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Allowed or not allowed?

Scheduled Pinned Locked Moved Article Writing
csharpcomgame-devhelpquestion
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  • J Offline
    J Offline
    Jo_vb net
    wrote on last edited by
    #1

    I'm thinking about an article with GoDot Game Engine. I would use this GitHub project as starting point: GitHub - thelastflapjack/godot_open_star_fighter: A simple star fighter pilot game intended to be a starting point for the creation of other games.[^] As shown below I would note this in the article but the main problem would or could be that at the end the foreign code part would be 80 .. 85 % !! I would plan new features and disable/remove existing code parts but the structure / framework of my game would be almost the same as the template's framework.

    Introduction
    This article/tip and the demo are about getting started with GoDot Game Engine and using the godot_open_star_fighter game project template as starting point.
    Background
    There are no CodeProject articles about GoDot Game Engine projects, so I started to create this article.

    Using the GoDot Game Engine
    Here is a Quick Overview
    • First we need the Godot 4 for Windows version as shown in [1] Download Godot 4 for Windows (we use the .Net version)
    • Extract and run. Godot is self-contained and does not require installation.
    • From GitHub [2] thelastflapjack / godot_open_star_fighter we use this project as template for our project.
    • Info taken from [2] – About: A simple star fighter pilot game intended to be a starting point for the creation of other games.
    ...

    Is such an article possible :confused:

    S 1 Reply Last reply
    0
    • J Jo_vb net

      I'm thinking about an article with GoDot Game Engine. I would use this GitHub project as starting point: GitHub - thelastflapjack/godot_open_star_fighter: A simple star fighter pilot game intended to be a starting point for the creation of other games.[^] As shown below I would note this in the article but the main problem would or could be that at the end the foreign code part would be 80 .. 85 % !! I would plan new features and disable/remove existing code parts but the structure / framework of my game would be almost the same as the template's framework.

      Introduction
      This article/tip and the demo are about getting started with GoDot Game Engine and using the godot_open_star_fighter game project template as starting point.
      Background
      There are no CodeProject articles about GoDot Game Engine projects, so I started to create this article.

      Using the GoDot Game Engine
      Here is a Quick Overview
      • First we need the Godot 4 for Windows version as shown in [1] Download Godot 4 for Windows (we use the .Net version)
      • Extract and run. Godot is self-contained and does not require installation.
      • From GitHub [2] thelastflapjack / godot_open_star_fighter we use this project as template for our project.
      • Info taken from [2] – About: A simple star fighter pilot game intended to be a starting point for the creation of other games.
      ...

      Is such an article possible :confused:

      S Offline
      S Offline
      Sean Ewington
      wrote on last edited by
      #2

      Yes as long as you make it clear what your code is based on, and you discuss how your changed code works, that sounds great!

      Thanks, Sean Ewington CodeProject

      J 1 Reply Last reply
      0
      • S Sean Ewington

        Yes as long as you make it clear what your code is based on, and you discuss how your changed code works, that sounds great!

        Thanks, Sean Ewington CodeProject

        J Offline
        J Offline
        Jo_vb net
        wrote on last edited by
        #3

        Ok - thank you.

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