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  4. Mobile application development strategy. Code ONCE, run everywhere?

Mobile application development strategy. Code ONCE, run everywhere?

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csharpjavaswiftandroidios
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  • E Offline
    E Offline
    eight
    wrote on last edited by
    #1

    Hi, I'd like to develop an offline mobile application that runs on all major smartphone (Android, iPhone, Windows etc.). I understand that each smartphone uses their own language (Objective-C, Java, .Net). Is there a way to code ONCE, then use the same code for all smartphones? If not all, at least the business-logic part of the code?

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    • E eight

      Hi, I'd like to develop an offline mobile application that runs on all major smartphone (Android, iPhone, Windows etc.). I understand that each smartphone uses their own language (Objective-C, Java, .Net). Is there a way to code ONCE, then use the same code for all smartphones? If not all, at least the business-logic part of the code?

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      L Offline
      Lost User
      wrote on last edited by
      #2

      The issue is not so much the language that is used but the OS on the phone. Even if you could use a single language you still need to compile them into the correct object code for the different phones.

      speaking as ...

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      • E eight

        Hi, I'd like to develop an offline mobile application that runs on all major smartphone (Android, iPhone, Windows etc.). I understand that each smartphone uses their own language (Objective-C, Java, .Net). Is there a way to code ONCE, then use the same code for all smartphones? If not all, at least the business-logic part of the code?

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        RobCroll
        wrote on last edited by
        #3

        Look and feel is the killer. The UX for each platform is quite different. Your only option is web but your still going to have to compromise on the UX

        "You get that on the big jobs."

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