Mike Dimmick wrote:
Large-scale testing of servers is pretty tricky without actually getting thousands of people together each operating their own client.
Definitely. Even then, it's hard to push the server software very far since the network (and any other device I/O, like a DB on a harddisk) will probably be the first bottleneck.
Mike Dimmick wrote:
I think he's actually trying to emulate clients using a single thread per client.
Clients. My bad :) Still, the same principles apply and it's been discussed repeatedly. Great replies, BTW, thanks! Cheers, Mark
Mark Salsbery Microsoft MVP - Visual C++ :java: