Dave Kreskowiak wrote:
Transparent tells the control's background properties to match those of the parent container. It does NOT make the control Transparent.
I was afraid of that. Actually, I'm using a custom OnPaint handler, so I guess FillRectangle()
et al. is where that "feature" lies? Thanks for your suggestions. I'd rather not get into DirectX just yet, but if that's what it takes.... P.S. Are there ANY functions (preferably GDI) that handle transparent and semi-transparent colors properly?
A little learning is a dangerous thing; Drink deep, or taste not, the Pierian Spring. —Alexander Pope