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  3. Where to post my real question?

Where to post my real question?

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questionjavasysadminperformancehelp
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  • E Offline
    E Offline
    Expert Coming
    wrote on last edited by
    #1

    So I am looking around the site trying to find the proper forum for asking a programming related question that isn't language specific... I will do the work on actual implementation, I just can't seem to figure out how to implement it. Where would I post a question that is something like 'How do code this to do this as this happens?'? My actual question is this: I am coding a 2D Tile Based Scroller in Java. When I first started this project I was going to make it a screen-by-screen scroller, but now I want to make it tile-by-tile (the character stays in the middle of the screen and the world scrolls under you). The problem I am facing is this is a client/server setting, so I need to server to be able to constantly send pieces of the map to the client, but I can't wrap my head around how the client should store and parse out this data. When it was just map by map I could have the map in memory and it was of fixed size, now the map size will constantly change and just the viewing size of it will be static. Where should I post that question? :P

    The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

    M L A P 5 Replies Last reply
    0
    • E Expert Coming

      So I am looking around the site trying to find the proper forum for asking a programming related question that isn't language specific... I will do the work on actual implementation, I just can't seem to figure out how to implement it. Where would I post a question that is something like 'How do code this to do this as this happens?'? My actual question is this: I am coding a 2D Tile Based Scroller in Java. When I first started this project I was going to make it a screen-by-screen scroller, but now I want to make it tile-by-tile (the character stays in the middle of the screen and the world scrolls under you). The problem I am facing is this is a client/server setting, so I need to server to be able to constantly send pieces of the map to the client, but I can't wrap my head around how the client should store and parse out this data. When it was just map by map I could have the map in memory and it was of fixed size, now the map size will constantly change and just the viewing size of it will be static. Where should I post that question? :P

      The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

      M Offline
      M Offline
      Maximilien
      wrote on last edited by
      #2

      Expert Coming wrote:

      Java

      Java forum.

      Watched code never compiles.

      E 1 Reply Last reply
      0
      • M Maximilien

        Expert Coming wrote:

        Java

        Java forum.

        Watched code never compiles.

        E Offline
        E Offline
        Expert Coming
        wrote on last edited by
        #3

        But it isn't Java specific. It is more of an Appication Design thing...

        The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

        1 Reply Last reply
        0
        • E Expert Coming

          So I am looking around the site trying to find the proper forum for asking a programming related question that isn't language specific... I will do the work on actual implementation, I just can't seem to figure out how to implement it. Where would I post a question that is something like 'How do code this to do this as this happens?'? My actual question is this: I am coding a 2D Tile Based Scroller in Java. When I first started this project I was going to make it a screen-by-screen scroller, but now I want to make it tile-by-tile (the character stays in the middle of the screen and the world scrolls under you). The problem I am facing is this is a client/server setting, so I need to server to be able to constantly send pieces of the map to the client, but I can't wrap my head around how the client should store and parse out this data. When it was just map by map I could have the map in memory and it was of fixed size, now the map size will constantly change and just the viewing size of it will be static. Where should I post that question? :P

          The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

          L Offline
          L Offline
          Luc Pattyn
          wrote on last edited by
          #4

          Graphics. As there is no Game forum. :)

          Luc Pattyn [Forum Guidelines] [Why QA sucks] [My Articles] Nil Volentibus Arduum

          Please use <PRE> tags for code snippets, they preserve indentation, improve readability, and make me actually look at the code.

          E 1 Reply Last reply
          0
          • L Luc Pattyn

            Graphics. As there is no Game forum. :)

            Luc Pattyn [Forum Guidelines] [Why QA sucks] [My Articles] Nil Volentibus Arduum

            Please use <PRE> tags for code snippets, they preserve indentation, improve readability, and make me actually look at the code.

            E Offline
            E Offline
            Expert Coming
            wrote on last edited by
            #5

            Hmm... So while looking for the Graphics forum, I see that right above it, seems to be the perfect place for this question...

