Online game
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Hi I am planing to develop desktop application game for multiple players online and as idea to archive this i plan to use webservices to communicate players between them. Does webservices are good for manage multiple players or is any better way to do this? Thanks and regards.
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Hi I am planing to develop desktop application game for multiple players online and as idea to archive this i plan to use webservices to communicate players between them. Does webservices are good for manage multiple players or is any better way to do this? Thanks and regards.
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Hi I am planing to develop desktop application game for multiple players online and as idea to archive this i plan to use webservices to communicate players between them. Does webservices are good for manage multiple players or is any better way to do this? Thanks and regards.
Web services will be too slow for real-time video games, but could be OK for something like a chess or checkers game. See Here[^] for a networked version of asteroids tutorial
MVVM # - I did it My Way ___________________________________________ Man, you're a god. - walterhevedeich 26/05/2011 .\\axxx (That's an 'M')
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Hi I am planing to develop desktop application game for multiple players online and as idea to archive this i plan to use webservices to communicate players between them. Does webservices are good for manage multiple players or is any better way to do this? Thanks and regards.
Connections via Web sockets would offer a more real time environment,
Apps - Color Analyzer | Arctic | XKCD | Sound Meter | Speed Dial
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Web services will be too slow for real-time video games, but could be OK for something like a chess or checkers game. See Here[^] for a networked version of asteroids tutorial
MVVM # - I did it My Way ___________________________________________ Man, you're a god. - walterhevedeich 26/05/2011 .\\axxx (That's an 'M')
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Connections via Web sockets would offer a more real time environment,
Apps - Color Analyzer | Arctic | XKCD | Sound Meter | Speed Dial
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Thanks Max The game will have max 4 palyers so webservices are good choice to use for communicating between players?
Without knowing what type of game it is I can't comment
MVVM # - I did it My Way ___________________________________________ Man, you're a god. - walterhevedeich 26/05/2011 .\\axxx (That's an 'M')
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Without knowing what type of game it is I can't comment
MVVM # - I did it My Way ___________________________________________ Man, you're a god. - walterhevedeich 26/05/2011 .\\axxx (That's an 'M')
-
Connections via Web sockets would offer a more real time environment,
Apps - Color Analyzer | Arctic | XKCD | Sound Meter | Speed Dial
-
Hi I am planing to develop desktop application game for multiple players online and as idea to archive this i plan to use webservices to communicate players between them. Does webservices are good for manage multiple players or is any better way to do this? Thanks and regards.