That is the exact class i am using for the timing. It is highly accurate and that class is definetely not the problem. I know from a very accurate soundbased reaction time measuring device, that my reaction times are about twice as fast, and more consistent than the ones i measure using a SoundPlayer, StopWatch and a KeyDown event. I have the feeling that this is because of small delays everywhere in the system (Windows is not a RTOS), but i have no idea what to do about them.
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