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  3. When a bug isn't really a bug?

When a bug isn't really a bug?

Scheduled Pinned Locked Moved The Lounge
helpasp-netgraphicsgame-deviot
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  • J jschell

    honey the codewitch wrote:

    with that particular firmware, is it worth releasing?

    Perhaps in your situation (as per your other point about deterministic threads.) If you can be assured of the data flow then the error is going to be there but not be impacting anything. When I worked in C/C++ I knew the data flow was not predictable. So I could not have left that in any of those systems.

    H Offline
    H Offline
    honey the codewitch
    wrote on last edited by
    #21

    I've decided not to release it. It's silly, but I decided to make my standard such that it must at least work on the device I embedded in my PC's chassis. Currently it does not. That's one of the problem devices. I have some ideas on how to tip toe around this issue, but it involves static allocation. I've already tried lazy dynamic allocation, both with releasing/recreating and recycling. Neither method seems to work with my UIX library. I think if i make several static controls things might be okay, although I'd be hard pressed to understand why. Right now it's just a hunch.

    Check out my IoT graphics library here: https://honeythecodewitch/gfx

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    • H honey the codewitch

      I've decided not to release it. It's silly, but I decided to make my standard such that it must at least work on the device I embedded in my PC's chassis. Currently it does not. That's one of the problem devices. I have some ideas on how to tip toe around this issue, but it involves static allocation. I've already tried lazy dynamic allocation, both with releasing/recreating and recycling. Neither method seems to work with my UIX library. I think if i make several static controls things might be okay, although I'd be hard pressed to understand why. Right now it's just a hunch.

      Check out my IoT graphics library here: https://honeythecodewitch/gfx

      J Offline
      J Offline
      jschell
      wrote on last edited by
      #22

      Well as you mentioned you could buckle down, create a test environment, and add a memory check library to track it down.

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