Create 2D graphics editor
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Hello, I am trying to develop a 2D graphics editor on C#. In that editor I want continuous co-ordinates where ever the mouse hovers. I tried using Graphics class in C# but it uses the screen co-ordinates. Instead I want to use world co-ordinates to draw different shapes. (Some what like a Autocad Editor, but I don't want to include the complex functionalities) How can I achieve that?
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Hello, I am trying to develop a 2D graphics editor on C#. In that editor I want continuous co-ordinates where ever the mouse hovers. I tried using Graphics class in C# but it uses the screen co-ordinates. Instead I want to use world co-ordinates to draw different shapes. (Some what like a Autocad Editor, but I don't want to include the complex functionalities) How can I achieve that?
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Hello, I am trying to develop a 2D graphics editor on C#. In that editor I want continuous co-ordinates where ever the mouse hovers. I tried using Graphics class in C# but it uses the screen co-ordinates. Instead I want to use world co-ordinates to draw different shapes. (Some what like a Autocad Editor, but I don't want to include the complex functionalities) How can I achieve that?
Sorry can't reply on your question, but highly recommend you to think about 3d, not 2d. With the development of technology, virtual and augmented reality - 2d images are something that might be undemanding soon enough
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Member 14558696 wrote:
How can I achieve that?
With a lot of hard work. And what do you mean by, "I want to use world co-ordinates to draw different shapes."? It does not matter what co-ordinate system you use, drawing a shape is much the same process.
Nice
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Nice
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