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  3. The game "Programmer" Fact or Fiction?

The game "Programmer" Fact or Fiction?

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  • S Slacker007

    I just realized that your sig format is very similar to JSOP's. You aren't one in the same are you? ;)

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    ely_bob
    wrote on last edited by
    #21

    Nope.. and proud of it... :laugh:

    I'd blame it on the Brain farts.. But let's be honest, it really is more like a Methane factory between my ears some days then it is anything else...
    -----
    "The conversations he was having with himself were becoming ominous."-.. On the radio...

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    • F Flynn Arrowstarr Regular Schmoe

      There are definitely a lot of game engines/middleware out there. CriWare, Rendersoft, Unreal Engine, Crytek, Havok, etc. Nothing like firing up a game on the console or PC and sitting through several screens of the logos. One game I have for the PS3 has at least 6 such screens (rendering engines, physics engines, audio libraries) before you actually get to the title screen for the game. Sometimes you can skip past them with the Start button, but others force you to sit through them. It does seem like the work is all art, sound and other asset development at times. However, there is still significant development done on the average game. Still have to build the actual game engine that can talk to the middleware, develop the event scripting, and such. As you probably are aware. :) What type of game are you building? I have a soft spot for the old CRPGs along the lines of Wizardry and Ultima. I've had some ideas along those lines (a souped up version of The Bard's Tale Construction Set would be awesome, heh), but I don't have the development skills to do it myself. *sigh* Flynn

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      ely_bob
      wrote on last edited by
      #22

      Flynn Arrowstarr / Regular Schmoe wrote:

      (a souped up version of The Bard's Tale Construction Set would be awesome, heh),

      Sorta.... I did like that one... The long term idea is massive, but I'm starting out with something "small" enough that I can complete it, but large enough that it will be something people will want to play... Currently using XNA, so you should expect to see me posting in the subject from time to time. Basically I'm going for a first person RPG (as best as i can) we'll see where it will go from there... there will be some "town management" type stuff, but mostly killing of goblins.

      I'd blame it on the Brain farts.. But let's be honest, it really is more like a Methane factory between my ears some days then it is anything else...
      -----
      "The conversations he was having with himself were becoming ominous."-.. On the radio...

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