            The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

            1 Reply Last reply
            0
            • E Expert Coming

              So I am looking around the site trying to find the proper forum for asking a programming related question that isn't language specific... I will do the work on actual implementation, I just can't seem to figure out how to implement it. Where would I post a question that is something like 'How do code this to do this as this happens?'? My actual question is this: I am coding a 2D Tile Based Scroller in Java. When I first started this project I was going to make it a screen-by-screen scroller, but now I want to make it tile-by-tile (the character stays in the middle of the screen and the world scrolls under you). The problem I am facing is this is a client/server setting, so I need to server to be able to constantly send pieces of the map to the client, but I can't wrap my head around how the client should store and parse out this data. When it was just map by map I could have the map in memory and it was of fixed size, now the map size will constantly change and just the viewing size of it will be static. Where should I post that question? :P

              The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

              L Offline
              L Offline
              Luc Pattyn
              wrote on last edited by
              #6

              A similar question was asked here[^], however the dude considered it wise to remove the question, the rest of the thread is still intact though. :)

              Luc Pattyn [Forum Guidelines] [Why QA sucks] [My Articles] Nil Volentibus Arduum

              Please use <PRE> tags for code snippets, they preserve indentation, improve readability, and make me actually look at the code.

              E 1 Reply Last reply
              0
              • L Luc Pattyn

                A similar question was asked here[^], however the dude considered it wise to remove the question, the rest of the thread is still intact though. :)

                Luc Pattyn [Forum Guidelines] [Why QA sucks] [My Articles] Nil Volentibus Arduum

                Please use <PRE> tags for code snippets, they preserve indentation, improve readability, and make me actually look at the code.

                E Offline
                E Offline
                Expert Coming
                wrote on last edited by
                #7

                Well, I already have got it to a pretty decent engine. It was started in an attempt to make an MMORPG. It has come a long way. But as of right now, it IS a playable game. The character can move around, monsters are implemented with all their AI glory. This is just a design change, a MAJOR design change. Right now I have small maps that load when the player hits the edge of the screen, and then they jump to the next maps edge of the screen. I no longer want that feel, but I can't figure out how to stream pieces of a much larger map to the client. Anyway, thanks for the help, I posted the question in the Design and Architechure forum if anyone wishes to help me figure this out.

                The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

                1 Reply Last reply
                0
                • E Expert Coming

                  So I am looking around the site trying to find the proper forum for asking a programming related question that isn't language specific... I will do the work on actual implementation, I just can't seem to figure out how to implement it. Where would I post a question that is something like 'How do code this to do this as this happens?'? My actual question is this: I am coding a 2D Tile Based Scroller in Java. When I first started this project I was going to make it a screen-by-screen scroller, but now I want to make it tile-by-tile (the character stays in the middle of the screen and the world scrolls under you). The problem I am facing is this is a client/server setting, so I need to server to be able to constantly send pieces of the map to the client, but I can't wrap my head around how the client should store and parse out this data. When it was just map by map I could have the map in memory and it was of fixed size, now the map size will constantly change and just the viewing size of it will be static. Where should I post that question? :P

                  The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

                  A Offline
                  A Offline
                  AspDotNetDev
                  wrote on last edited by
                  #8

                  When in doubt, Quick Answers.

                  [Forum Guidelines]

                  L 1 Reply Last reply
                  0
                  • A AspDotNetDev

                    When in doubt, Quick Answers.

                    [Forum Guidelines]

                    L Offline
                    L Offline
                    Luc Pattyn
                    wrote on last edited by
                    #9

                    :laugh: :laugh:

                    Luc Pattyn [Forum Guidelines] [Why QA sucks] [My Articles] Nil Volentibus Arduum

                    Please use <PRE> tags for code snippets, they preserve indentation, improve readability, and make me actually look at the code.

                    1 Reply Last reply
                    0
                    • E Expert Coming

                      So I am looking around the site trying to find the proper forum for asking a programming related question that isn't language specific... I will do the work on actual implementation, I just can't seem to figure out how to implement it. Where would I post a question that is something like 'How do code this to do this as this happens?'? My actual question is this: I am coding a 2D Tile Based Scroller in Java. When I first started this project I was going to make it a screen-by-screen scroller, but now I want to make it tile-by-tile (the character stays in the middle of the screen and the world scrolls under you). The problem I am facing is this is a client/server setting, so I need to server to be able to constantly send pieces of the map to the client, but I can't wrap my head around how the client should store and parse out this data. When it was just map by map I could have the map in memory and it was of fixed size, now the map size will constantly change and just the viewing size of it will be static. Where should I post that question? :P

                      The best way to accelerate a Macintosh is at 9.8m/sec² - Marcus Dolengo

                      P Offline
                      P Offline
                      PaulPrice
                      wrote on last edited by
                      #10

                      gamedev.net?

                      Just racking up the postings

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