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Playing games over internet with WPF apps?

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questioncsharpwpfgame-devsysadmin
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  • M Offline
    M Offline
    mittalpa
    wrote on last edited by
    #1

    Hi I am trying to develop a multi player game over the internet. A 2 to 4 players game in WPF. 1. Since I want to make it available via browser also at some point, is "WPF-Browser Application" a good choice? 2. What approach I can follow to maintain the connectivity between players? Peer to peer or do I need to maintain a server in between all players? 3. How can I transfer the information across all instances and maintain data state? Please advise. thanks PJ

    Follow your goals, Means will follow you ---Gandhi---

    M N 2 Replies Last reply
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    • M mittalpa

      Hi I am trying to develop a multi player game over the internet. A 2 to 4 players game in WPF. 1. Since I want to make it available via browser also at some point, is "WPF-Browser Application" a good choice? 2. What approach I can follow to maintain the connectivity between players? Peer to peer or do I need to maintain a server in between all players? 3. How can I transfer the information across all instances and maintain data state? Please advise. thanks PJ

      Follow your goals, Means will follow you ---Gandhi---

      M Offline
      M Offline
      Mark Salsbery
      wrote on last edited by
      #2

      If you use peer-to-peer, at least one player in every peer-to-peer pair is going to need to be a "server" to esatablish a connection... Do you want users to have to configure firewalls and or HTTP servers (or similar) just to play the game? I would think a server would make items 2 and 3 much easier on the users. Using an HTTP server is best, since most machines are configured to allow internet access. And .NET makes it easy to implement such servers.

      Mark Salsbery Microsoft MVP - Visual C++ :java:

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      • M mittalpa

        Hi I am trying to develop a multi player game over the internet. A 2 to 4 players game in WPF. 1. Since I want to make it available via browser also at some point, is "WPF-Browser Application" a good choice? 2. What approach I can follow to maintain the connectivity between players? Peer to peer or do I need to maintain a server in between all players? 3. How can I transfer the information across all instances and maintain data state? Please advise. thanks PJ

        Follow your goals, Means will follow you ---Gandhi---

        N Offline
        N Offline
        nagisetty1
        wrote on last edited by
        #3

        hi till this is WPF is windows. u can use silverlight applications for develop applications regarding game applications. Thanks & Regards Nagi Setty A

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