I have commented on this before. The timers in .NET use the Windows APIs! Perhaps there's a bug when they encapsulated the API calls, or perhaps the thread in which the elapsed handler was executed and the base .NET implementation didn't account for that. Either way, they still rely on the Windows APIs as most things do in .NET. Use FTwin32Timers if you want. At most, maybe it has better exception handling. If you write your program well-enough, you shouldn't experience any problems since they most likely call the same APIs. Otherwise - as I mentioned before - look into a hardware-based solution but you'll be forced to encapsulate their APIs as well.
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