can't get the debugger to work in visual studio .net
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hi, i'm programming an opengl program using visual studio .net. my project uses standard windows library(no mfc or atl). when i try to set a break point on a variable or a function, i keep on getting the error message "intellisense couldn't not find the specific location". does anyone know how to set the break point properly? also, what file do i need to include in my project in order to use the "TRACE" function? is there a way to redirect printf's output to visual stuio .net's "output" panel/window? thanx in advance.