Dave Kreskowiak wrote:
You can't say I didn't warn you.
My way works for any game I tried, except one little unknown game, and only when you choose OpenGL as its rendering. So actually it works very well. You were saying, "did you ever try it on an DirectX window", yes I did, with several games, and it all works perfect. You don't seem to be able to explain me why it doesn't work for that one certain game when I choose OpenGL, but still works when I choose DirectX 8 or DirectX 5, or that it works with every other game I tried. Anyone else knows what's the reason for this?