Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. General Programming
  3. C#
  4. Integrating C# and OpenGl

Integrating C# and OpenGl

Scheduled Pinned Locked Moved C#
csharpgraphicsgame-devtutorial
2 Posts 2 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • A Offline
    A Offline
    a_david123
    wrote on last edited by
    #1

    Dear All Regards How to use OpenGl with C# ,Please explain in detail. Thanks. David

    david

    B 1 Reply Last reply
    0
    • A a_david123

      Dear All Regards How to use OpenGl with C# ,Please explain in detail. Thanks. David

      david

      B Offline
      B Offline
      blackjack2150
      wrote on last edited by
      #2

      Use Tao. It's a framework written by the Mono project guys which implements the original opengGl functions in .NET. http://www.taoframework.com/[^]

      1 Reply Last reply
      0
      Reply
      • Reply as topic
      Log in to reply
      • Oldest to Newest
      • Newest to Oldest
      • Most Votes


      • Login

      • Don't have an account? Register

      • Login or register to search.
      • First post
        Last post
      0
      • Categories
      • Recent
      • Tags
      • Popular
      • World
      • Users
      • Groups