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  3. Submitted to App Store: Challenging Process

Submitted to App Store: Challenging Process

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iosswiftvisual-studiocomsysadmin
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  • L Lost User

    All the requirements are clearly outlined here[^] I went from an empty project to submitted to the app store in 12 hours, reviewed and ready for sale the next day with no issues. :cool:

    Ah, I see you have the machine that goes ping. This is my favorite. You see we lease it back from the company we sold it to and that way it comes under the monthly current budget and not the capital account.

    R Offline
    R Offline
    raddevus
    wrote on last edited by
    #3

    Wow. Is your main computer a Mac? Mine's not. Also, check out this SO question I had to post. Even though the image sizes were exactly the right dimensions the app store rejected them: ios - Why does iTunes Connect reject all images for App Store saying they are wrong size? - Stack Overflow[^] Also, I'm amazed you got through all that stuff with Archiving the app and setting up your id and all that in one day. Are you otherwise employed? Or is your focus as an Apple Dev? Just curious. Thanks for the info. Your App Also, post a link to your app, I'd love to see it in the app store. I can probably get some pointer from it. thanks

    My book, Launch Your Android App, is available at Amazon.com (only $2.99USD over 350 pages). Get my Android app on Google Play and F*orget All Your Passwords.

    L 1 Reply Last reply
    0
    • L Lost User

      All the requirements are clearly outlined here[^] I went from an empty project to submitted to the app store in 12 hours, reviewed and ready for sale the next day with no issues. :cool:

      Ah, I see you have the machine that goes ping. This is my favorite. You see we lease it back from the company we sold it to and that way it comes under the monthly current budget and not the capital account.

      M Offline
      M Offline
      Mark_Wallace
      wrote on last edited by
      #4

      Lemme guess: You used safari on a mac, so you didn't get treated like sh1t.

      I wanna be a eunuchs developer! Pass me a bread knife!

      L 1 Reply Last reply
      0
      • L Lost User

        All the requirements are clearly outlined here[^] I went from an empty project to submitted to the app store in 12 hours, reviewed and ready for sale the next day with no issues. :cool:

        Ah, I see you have the machine that goes ping. This is my favorite. You see we lease it back from the company we sold it to and that way it comes under the monthly current budget and not the capital account.

        R Offline
        R Offline
        raddevus
        wrote on last edited by
        #5

        Update: the app has been in the status: "Waiting for review" for almost 36 hours now. There's no activity at all that I can see. I guess this takes a while. :zzz:

        My book, Launch Your Android App, is available at Amazon.com (only $2.99USD over 350 pages). Get my Android app on Google Play and F*orget All Your Passwords.

        L 1 Reply Last reply
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        • R raddevus

          Update: the app has been in the status: "Waiting for review" for almost 36 hours now. There's no activity at all that I can see. I guess this takes a while. :zzz:

          My book, Launch Your Android App, is available at Amazon.com (only $2.99USD over 350 pages). Get my Android app on Google Play and F*orget All Your Passwords.

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #6

          36 hours does seem like a long time, I noticed that they don't work 24 hours a day. My status change was around 5pm GMT (not sure what that translates to in $)..

          Ah, I see you have the machine that goes ping. This is my favorite. You see we lease it back from the company we sold it to and that way it comes under the monthly current budget and not the capital account.

          R 1 Reply Last reply
          0
          • R raddevus

            Wow. Is your main computer a Mac? Mine's not. Also, check out this SO question I had to post. Even though the image sizes were exactly the right dimensions the app store rejected them: ios - Why does iTunes Connect reject all images for App Store saying they are wrong size? - Stack Overflow[^] Also, I'm amazed you got through all that stuff with Archiving the app and setting up your id and all that in one day. Are you otherwise employed? Or is your focus as an Apple Dev? Just curious. Thanks for the info. Your App Also, post a link to your app, I'd love to see it in the app store. I can probably get some pointer from it. thanks

            My book, Launch Your Android App, is available at Amazon.com (only $2.99USD over 350 pages). Get my Android app on Google Play and F*orget All Your Passwords.

            L Offline
            L Offline
            Lost User
            wrote on last edited by
            #7

            raddevus wrote:

            Is your main computer a Mac?

            Is there such a think as a main computer these days? :laugh: I use a Windows 7 machine in my current assignment (allocated by my customer) with Visual Studio 2015. I'm working on a complex financial application written in ASP.NET (WebForms!) 12 years ago and hacked ever since. I also develop and maintain their iOS apps. I own a number of other machines - 3 x Windows 10 development machines (Visual Studio 2015, Rider EAP) for .NET web and desktop application development, 2 x Apple MacBook Pro (XCode, Rider EAP, Android Studio plus Adobe CC) for developing native iOS and Android apps and some .NET Core development and 1 x Ubuntu 16.04 ThinkPad (WebStorm, Rider EAP, IntelliJ IDEA) for .NET Core and Java web development. I use them all pretty much equally, although the MacBook is the weapon of choice for design work thanks to the screen and trackpad. [Edit] Gosh, I forgot my Amiga A1200! :) I even have a copy of the software (HiSoft Power BASIC[^]) I used back then to develop applications.. I still play around with it occassionally these days when I get time.[/EDIT] I'm not sure if you're using XCode for iOS development, you didn't say? You can submit your app directly out of XCode - the only thing you need to do on the iTunes website is set up your app details. XCode shows [which icons you need^] (you should try and supply all of the required sized). Outside of my day-to-day work, I develop apps for myself. The app that I mentioned was dreamed up on a Saturday, coded and submitted on a Sunday and live in the app store on the Monday. It's a simple app, easy to design the icons for (although it's about to go through a re-design once the corresponding ASP.NET/Angular site is finished.. iPhone version[^] iPad version[

            R 1 Reply Last reply
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            • M Mark_Wallace

              Lemme guess: You used safari on a mac, so you didn't get treated like sh1t.

