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  3. source code check ins

source code check ins

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  • R Rutvik Dave

    Branches are easy to create, very easy... the problem is Merging which almost all the SVN / CVS lacks (It's the design flaw). and it requires lot of manual work. :)

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    Albert Holguin
    wrote on last edited by
    #21

    I use svn... Once you get the hang of doing merges... Not very hard at all...

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    • N Nish Nishant

      Your ol-tag is screwed up. Intentional? :~

      Regards, Nish


      My technology blog: voidnish.wordpress.com

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      Rutvik Dave
      wrote on last edited by
      #22

      looks like bug to me, if you are on the post above and press ctrl + ->, they are messed up but if you are on the post below and press ctrl + <-, then looks ok.

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      • K Kschuler

        We do have other methods of backup in case a machine crashes. But you have a point. It's probably a lot easier to recover from some kind of failure if you use those features in your source control instead.

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        Albert Holguin
        wrote on last edited by
        #23

        Plus if you use multiple machines, it is way easier and faster to move your source around.... Since once you've done the initial checheckout, you just have to update from the repository (get changes instead of whole thing).

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        • R Rama Krishna Vavilala

          When using centralized SCS (TFS, SourceSafe, SVN) I normally checkin after a unit of work has been completed. This is basically a small feature or a fix. When using distributed SCS (GIT and mercurial), I check in as often as I can sometimes even after modification of a single file. Of course, I push it to the centralized build server only after a unit has been completed.

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          Glenn Dawson
          wrote on last edited by
          #24

          If you're using TFS, you can shelve your changes.

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          • R Rutvik Dave

            looks like bug to me, if you are on the post above and press ctrl + ->, they are messed up but if you are on the post below and press ctrl + <-, then looks ok.

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            AspDotNetDev
            wrote on last edited by
            #25

            Define "messed up" and "ok". I know that IE has a bug where OL items will all get a value of 0 and interacting with the page a bit will restore the numbers to their correct values.

            Somebody in an online forum wrote:

            INTJs never really joke. They make a point. The joke is just a gift wrapper.

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            • P Paul M Watt

              We have used IBM Rational Unified Change Management, which is very overwhelming at first, and a bit heavy on process. In a large organization, I think it's the only way to go. Each developer gets their own "view" of the source. I can check-out and check-in my source all I want in my view. After I am done developing, testing I "deliver" to the integration stream that everyone on my team is working on for the current project. Before I finalize the delivery, I can actually build from the integration stream to verify that I didn't break the build. If anyone tries to update their source during that period, they will get the code at the point before I deliver. If I find I have made a mistake, I can easily back-out the check-in, and try again once I have resolved the issue. Finally, the changes from the integration stream can be delivered up the chain to the base stream.

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              PIEBALDconsult
              wrote on last edited by
              #26

              Paul Watt wrote:

              Rational Unified Change Management

              I think I need to rename the app I'm working on to "Free Unified Change Keeper". :cool:

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              • J Jim Crafton

                I have a "friend", whose working on a project implemented in a coffee flavored language. My friend has observed that the project has an extreme rate of checkins - update once, and 10-15 minnutes later there will frequently be 20 or 30 more updates to grab. Making my friend think that the project has people checking in whenever they save a file. A side effect seems to be that you can update, have a broken build, report it as broken, only to have the "fix" mysteriously checked in while you're emailing the problem in. Another update, and the build is "fixed". Has anyone else heard of this? How often do you check in?

                ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                RaviBeeR Offline
                RaviBeeR Offline
                RaviBee
                wrote on last edited by
                #27

                Jim Crafton wrote:

                the project has people checking in whenever they save a file.

                That seems wrong on so many fronts. IMHO, a checkin should reflect a bug fix or a (partial or complete) feature implementation.  The important thing is, a checkin should be revertable without breaking the build or run-time functionality.  We use TFS's shelveset feature all the time, allowing us to preserve (and share for code-review) partially completed pieces of work without fear of losing data or corrupting the codebase. Looks like some (gently proffered) developer education is appropriate. :) /ravi

                My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

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                • RaviBeeR RaviBee

                  Jim Crafton wrote:

                  the project has people checking in whenever they save a file.

                  That seems wrong on so many fronts. IMHO, a checkin should reflect a bug fix or a (partial or complete) feature implementation.  The important thing is, a checkin should be revertable without breaking the build or run-time functionality.  We use TFS's shelveset feature all the time, allowing us to preserve (and share for code-review) partially completed pieces of work without fear of losing data or corrupting the codebase. Looks like some (gently proffered) developer education is appropriate. :) /ravi

                  My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

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                  Jim Crafton
                  wrote on last edited by
                  #28

                  Yes, that's what my friend thought as well. Unfortunately he's not in a position to do anything about it, just make the best of the situation and move on.

