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  4. Looking for a C# option for doing simple 2D graphics

Looking for a C# option for doing simple 2D graphics

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  • M Offline
    M Offline
    MollyJanet
    wrote on last edited by
    #1

    So I'm aware of MonoGame, SharpDx, etc, but these are all significant overkill for what I need, and what's more, none of them work over the remote desktop protocol. I'm just wanting to do some very simple 2D graphics, and it doesn't even have to run at a particularly high frame rate (even 20FPS is fine). But most importantly, it has to work over the RDP, which means it has to be software rendering. I have played with a WritableBitmap with some degree of success, but was wondering if anyone had any other ideas? Obviously, this isn't for any sort of "real" game or anything. Just basically an exercise to keep me from forgetting how to use C#.

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    • M MollyJanet

      So I'm aware of MonoGame, SharpDx, etc, but these are all significant overkill for what I need, and what's more, none of them work over the remote desktop protocol. I'm just wanting to do some very simple 2D graphics, and it doesn't even have to run at a particularly high frame rate (even 20FPS is fine). But most importantly, it has to work over the RDP, which means it has to be software rendering. I have played with a WritableBitmap with some degree of success, but was wondering if anyone had any other ideas? Obviously, this isn't for any sort of "real" game or anything. Just basically an exercise to keep me from forgetting how to use C#.

      K Offline
      K Offline
      kdbueno
      wrote on last edited by
      #2

      not really, since system.threads.user.get data secures rules as asynchronous.

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