types* so it was a lot of work for little gain since all I really needed to know to code it was to take a prototype of each type of object then copy, paste and modify as appropriate. I also learned over the course of the project the value of being super consistent with naming and types of properties for each object. In the end it's best to identify rough groupings of objects by type and the properties they will have in common then go from there. Paper (well word processor or simple database) is just easier all around.
John Cardinal wrote:
In the project there are about 300 objects but there is only really about 15 completely different *types* so it was a lot of work for little gain since all I really needed to know to code it was to take a prototype of each type of object then copy, paste and modify as appropriate.
Copy-and-paste programming without being ashamed? :suss:
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digital man wrote:
pencil
Bah! Real men use pens. :-D
-- They don't really want you to play "Freebird". They're just heckling you!
Joergen Sigvardsson wrote:
Bah! Real men use pens.
Bah! REAL men use chisels so the design is done right the first time and lasts, thus the expression, "written in stone." ;P
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
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Joergen Sigvardsson wrote:
Bah! Real men use pens.
Bah! REAL men use chisels so the design is done right the first time and lasts, thus the expression, "written in stone." ;P
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
BAh! The really real men gnaw their designs into the hides taken from yesterdays game!
-- They don't really want you to play "Freebird". They're just heckling you!
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John Cardinal wrote:
In the project there are about 300 objects but there is only really about 15 completely different *types* so it was a lot of work for little gain since all I really needed to know to code it was to take a prototype of each type of object then copy, paste and modify as appropriate.
Copy-and-paste programming without being ashamed? :suss:
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digital man wrote:
pencil
Bah! Real men use pens. :-D
-- They don't really want you to play "Freebird". They're just heckling you!
That reminds me of a note my office-mate hung on our wall. "Real men test online" Our supervisor always looked at it with a bit of concern.
BW
Quick to judge, quick to anger, slow to understand.
Ignorance and prejudice and fear walk hand in hand.
-- Neil Peart -
BAh! The really real men gnaw their designs into the hides taken from yesterdays game!
-- They don't really want you to play "Freebird". They're just heckling you!
Joergen Sigvardsson wrote:
The really real men gnaw their designs into the hides taken from yesterdays game!
hah! that is "old school" REALLY new real men redesign their own DNA and pass the code on to their children to write the designs for them! ;P (this has all the earmarks of an endless argument) :laugh:
_________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)
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BAh! The really real men gnaw their designs into the hides taken from yesterdays game!
-- They don't really want you to play "Freebird". They're just heckling you!
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pencil and paper.
I agree with that. I get through about half a dozen large bound pads every year with diagrams, notes, ideas, etc. It is so much easier (and more logicial IMO) to get a design worked out with pencil and paper and then translate it onto a computer than it is to think with a keyboard. But, amazingly, I have never had to sharpen my pencil in almost two years. I honestly do not know how that works, but it still writes with a good point. * * if anyone can shed some light on this mystery I would greatly appreciate it! And no it is not a Biro! :rolleyes: Where ideas need to be shared during design I fall back on whiteboards. I have a big one on the wall above my desk and two smaller ones (18x24 inches) that I keep behind my desk and hand out when something portable is needed. They give you the freedom and immediacy of paper with the convienience of an undo 'feature'.
Ðavid Wulff What kind of music should programmers listen to?
Join the Code Project Last.fm group | dwulff
I'm so gangsta I eat cereal without the milk -
When you already have your project figured out and you are at the stage where you need to start planning exactly how you are going to develop the software what tools do you find the most useful?
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I agree with that. I get through about half a dozen large bound pads every year with diagrams, notes, ideas, etc. It is so much easier (and more logicial IMO) to get a design worked out with pencil and paper and then translate it onto a computer than it is to think with a keyboard. But, amazingly, I have never had to sharpen my pencil in almost two years. I honestly do not know how that works, but it still writes with a good point. * * if anyone can shed some light on this mystery I would greatly appreciate it! And no it is not a Biro! :rolleyes: Where ideas need to be shared during design I fall back on whiteboards. I have a big one on the wall above my desk and two smaller ones (18x24 inches) that I keep behind my desk and hand out when something portable is needed. They give you the freedom and immediacy of paper with the convienience of an undo 'feature'.
Ðavid Wulff What kind of music should programmers listen to?
Join the Code Project Last.fm group | dwulff
I'm so gangsta I eat cereal without the milkDavid Wulff wrote:
But, amazingly, I have never had to sharpen my pencil in almost two years. I honestly do not know how that works, but it still writes with a good point.
Theories:
- You aren't pressing hard enough...
- You're using the eraser end. The sketches are all in your head...
- You have a secret admirer, who thinks that pencil sharpening is the way to your good graces...
- "Pencil gnomes" (call an exterminator, they spread disease...)
- It's just a hard pencil. #2's generally wear fairly quickly, but if you don't mind lighter marks a harder lead will last longer.
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It appears that everybody is under the impression that I approve of the documentation. You probably also blame Ken Burns for supporting slavery.
--Raymond Chen on MSDN