                  ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                  • J Jim Crafton

                    I have a "friend", whose working on a project implemented in a coffee flavored language. My friend has observed that the project has an extreme rate of checkins - update once, and 10-15 minnutes later there will frequently be 20 or 30 more updates to grab. Making my friend think that the project has people checking in whenever they save a file. A side effect seems to be that you can update, have a broken build, report it as broken, only to have the "fix" mysteriously checked in while you're emailing the problem in. Another update, and the build is "fixed". Has anyone else heard of this? How often do you check in?

                    ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                    Rage
                    wrote on last edited by
                    #29

                    Jim Crafton wrote:

                    How often do you check in?

                    It depends where. What you describe looks like two problems in one. First, everybody seems to be working in the same branch. Second, people are using check ins as save operations ( unless there are 50,000 programmers in the company, in which case 100 changes / hour is not uncommon). The repository architecture plays a very important role in the check-in process. If the integrator did not think out his repository structure well ( numbers of branches, dependencies, ...), you can end-up needing ten times more time to achieve the same task; this is something that is frequently forgotten when a project starts, because at that point of time, there is little code and little dependencies. And once it grows, it is to complicated too re-engineer, and that's how you end up in the situation you've described. The *good* frequency of check-in depends on a lot of parameters. When you are working alone on a branch on some not so important change with a good back-up system (SecondCopy...), you don't check in as often as if you work on an important big fix on the main trunk without back-up at all. Breaking the build is usually never a good idea, since others could use your broken code as a base, and the nightly build and unit testing would all fail. But if you are alone in your branch and want to save your work before going home, and it does not compile, why not do it ? Configuration management is almost never taught in school, although being a very basic knowledge of project management and software development... :^)

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                    • A Albert Holguin

                      I use svn... Once you get the hang of doing merges... Not very hard at all...

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                      Rutvik Dave
                      wrote on last edited by
                      #30

                      Albert Holguin wrote:

                      Not very hard at all...

                      Yes, but it is waste of time. If you have to decide what needs to be there, and what is old, then why you need the source control, you can use a shared network location. right ? and this gets very time consuming if you are working on a large project with many teams, and some guys are offshore. instead DVCS does this automagically. you can even check-in your code without any network/internet connection.

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                      • A AspDotNetDev

                        Define "messed up" and "ok". I know that IE has a bug where OL items will all get a value of 0 and interacting with the page a bit will restore the numbers to their correct values.

                        Somebody in an online forum wrote:

                        INTJs never really joke. They make a point. The joke is just a gift wrapper.

                        R Offline
                        R Offline
                        Rutvik Dave
                        wrote on last edited by
                        #31

                        ok, messed up means your int.min values, and ok means 0. :) and now I know that you mean reverse.

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                        • R Rutvik Dave

                          Albert Holguin wrote:

                          Not very hard at all...

                          Yes, but it is waste of time. If you have to decide what needs to be there, and what is old, then why you need the source control, you can use a shared network location. right ? and this gets very time consuming if you are working on a large project with many teams, and some guys are offshore. instead DVCS does this automagically. you can even check-in your code without any network/internet connection.

                          A Offline
                          A Offline
                          Albert Holguin
                          wrote on last edited by
                          #32

                          Rutvik Dave wrote:

                          If you have to decide what needs to be there, and what is old

                          ??? ...that statement doesn't make sense to me... but anyway, we had our dev/engineering team split in the east coast and west coast and it worked out fine. There's positives and negatives to every system.

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                          • J Jim Crafton

                            I have a "friend", whose working on a project implemented in a coffee flavored language. My friend has observed that the project has an extreme rate of checkins - update once, and 10-15 minnutes later there will frequently be 20 or 30 more updates to grab. Making my friend think that the project has people checking in whenever they save a file. A side effect seems to be that you can update, have a broken build, report it as broken, only to have the "fix" mysteriously checked in while you're emailing the problem in. Another update, and the build is "fixed". Has anyone else heard of this? How often do you check in?

                            ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                            lewax00
                            wrote on last edited by
                            #33

                            I check in as soon as the little icon saying a change has been made starts bugging me (after it passes all the tests anyways). The check marks are much more pleasing than the red square...

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                            • J Jim Crafton

                              Oooh - the days of ClearCase (I think this is what this used to be called). I remember all that now! Yeah it was a bit over blown, but it did have a lot of nice features once it was all set up correctly. But I think all the developers bitched about the amount of time it took to get used to it. It was also a nearly full time job to babysit the server to keep it up and running and happy :)

                              ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                              Paul M Watt
                              wrote on last edited by
                              #34

                              Yep ClearCase. Thankfully, we have people, which that is all they do, manage the servers and the different repositories.

