It's time to start on a new project.
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When it starts to get cold out, I get the urge to write software, and I also get the urge to learn everything I can about software development. I want to create something real, not a little demo program demonstrating some algorithm or new technique. I am thinking about building an economy simulation game, nothing real fancy. It won't have any graphics to write home about, mostly just lines, textured blocks, purely 2d. I have some good ideas, I've been thinking about it for a while. I won't disclose too many details. The thing is though, I want to make some money. My goal is to make 100 dollars (a modest goal) somehow. Any ideas on how to do that? I doubt it will be a worthy enough game for people to pay money to download.
Invisible Empire: A New World Order Defined (High Quality 2:14:01)[^] Watch the Fall of the Republic (High Quality 2:24:19)[^] The Truthbox[^]
Create an account to freelancer.com and knock yourself out. You just need to outbid other developers