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  4. Visual Studio error LNK2005: variable XXX redefined in xxx.obj

Visual Studio error LNK2005: variable XXX redefined in xxx.obj

Scheduled Pinned Locked Moved C / C++ / MFC
helpcsharpc++visual-studiotutorial
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  • J Javier Luis Lopez

    I tried to isolate the problem It appears when a global variable is declared at the .h header file and the header file is called from 2 or more cpp files, as example I tried to link the following 3 files:

    //==File: header.h
    #pragma once
    #include int variable;
    //==end header.h

    //==File: main.cpp
    #include "header.h"
    void main()
    {
    variable=0;
    }
    //==end main.h

    //File: source2.cpp
    #include "header.h"

    void change()
    {
    variable=0;
    }
    //==end source2.cpp

    Then the following LINKER error appear: 1>source2.obj : error LNK2005: redefined "int variable" (?variable@@3HA) in main.obj The only way I could "fix" the problem is in project properties> linker>command line add: /FORCE:MULTIPLE Unfortunately it can hide possible problems I think the problem is that the #pragma once does not work. It does not work also to define a constant and use #ifndef to avoid reading 2 times.

    D Offline
    D Offline
    Daniel Pfeffer
    wrote on last edited by
    #7

    Another way to solve this problem (and have only one place where the variable is defined): In foo.h:

    #ifdef DEFINE_GLOBALS
    #define GLOBAL
    #define INIT(x) = (x)
    #else
    #define GLOBAL extern
    #define INIT(x)
    #endif

    GLOBAL int globalInt INIT(42);

    In foo.cpp (and ONLY in foo.cpp):

    #define DEFINE_GLOBALS
    #include "foo.h"

    In other source files:

    #include "foo.h"

    If you have an important point to make, don't try to be subtle or clever. Use a pile driver. Hit the point once. Then come back and hit it again. Then hit it a third time - a tremendous whack. --Winston Churchill

    CPalliniC L 2 Replies Last reply
    0
    • D Daniel Pfeffer

      Another way to solve this problem (and have only one place where the variable is defined): In foo.h:

      #ifdef DEFINE_GLOBALS
      #define GLOBAL
      #define INIT(x) = (x)
      #else
      #define GLOBAL extern
      #define INIT(x)
      #endif

      GLOBAL int globalInt INIT(42);

      In foo.cpp (and ONLY in foo.cpp):

      #define DEFINE_GLOBALS
      #include "foo.h"

      In other source files:

      #include "foo.h"

      If you have an important point to make, don't try to be subtle or clever. Use a pile driver. Hit the point once. Then come back and hit it again. Then hit it a third time - a tremendous whack. --Winston Churchill

      CPalliniC Offline
      CPalliniC Offline
      CPallini
      wrote on last edited by
      #8

      I don't see the advantage of this over the usual approach (the one suggested by Richard).

      In testa che avete, signor di Ceprano?

      1 Reply Last reply
      0
      • D Daniel Pfeffer

        Another way to solve this problem (and have only one place where the variable is defined): In foo.h:

        #ifdef DEFINE_GLOBALS
        #define GLOBAL
        #define INIT(x) = (x)
        #else
        #define GLOBAL extern
        #define INIT(x)
        #endif

        GLOBAL int globalInt INIT(42);

        In foo.cpp (and ONLY in foo.cpp):

        #define DEFINE_GLOBALS
        #include "foo.h"

        In other source files:

        #include "foo.h"

        If you have an important point to make, don't try to be subtle or clever. Use a pile driver. Hit the point once. Then come back and hit it again. Then hit it a third time - a tremendous whack. --Winston Churchill

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #9

        The problem with this is that everything is hidden by those #defines so as to make it less easy to understand when looking at the source code.

        D 1 Reply Last reply
        0
        • L Lost User

          The problem with this is that everything is hidden by those #defines so as to make it less easy to understand when looking at the source code.

          D Offline
          D Offline
          Daniel Pfeffer
          wrote on last edited by
          #10

          It can be confusing if encountered for the first time, but if this is the agreed idiom in your team, it ensures that all definitions occur only once. This in turn eliminates all possibilities of mismatches between declarations and definitions.

          If you have an important point to make, don't try to be subtle or clever. Use a pile driver. Hit the point once. Then come back and hit it again. Then hit it a third time - a tremendous whack. --Winston Churchill

          1 Reply Last reply
          0
          • J Javier Luis Lopez

            I tried to isolate the problem It appears when a global variable is declared at the .h header file and the header file is called from 2 or more cpp files, as example I tried to link the following 3 files:

            //==File: header.h
            #pragma once
            #include int variable;
            //==end header.h

            //==File: main.cpp
            #include "header.h"
            void main()
            {
            variable=0;
            }
            //==end main.h

            //File: source2.cpp
            #include "header.h"

            void change()
            {
            variable=0;
            }
            //==end source2.cpp

            Then the following LINKER error appear: 1>source2.obj : error LNK2005: redefined "int variable" (?variable@@3HA) in main.obj The only way I could "fix" the problem is in project properties> linker>command line add: /FORCE:MULTIPLE Unfortunately it can hide possible problems I think the problem is that the #pragma once does not work. It does not work also to define a constant and use #ifndef to avoid reading 2 times.

