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johnny182

@johnny182
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Recent Best Controversial

  • OpenGL
    J johnny182

    You can disable the z-buffer by calling glDisable(GL_DEPTH_TEST), render the text, and re-enable z-buffer.

    C / C++ / MFC graphics game-dev tutorial

  • thread suspended state
    J johnny182

    Hi! I need to know if a thread (possibly in another process), given by a handle or id is suspended or running. I didn't find any solutions in MSDN or google, except that SuspendThread returns the suspend count, if it's >0 then the thread is suspended. But I'd like to query this for all the threads of all the running processes multiple times a second, so it wouldn't be very efficient to suspend/resume them all the time. Anyone got a better idea?

    C / C++ / MFC database question career
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