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building the assimp library

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  • P Offline
    P Offline
    PierreBokma
    wrote on last edited by
    #1

    Hi I have been trying to build the assimp library (a open source library to load 3d models) using my visual c++ 2008 compiler and cmake. I read a number of websites, tried various methods, but nothing seems to work. I managed to get cmake to generate a workspace but compiling gives hundreds of errors. Anybody know how to build assimp under visual studio? Any help appriciated.

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    • P PierreBokma

      Hi I have been trying to build the assimp library (a open source library to load 3d models) using my visual c++ 2008 compiler and cmake. I read a number of websites, tried various methods, but nothing seems to work. I managed to get cmake to generate a workspace but compiling gives hundreds of errors. Anybody know how to build assimp under visual studio? Any help appriciated.

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      L Offline
      Lost User
      wrote on last edited by
      #2

      You first need to look at the compiler errors and figure out what is wrong in the build. Or go back to the source and see if there is any documentation that will help.

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      • P PierreBokma

        Hi I have been trying to build the assimp library (a open source library to load 3d models) using my visual c++ 2008 compiler and cmake. I read a number of websites, tried various methods, but nothing seems to work. I managed to get cmake to generate a workspace but compiling gives hundreds of errors. Anybody know how to build assimp under visual studio? Any help appriciated.

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        RedDk
        wrote on last edited by
        #3

        This'll probably do it: https://github.com/assimp/assimp-net Go there and download the AssimpNet.sln container called "assimp-net-master.zip". I looked at the assimp GITHUB project just now and noted a whole cockpit full of nonsensical info about CMAKE .. and roughly recall confusing CMAKE with some MS utility of a by-gone era using the suffix "MAKE" but I don't think this is a star in anybody's forest so don't bother reading further there. Hope this helps.

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