            _ Offline
            _ Offline
            _Superman_
            wrote on last edited by
            #11

            The basis for the error is that building an EXE constitutes compiling and linking. Compilation - Every CPP file, also called a translation unit or compilation unit, is compiled separately to form OBJ files. Linking - All the OBJ files are linked together to become the EXE. In your case, during compilation, every OBJ file will contain a symbol called int variable. This means the compilation of all units are successful. But when the linker takes all the OBJ files to create an EXE, it finds the same symbol in all translation units and so it becomes ambiguous to it as to which symbol to use. Having said this, there are two things that you may want to do with global variables. First You may want to use a global variable that is shared between all translation units. This is the answer that you've gotten so far. The global variable declaration must happen only once so that the linker only finds one symbol for the variable and links all other extern references to that symbol. Second You may want to use the same name for the global variable in each translation unit. For this to happen, declare the global variable as static - static int variable; This forces the compilation process to not share the symbol among other translation units. For more information refer to this link - Types of Linkage[^]

            «_Superman_»  _I love work. It gives me something to do between weekends.

            _Microsoft MVP (Visual C++) (October 2009 - September 2013)

            Polymorphism in C

            L 1 Reply Last reply
            0
            • _ _Superman_

              The basis for the error is that building an EXE constitutes compiling and linking. Compilation - Every CPP file, also called a translation unit or compilation unit, is compiled separately to form OBJ files. Linking - All the OBJ files are linked together to become the EXE. In your case, during compilation, every OBJ file will contain a symbol called int variable. This means the compilation of all units are successful. But when the linker takes all the OBJ files to create an EXE, it finds the same symbol in all translation units and so it becomes ambiguous to it as to which symbol to use. Having said this, there are two things that you may want to do with global variables. First You may want to use a global variable that is shared between all translation units. This is the answer that you've gotten so far. The global variable declaration must happen only once so that the linker only finds one symbol for the variable and links all other extern references to that symbol. Second You may want to use the same name for the global variable in each translation unit. For this to happen, declare the global variable as static - static int variable; This forces the compilation process to not share the symbol among other translation units. For more information refer to this link - Types of Linkage[^]

              «_Superman_»  _I love work. It gives me something to do between weekends.

              _Microsoft MVP (Visual C++) (October 2009 - September 2013)

              Polymorphism in C

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #12

              «_Superman_» wrote:

              For this to happen, declare the global variable as static - static int variable;

              Which means they are not global.

              _ 1 Reply Last reply
              0
              • L Lost User

                «_Superman_» wrote:

                For this to happen, declare the global variable as static - static int variable;

                Which means they are not global.

                _ Offline
                _ Offline
                _Superman_
                wrote on last edited by
                #13

                They are definitely not local. They are global to the functions in that file. They are local to that file. If you look at the assembly output, they are created as global variables.

                «_Superman_»  _I love work. It gives me something to do between weekends.

                _Microsoft MVP (Visual C++) (October 2009 - September 2013)

                Polymorphism in C

                L 1 Reply Last reply
                0
                • _ _Superman_

                  They are definitely not local. They are global to the functions in that file. They are local to that file. If you look at the assembly output, they are created as global variables.

                  «_Superman_»  _I love work. It gives me something to do between weekends.

                  _Microsoft MVP (Visual C++) (October 2009 - September 2013)

                  Polymorphism in C

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #14

                  «_Superman_» wrote:

                  They are definitely not local.

                  Yes they are; go back to the link in your original post and read it again.

                  «_Superman_» wrote:

                  They are global to the functions in that file.

                  The term 'global' here is confusing the issue.

                  «_Superman_» wrote:

                  They are local to that file.

                  So which is it?

                  «_Superman_» wrote:

                  If you look at the assembly output, they are created as global variables.

                  Again you misunderstand the term 'global'.

                  _ 1 Reply Last reply
                  0
                  • L Lost User

                    «_Superman_» wrote:

                    They are definitely not local.

                    Yes they are; go back to the link in your original post and read it again.

                    «_Superman_» wrote:

                    They are global to the functions in that file.

                    The term 'global' here is confusing the issue.

                    «_Superman_» wrote:

                    They are local to that file.

                    So which is it?

                    «_Superman_» wrote:

                    If you look at the assembly output, they are created as global variables.

                    Again you misunderstand the term 'global'.

                    _ Offline
                    _ Offline
                    _Superman_
                    wrote on last edited by
                    #15

                    It is a global variable with file scope.

                    «_Superman_»  _I love work. It gives me something to do between weekends.

                    _Microsoft MVP (Visual C++) (October 2009 - September 2013)

                    Polymorphism in C

                    L 1 Reply Last reply
                    0
                    • _ _Superman_

                      It is a global variable with file scope.

                      «_Superman_»  _I love work. It gives me something to do between weekends.

                      _Microsoft MVP (Visual C++) (October 2009 - September 2013)

                      Polymorphism in C

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #16

                      It is not "global"; You are just confusing the issue by saying that.

                      1 Reply Last reply
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