3D Triangulation implementation in .NET (C#, C++)
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Hello! I'm looking for not commercial (public domain, open source, free for academic use, etc..) implementation of 3D triangulation or 3D convex hull written for .NET platform (preferably C#, C++). Can anyone give me some pointers? I'm about rewriting JAVA implementation based on J. O'Rourke original C code, but maybe someone did it already? TIA PS Google didn't helped me yet, still searching... PS2 I posted on Mathematics and Algorithms forum, but no answer yet..
Communism doesn't work because people like to own stuff. Frank Zappa
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Hello! I'm looking for not commercial (public domain, open source, free for academic use, etc..) implementation of 3D triangulation or 3D convex hull written for .NET platform (preferably C#, C++). Can anyone give me some pointers? I'm about rewriting JAVA implementation based on J. O'Rourke original C code, but maybe someone did it already? TIA PS Google didn't helped me yet, still searching... PS2 I posted on Mathematics and Algorithms forum, but no answer yet..
Communism doesn't work because people like to own stuff. Frank Zappa