              I wanna be a eunuchs developer! Pass me a bread knife!

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #8

              See my other response[^] :)

              Ah, I see you have the machine that goes ping. This is my favorite. You see we lease it back from the company we sold it to and that way it comes under the monthly current budget and not the capital account.

              1 Reply Last reply
              0
              • L Lost User

                36 hours does seem like a long time, I noticed that they don't work 24 hours a day. My status change was around 5pm GMT (not sure what that translates to in $)..

                Ah, I see you have the machine that goes ping. This is my favorite. You see we lease it back from the company we sold it to and that way it comes under the monthly current budget and not the capital account.

                R Offline
                R Offline
                raddevus
                wrote on last edited by
                #9

                Brent Jenkins wrote:

                36 hours does seem like a long time

                It really was a long time, then, BOOM - they evaluated it and moved it to the store in about 1 hour. Strange, but I'll take it. :)

                My book, Launch Your Android App, is available at Amazon.com (only $2.99USD over 350 pages). Get my Android app on Google Play and F*orget All Your Passwords.

                1 Reply Last reply
                0
                • L Lost User

                  raddevus wrote:

                  Is your main computer a Mac?

                  Is there such a think as a main computer these days? :laugh: I use a Windows 7 machine in my current assignment (allocated by my customer) with Visual Studio 2015. I'm working on a complex financial application written in ASP.NET (WebForms!) 12 years ago and hacked ever since. I also develop and maintain their iOS apps. I own a number of other machines - 3 x Windows 10 development machines (Visual Studio 2015, Rider EAP) for .NET web and desktop application development, 2 x Apple MacBook Pro (XCode, Rider EAP, Android Studio plus Adobe CC) for developing native iOS and Android apps and some .NET Core development and 1 x Ubuntu 16.04 ThinkPad (WebStorm, Rider EAP, IntelliJ IDEA) for .NET Core and Java web development. I use them all pretty much equally, although the MacBook is the weapon of choice for design work thanks to the screen and trackpad. [Edit] Gosh, I forgot my Amiga A1200! :) I even have a copy of the software (HiSoft Power BASIC[^]) I used back then to develop applications.. I still play around with it occassionally these days when I get time.[/EDIT] I'm not sure if you're using XCode for iOS development, you didn't say? You can submit your app directly out of XCode - the only thing you need to do on the iTunes website is set up your app details. XCode shows [which icons you need^] (you should try and supply all of the required sized). Outside of my day-to-day work, I develop apps for myself. The app that I mentioned was dreamed up on a Saturday, coded and submitted on a Sunday and live in the app store on the Monday. It's a simple app, easy to design the icons for (although it's about to go through a re-design once the corresponding ASP.NET/Angular site is finished.. iPhone version[^] iPad version[

                  R Offline
                  R Offline
                  raddevus
                  wrote on last edited by
                  #10

                  That was a great and informative post. Thanks for sharing.

                  Brent Jenkins wrote:

                  There's a lot to be said for publishing the simplest version of your app then updating it with additional features on a regular basis.

                  I agree. That was the model I was hoping to take on too. Some say that apple makes it difficult to release updates, but I'm hoping that is not true. Thanks again,

                  My book, Launch Your Android App, is available at Amazon.com (only $2.99USD over 350 pages). Get my Android app on Google Play and F*orget All Your Passwords.

                  L 1 Reply Last reply
                  0
                  • R raddevus

                    That was a great and informative post. Thanks for sharing.

                    Brent Jenkins wrote:

                    There's a lot to be said for publishing the simplest version of your app then updating it with additional features on a regular basis.

                    I agree. That was the model I was hoping to take on too. Some say that apple makes it difficult to release updates, but I'm hoping that is not true. Thanks again,

                    My book, Launch Your Android App, is available at Amazon.com (only $2.99USD over 350 pages). Get my Android app on Google Play and F*orget All Your Passwords.

                    L Offline
                    L Offline
                    Lost User
                    wrote on last edited by
                    #11

                    raddevus wrote:

                    Some say that apple makes it difficult to release updates, but I'm hoping that is not true.

                    So far for me, the timescales have been the same after submission. It's certainly easier not having to create all the online data each time, but remember that you need to create a new release on the website before you try submitting it, and the version numbers have to match exactly. :)

                    Ah, I see you have the machine that goes ping. This is my favorite. You see we lease it back from the company we sold it to and that way it comes under the monthly current budget and not the capital account.

                    R 1 Reply Last reply
                    0
                    • L Lost User

                      raddevus wrote:

                      Some say that apple makes it difficult to release updates, but I'm hoping that is not true.

                      So far for me, the timescales have been the same after submission. It's certainly easier not having to create all the online data each time, but remember that you need to create a new release on the website before you try submitting it, and the version numbers have to match exactly. :)

                      Ah, I see you have the machine that goes ping. This is my favorite. You see we lease it back from the company we sold it to and that way it comes under the monthly current budget and not the capital account.

                      R Offline
                      R Offline
                      raddevus
                      wrote on last edited by
                      #12

                      Brent Jenkins wrote:

                      remember that you need to create a new release on the website before you try submitting it, and the version numbers have to match exactly.

                      Great info, I will keep in mind. Thanks.

                      My book, Launch Your Android App, is available at Amazon.com (only $2.99USD over 350 pages). Get my Android app on Google Play and F*orget All Your Passwords.

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