Animation in borderless window
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Hello everyone! What i want to do is to make an animation of a female character that appears on SCREEN and does everything it was supposed to do during animation. The MAIN problem that i have no idea how to do this on the screen, without any borders of audio/video player. Closest EXAMPLE is VHGD aka VirtuaGirl player - girls walk on your screen without any border of the player (my version is NOT porn, it is rather gift). Animation will be done by myself, all i ask is how to make it look like a VHGD. How can i perform this using C# or any 3rd party libraries/ect?
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Hello everyone! What i want to do is to make an animation of a female character that appears on SCREEN and does everything it was supposed to do during animation. The MAIN problem that i have no idea how to do this on the screen, without any borders of audio/video player. Closest EXAMPLE is VHGD aka VirtuaGirl player - girls walk on your screen without any border of the player (my version is NOT porn, it is rather gift). Animation will be done by myself, all i ask is how to make it look like a VHGD. How can i perform this using C# or any 3rd party libraries/ect?
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Take a look at this[^] for a great tutorial on Windows skinning: i.e. showing the content without the frame and border portions.
Unrequited desire is character building. OriginalGriff
Hello Richard! The first thing is - thank you for the reply. I`ll look into that right now (well i`m working my 16th hour now :) ) If i get it right, i just need to use some sort of player to play usual AVI/H.264 file with animation... (of cource using technique you`ve provided) Another question... this animation is "Advisor" - a copy of a real user actually that performs some actions like find document, search the database, edit the tables in the database and even dancing a bit. Is there any way to manipulate the AVI file to trigger events according to gestures? For example, advisor raising it`s hand in the air and windows creates several buttons near advisor`s fingers. Thank you.
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Hello Richard! The first thing is - thank you for the reply. I`ll look into that right now (well i`m working my 16th hour now :) ) If i get it right, i just need to use some sort of player to play usual AVI/H.264 file with animation... (of cource using technique you`ve provided) Another question... this animation is "Advisor" - a copy of a real user actually that performs some actions like find document, search the database, edit the tables in the database and even dancing a bit. Is there any way to manipulate the AVI file to trigger events according to gestures? For example, advisor raising it`s hand in the air and windows creates several buttons near advisor`s fingers. Thank you.
You would need some sort of image recognition software or collision detection, to trigger an event when part of the body hits a certain point on the screen. Sorry, but that is well beyond my knowledge and experience level.
Unrequited desire is character building. OriginalGriff
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You would need some sort of image recognition software or collision detection, to trigger an event when part of the body hits a certain point on the screen. Sorry, but that is well beyond my knowledge and experience level.
Unrequited desire is character building. OriginalGriff
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Hello everyone! What i want to do is to make an animation of a female character that appears on SCREEN and does everything it was supposed to do during animation. The MAIN problem that i have no idea how to do this on the screen, without any borders of audio/video player. Closest EXAMPLE is VHGD aka VirtuaGirl player - girls walk on your screen without any border of the player (my version is NOT porn, it is rather gift). Animation will be done by myself, all i ask is how to make it look like a VHGD. How can i perform this using C# or any 3rd party libraries/ect?
This may help you do what you are looking for: FormSprite: I Love You Jessica![^]
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This may help you do what you are looking for: FormSprite: I Love You Jessica![^]
Thank you for the reply Alisaunder! This is very simplified, i`m doing professional animation of model in 3dsmax 2012, then texturing via photoshop, adding effects via AfterEffects and... voicing it via Audacity... What you`ve suggested came to my mind in the first place when i`ve decided to do such a thing :) But brain came to conclusion that quality is better.