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merlinos

@merlinos
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Recent Best Controversial

  • subclassing without resource
    M merlinos

    Hi, I need to customize the CEdit control to use character masks. I thought of subclassing but the CEdit controls I need to customize are on a view that is created from scratch, so there is no CEdit resource to attach to with a GetDlgItem. The existing CEdit controls are created with a call to Create(). How can I subclass without a resource? Thanks, Merlinos

    ATL / WTL / STL question learning

  • document variables
    M merlinos

    Hi, I would like to know how I can use document variables in C#. I want to create a variable and store a string in it, then open the word document and retrieve the value of that variable. Can anyone help me? Thanks!

    C# csharp help question

  • MS word
    M merlinos

    Does anyone know if it is possible to store a custom object inside a word document? Let's say for example that I would like to save inside a word document the ID of the machine the document was created on. That information would be hidden from the user but stored inside the word document and could be retrieved programatically. Help... Anyone? Thanks, Merlinos

    COM help tutorial question

  • Active Contours - snake
    M merlinos

    Does anyone know if there is a a C or C++ library to implement the GVF snake method for edge detection? If not, has anybody tried to implement GVF? Thanks, Merlinos

    C / C++ / MFC c++ question

  • passing struct to COM objects
    M merlinos

    I have some APIs that take one or more struct as input parameters. I need to call these APIs remotely (from a different computer than the one they are sitting on). I figured I could use DCOM. However, how do I call a COM object with a struct as the input? THanks merlinos

    COM question com

  • Live video processing / DirectX
    M merlinos

    I am trying to add the CSamlpeGrabber into the playcap sample but I am running into some issues. I get the following linking errors: playcap.obj : error LNK2001: unresolved external symbol "public: __thiscall CSampleGrabber::CSampleGrabber(struct IUnknown *,long *,int)" (??0CSampleGrabber@@QAE@PAUIUnknown@@PAJH@Z) strmbasd.lib(wxdebug.obj) : error LNK2001: unresolved external symbol __imp__timeGetTime@0 Can you tell me what I am missing here? Thanks! Also, I tried a different way to insert the grabber sample using simply its CLSID and when I do that I get the following error: playcap.obj : error LNK2001: unresolved external symbol _CLSID_GrabberSample I am sorry to ask all these newbie's questions but I am a DirectShow newbie. :)

    C / C++ / MFC graphics game-dev question

  • Live video processing / DirectX
    M merlinos

    Thanks Andrew! I think I need to spend some time learning DirectShow. I know DirectDraw and I understand how to apply image processing and overlay to a video buffer (primary surface, back buffer...). However I am missing the piece to get the video from the webcam to a buffer (DirectShow). Can you tell me briefly how it works? Merlinos

    C / C++ / MFC graphics game-dev question

  • Live video processing / DirectX
    M merlinos

    Thanks, but I am looking for something in C++, not C#. :-) Also I would like to know what the best way is to achieve what I am trying to do. DirectShow + DirectDraw, or DirectDraw only? Since I am starting with DirectX, I would like to get a few pointers in the right direction... For example, once I manage to get a preview of the live video feed using DirectShow, how do I implement localized video processing? What's the best way to do that? Thanks!

    C / C++ / MFC graphics game-dev question

  • Live video processing / DirectX
    M merlinos

    Hi, I am pretty new to DirectX and I need to accomplish the following thing: Preview a live video stream from a webcam and be able to select (draggable&resizable rectangle) an area of the live video and apply some real-time image processing only on that area. This involves video overlay (for the selection rectangle) and video processing of a portion of the video stream. I understand DirectShow will let me preview a live video stream "quite easily". But will it give me the flexibility I need for overlaying the video and processing a portion of it? If so how? And if not, what could I use? Anything that could point me in the right direction would be greatly appreciated. Thanks!

    C / C++ / MFC graphics game-dev question

  • Mac look&feel in Windows App
    M merlinos

    That's what I thought...but I was hoping for a simpler (miracle) way to do it. Thanks!

    C / C++ / MFC question

  • Mac look&feel in Windows App
    M merlinos

    Hi, I have installed the iTunes application on my PC and it has the Aquablue (Mac) look & feel. I would like to know how I can create a windows application that has the same look&feel. Can anyone point me in the right direction? Thanks!

    C / C++ / MFC question
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