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bobi_zcl

@bobi_zcl
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Recent Best Controversial

  • about virtual function's return type
    B bobi_zcl

    class CBase { virtual CBase* func1(int,char); }; class CDerived:public CBase { CDerived *func1(int,char); }; I complier codes in VC 6.0 and diplay follow error: error C2555: 'CDerived::func1' : overriding virtual function differs from 'CBase::func1' only by return type or calling convention because CDerived derived from CBase, I think CDerived::func1 can return CDerived's pointer.do you think so ? your friend:bobi

    C / C++ / MFC help question

  • about virtual function's return type
    B bobi_zcl

    yes,I think you have understand, I want to know it is right that virtual functions's returns types can be different only if both returns have base and derived relation ship,but follow codes is error in Visual C++ 6.0: class CBase { virtual CBase* func1(int,char); }; class CDerived:public CBase { CDerived *func1(int,char); }; can you tell me why? your friend:bobi

    C / C++ / MFC help question

  • about virtual function's return type
    B bobi_zcl

    Hi:this is my codes: class CIPerson { int m_nID; }; class CStudent:public CIPerson { int m_nOld; }; class CIPersonInfo { virtual CIPerson & search()=0; }; class CStudentInfo:public CIPersonInfo { CStudent & search(){} }; can you tell me why "CStudent & search(){}" is error?CStudent is derived from CIPerson your friend:bobi

    C / C++ / MFC help question

  • Remove all breakpoint
    B bobi_zcl

    Hi,everyone: Could you tell how to remove all my program's breakpoint in Visual C++ 6.0? thank you! your friend:bobi

    C / C++ / MFC c++ debugging tutorial question

  • constructor and copy constructor
    B bobi_zcl

    Hi,my class definement is as follows: class A { public: A(){cout<<"A::A()"<

    C / C++ / MFC

  • fun(char*) and fun(char)
    B bobi_zcl

    oH,dear: I try calling fun(0L),the compiler compile successfully and select fun(int) still. your friend:bobi

    C / C++ / MFC question

  • fun(char*) and fun(char)
    B bobi_zcl

    Hi: I overload funcion fun(char) and fun(char*),when I call fun(0),the compiler said:" ambiguous called ....",but when I call fun(1),the compiler will select fun(char).why? I also define fun(int) and fun(int*),to my surprise,I call fun(0) in the same way. The compiler compile successfully and select fun(int),Why? your friend:bobi

    C / C++ / MFC question

  • function overload problem:(char) and (char*)
    B bobi_zcl

    I can understand.but I define another two:fun(int) and fun(int*),then I call fun(0),the compiler will compile successfully, and fun(0) will select fun(int) instead of fun(int*).why? thank your suggestion,I will go to the visual C++ forum. your friend:bobi

    The Lounge help tutorial question

  • function overload problem:(char) and (char*)
    B bobi_zcl

    I call fun(0),the compiler display message "ambiguous call...",when I call fun(1)(passing a value which is not zero),the compiler call fun(char),why?? your friend:bobi

    The Lounge help tutorial question

  • function overload problem:(char) and (char*)
    B bobi_zcl

    I still havn't understand what you said,Can you explain? your friend:bobi

    The Lounge help tutorial question

  • function overload problem:(char) and (char*)
    B bobi_zcl

    Hi,everyone: I write two function: void fun(char) and void fun(char*).when I call fun(0),the compiler display message"ambiguous call to overloaded function";but,I call fun(1),the compiler call fun(char). Anyone can tell me how to explain it? your friend:bobi

    The Lounge help tutorial question

  • Looking to simplify my life
    B bobi_zcl

    hello: I am very interested in your project.I have use MSVC 6 for five years, and develope many product with it. one of these products is a Integrate Development Enviroment for a software platform. so I want to cooperate with you. OK? your friend:bobi

    C / C++ / MFC game-dev c++ com graphics tools

  • What is &quot;standalone&quot; mode in linux
    B bobi_zcl

    the "STANDALONE_DEBUG" is a precompile macro, so I guess it is defined in compiling option. there is a property about standalone in XML,so i think standalone is a debug mode. your friend:bobi

    The Lounge linux question

  • What is &quot;standalone&quot; mode in linux
    B bobi_zcl

    Hi, I see the macro "STANDALONE_DEBUG" in source code of uClinux recently,so I want know what it means. thank!:) your friend:bobi

    The Lounge linux question

  • About WinCE
    B bobi_zcl

    I am developing software on WinCE, but I don't know what 'CE' of WinCE mean? thank you! your friend:bobi

    Mobile question

  • Syncing a single VSS database across several machines
    B bobi_zcl

    Visual SourceSafe is client/server architecture.so I think that you'd better build vss server which the notebook access on your desktop machine your friend:bobi

    IT & Infrastructure question database

  • programming a 8031 microcontroller in C
    B bobi_zcl

    Do you know how to connect 8031 to pc' serial port? if you do,I think this is easy to convert hex into ascii.otherwise,I suggest you can learn about 8031's datasheet at first. your friend:bobi

    IT & Infrastructure help hardware

  • OnDraw() troubles....
    B bobi_zcl

    what's mean "with a CButton array",which class does th OnDraw() method belong to? your friend:bobi

    C / C++ / MFC question data-structures

  • Bitmap on Menu Bar
    B bobi_zcl

    Mickael Dunn'advice is good.but I think there must be a method to do it by using member's function of menu class in MFC.you can refer to Microsoft Internet Explorer, bitmap lies of left of the items in "favourite" your friend:bobi

    C / C++ / MFC graphics help tutorial question

  • Do you still develop by Visual C++ 6.0?
    B bobi_zcl

    I agree with you! Do you think how long the VS 6.0 will replace with .NET entirely? thank you very much your friend:bobi

    C / C++ / MFC c++ question announcement
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