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                              • J Jim Crafton

                                I have a "friend", whose working on a project implemented in a coffee flavored language. My friend has observed that the project has an extreme rate of checkins - update once, and 10-15 minnutes later there will frequently be 20 or 30 more updates to grab. Making my friend think that the project has people checking in whenever they save a file. A side effect seems to be that you can update, have a broken build, report it as broken, only to have the "fix" mysteriously checked in while you're emailing the problem in. Another update, and the build is "fixed". Has anyone else heard of this? How often do you check in?

                                ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                K Offline
                                killabyte
                                wrote on last edited by
                                #35

                                If im going to be seriously changing/ adding to the project ill have my own branch and check in when working or as a minimum building. If i am making minor fixes ill just do it then check in once working. If you break the trunk from building your a bad person on the inside :mad:

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                                • A Albert Holguin

                                  Rutvik Dave wrote:

                                  If you have to decide what needs to be there, and what is old

                                  ??? ...that statement doesn't make sense to me... but anyway, we had our dev/engineering team split in the east coast and west coast and it worked out fine. There's positives and negatives to every system.

                                  R Offline
                                  R Offline
                                  Rutvik Dave
                                  wrote on last edited by
                                  #36

                                  I was pointing out that how you have to manually resolved the conflicts (many times) at the time of merging. also, I am not saying it is not going to work, there are hell lot of people who are using SVN. I am saying that, it is not efficient and there are more efficient systems available. :)

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                                  • J Jim Crafton

                                    I have a "friend", whose working on a project implemented in a coffee flavored language. My friend has observed that the project has an extreme rate of checkins - update once, and 10-15 minnutes later there will frequently be 20 or 30 more updates to grab. Making my friend think that the project has people checking in whenever they save a file. A side effect seems to be that you can update, have a broken build, report it as broken, only to have the "fix" mysteriously checked in while you're emailing the problem in. Another update, and the build is "fixed". Has anyone else heard of this? How often do you check in?

                                    ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                    M Offline
                                    Marc Clifton
                                    wrote on last edited by
                                    #37

                                    Sounds like the people who put together the source control system have definitely checked out. Marc

                                    My Blog

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                                    • J Jim Crafton

                                      I have a "friend", whose working on a project implemented in a coffee flavored language. My friend has observed that the project has an extreme rate of checkins - update once, and 10-15 minnutes later there will frequently be 20 or 30 more updates to grab. Making my friend think that the project has people checking in whenever they save a file. A side effect seems to be that you can update, have a broken build, report it as broken, only to have the "fix" mysteriously checked in while you're emailing the problem in. Another update, and the build is "fixed". Has anyone else heard of this? How often do you check in?

                                      ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                      G Offline
                                      GenJerDan
                                      wrote on last edited by
                                      #38

                                      Crap. I knew there was something I was supposed to do before I left on vacation.

                                      Just like that old Carly Simon song... "You're so funny, You probably think this joke is about you" My Mu[sic] My Films My Windows Programs, etc.

                                      1 Reply Last reply
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                                      • J Jim Crafton

                                        I have a "friend", whose working on a project implemented in a coffee flavored language. My friend has observed that the project has an extreme rate of checkins - update once, and 10-15 minnutes later there will frequently be 20 or 30 more updates to grab. Making my friend think that the project has people checking in whenever they save a file. A side effect seems to be that you can update, have a broken build, report it as broken, only to have the "fix" mysteriously checked in while you're emailing the problem in. Another update, and the build is "fixed". Has anyone else heard of this? How often do you check in?

                                        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                        Ravi Sant
                                        wrote on last edited by
                                        #39

                                        we check-in, only if a file or piece of code is unit tested and has success

                                        // ♫ 99 little bugs in the code, // 99 bugs in the code // We fix a bug, compile it again // 101 little bugs in the code ♫

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                                        • J Jim Crafton

                                          I have a "friend", whose working on a project implemented in a coffee flavored language. My friend has observed that the project has an extreme rate of checkins - update once, and 10-15 minnutes later there will frequently be 20 or 30 more updates to grab. Making my friend think that the project has people checking in whenever they save a file. A side effect seems to be that you can update, have a broken build, report it as broken, only to have the "fix" mysteriously checked in while you're emailing the problem in. Another update, and the build is "fixed". Has anyone else heard of this? How often do you check in?

                                          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                          B Offline
                                          BobJanova
                                          wrote on last edited by
                                          #40

                                          The absolute minimum should be 'it doesn't break the build' (though I have accidentally breached this sometimes by e.g. forgetting to save a project file before committing or missing out adding a file to the repository). If you need to check in something which is partially complete and you know it is broken, you should make a branch (or use your local repository, if using GIT); unless it's a huge task (over a week), I have faith in my computer's hard drive and I won't check in until I have at least a subset of functionality that doesn't break anything. It's a good practice to only check in when tests pass (both unit tests and, if it's front end, usability tests). Depending on the project structure, sometimes that isn't possible.

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